Commit Graph

22 Commits (28532267bd892e2cddc434434f2adb66870c690a)

Author SHA1 Message Date
Paxton Schweigert 54769ebdbf Remove tinythread from PluginManager
Remove useless tinythread import in PlugLoad-windows.cpp

Remove seemingly useless tinythread import in LuaTools.cpp

Factor out tinythread in LuaApi.cpp

Removed unused tinythread in LuaWrapper.cpp

Removed unused tinythread include in LuaTypes.cpp

Removed unused tinythread include in ColorText.cpp

Factor out tinythread in Console.h

Factor out tinythread in Console-posix.cpp

Factor out tinythread in Console-windows.cpp

Factor out tinythread in renderer_light

Factor out tinythread in DataDefs.cpp

Remove unused tinythread include in RemoteClient.cpp

Add includes for new mutex and conditional_variable usages in PluginManager

Factor out tinythread from devel/memview, renderermax/renderer_light, and rendermax/renderer_opengl plugins

Remove usages of tinythread in various CMakeLists.txt files, in .ycm_extra_conf.py, and delete tinythread itself

Delete tinythread from LISCENSE.rst

excise tinythread: fix deadlock in pluginmanager

excise tinythread: remove improper header

excise tinythread: fix double unlock. fix plugin typo
2023-12-27 19:23:58 -05:00
lethosor e7754ea890
Enable -Wunused-variable and fix most errors 2021-09-07 01:16:21 -04:00
lethosor be517370a6 rendermax: move to std::mutex
fast_mutex can deadlock on Linux with optimization enabled
2020-05-04 18:38:54 -04:00
lethosor 10cfef0553 Fix whitespace issues 2015-02-14 22:53:06 -05:00
Warmist a088219b3e Fixed ALL the bugs: zooming does not crash and fullscreening also does not crash now. 2014-05-11 14:19:02 +03:00
Warmist b6b839c802 Fix for osx to build. 2014-05-06 21:59:11 +03:00
Warmist f34a4ce34e Renamed lightCell to rgbf 2014-03-07 20:07:20 +02:00
Warmist d8b0b82122 Added antialiased lights. They kind of suck. So I disabled them. 2014-03-07 20:06:46 +02:00
Warmist b4091b5056 Added day colors and day speed parameters. 2014-03-07 20:06:45 +02:00
Warmist 354ec37046 MAXIMUM SPEED UPDATE!!!!! 2014-03-07 20:06:12 +02:00
Japa 0551661db2 Added more advanced sun light calculation 2014-03-07 20:05:51 +02:00
Warmist 4ccc95bc97 Major rewrite of opacity calculation. 2014-03-07 20:05:47 +02:00
Warmist f92e4c91b8 Performance improvements, added flickering cursor light. 2014-03-07 20:00:39 +02:00
Japa 14c494dbfe Made sky light be more realistic, decreasing through water, and ignoring tile designations otherwise. 2014-03-07 19:58:32 +02:00
Japa 2fef60708d Added some more operators to the cell color class. 2014-03-07 19:58:32 +02:00
Warmist a19200fbfe C++ version of light engine. 2014-03-07 19:58:30 +02:00
Warmist 446b4b9d50 New line algo for lights 2014-03-07 19:58:28 +02:00
Warmist 39da5babee Implemented lua interface. 2014-03-07 19:58:25 +02:00
Warmist 584640f12c Added help for truecolor light testing thing. Also added colors. 2014-03-07 19:58:24 +02:00
Warmist f68852b721 Forgot to add the plugin itself. Also some improvements 2014-03-07 19:58:24 +02:00
Warmist 55d845992c rendermax: removed all the opengl and sdl stuff. Now it work with magic alone. 2014-03-07 19:58:23 +02:00
Warmist dec0b202ee Added rendermax plugin- a bunch of rendering hax in one. Small fix to skeleton. 2014-03-07 19:58:22 +02:00