David Corbett
acdb369aa8
Avoid non-trivial bitfield constructors
2016-12-09 13:41:14 -05:00
lethosor
e965f5318f
Replace many includes with forward declarations in modules/Maps.h
2016-08-13 21:44:01 -04:00
lethosor
10cfef0553
Fix whitespace issues
2015-02-14 22:53:06 -05:00
Quietust
deee486b81
Update Maps::SortBlockEvents to include spoors and item spatters
2014-08-20 10:51:58 -05:00
Quietust
97de21357c
First pass for 0.40 compatibility; still lots left to do, but this will at least build
2014-07-21 13:18:29 -05:00
JapaMala
a14caa53d0
Fixed mapcache reading plants in for 0.40.01 onwards.
2014-07-20 16:41:20 +05:30
Quietust
57fbb1004b
Assorted cleanup
2014-04-23 08:23:34 -05:00
expwnent
ee056f4422
Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
...
Conflicts:
NEWS
2013-10-20 11:09:40 -04:00
expwnent
9d3ee11349
Merge branch 'diggingInvaders' into 0.34.11-r4
...
Conflicts:
scripts/devel/invasion-now.lua
2013-10-19 21:26:50 -04:00
Alexander Gavrilov
ea36233dff
Split MapCache code from Maps.cpp
2013-10-07 16:58:10 +04:00
expwnent
57c42e3927
Maps.ensureTileBlock: fixed temperature issues, and properly added blocks to the world.map.map_blocks vector to prevent weird glitches.
2013-06-10 15:43:14 -04:00
expwnent
08114cf574
diggingInvaders: more fixes. Still a few issues with ramps probably.
2013-05-31 20:39:43 -04:00
expwnent
f8261348ff
Merge branch 'master' into diggingInvaders
...
Also make edgeCost.cpp compile because I stopped midsentence for some reason.
Conflicts:
library/modules/Maps.cpp
2013-05-31 16:28:05 -04:00
expwnent
3ffbef2396
Merge branch 'canStepBetween' into recent
2013-01-05 18:10:29 -05:00
expwnent
f8abd5c595
StepBetween: renamed stuff back to the way it was. Thought I had already done that.
2013-01-05 18:09:50 -05:00
expwnent
6622e9e06f
Merge branch 'canStepBetween' into recent
...
Conflicts:
library/modules/Maps.cpp
2013-01-05 13:32:29 -05:00
expwnent
144e0b4dcb
Digging Invaders: merged eventManager and recent.
2013-01-02 11:26:30 -05:00
expwnent
7972902c81
stepBetween: named a few things better, and fixed a lot.
2012-12-19 20:30:37 -05:00
expwnent
22837af8d7
canWalkBetween: fixed bug involving ramps.
2012-12-17 00:25:14 -05:00
expwnent
1a6a09281b
canWalkBetween: forgot a case with ramps.
2012-12-16 23:37:15 -05:00
expwnent
d2be8f18e1
canWalkBetween: forgot a case with stairs.
2012-12-16 23:30:35 -05:00
expwnent
01e5e93825
Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says.
2012-12-16 23:26:50 -05:00
jj
ebc2625d97
ditch the unused Vegetation module
2012-12-06 23:47:25 +01:00
Quietust
3f2e583746
Naming consistency
2012-11-16 15:35:34 -06:00
Alexander Gavrilov
5396a67465
Some tweaking and edited NEWS.
2012-10-06 12:40:46 +04:00
Petr Mrázek
8812238bf6
Update license, add contributors file, bump release number
2012-09-30 04:03:37 +02:00
Alexander Gavrilov
eaddd0e646
Try shutting up a few random warnings.
2012-09-29 12:47:41 +04:00
Quietust
46321a6a01
Rename world_data.unk_204 to feature_map
2012-09-12 13:41:59 -05:00
Alexander Gavrilov
c971a819de
Experimental creation of map blocks in gui/liquids script.
2012-09-06 22:45:19 +04:00
Alexander Gavrilov
3713c5ea9e
Add some APIs required by steam engine to the core.
2012-09-02 14:10:58 +04:00
Alexander Gavrilov
f1915915b4
Follow change in xml again.
2012-08-27 23:03:02 +04:00
Alexander Gavrilov
32d6257c70
DF code analysis uncovered another item-related flag to clear.
...
It turns out, buildings cache their 'site is blocked' state,
and won't actually recheck until the flag is cleared.
2012-05-20 21:58:43 +04:00
Alexander Gavrilov
87ec1de891
Improve lua api for tile biome access.
2012-05-13 13:58:41 +04:00
Alexander Gavrilov
60bb486aba
Add api for enabling liquid and temperature updates for blocks.
...
Now updates also have to be enabled for the z level to work.
2012-05-12 20:12:09 +04:00
Alexander Gavrilov
eadce95940
Add a convenience function for designating constructions.
2012-05-01 19:55:25 +04:00
Alexander Gavrilov
82a0e52a3e
Add api to check the walkable cache, and update flow_forbid in liquids.
2012-04-26 18:51:39 +04:00
Alexander Gavrilov
16ee049664
Split off the burrows api from Maps and Units.
2012-04-26 12:56:28 +04:00
Alexander Gavrilov
0a6982f404
Enable warnings correctly on linux and fix a lot of them.
2012-04-20 13:30:37 +04:00
Alexander Gavrilov
0b32d374db
Implement SOIL/STONE substitution logic, and add compat in mapexport.
2012-04-19 23:02:30 +04:00
Alexander Gavrilov
4b87f1bcac
Refactor MapCache: make it parse everything that is known re tiles & mats.
2012-04-19 19:17:07 +04:00
Alexander Gavrilov
f655a0986d
Sync to changes in the data structure definitions.
2012-04-19 11:03:29 +04:00
Alexander Gavrilov
7a34a89f53
Add burrow subcommands to modify burrow unit and tile sets.
2012-04-14 14:12:59 +04:00
Alexander Gavrilov
2d8611a480
Add core api for moving items between ground and containers.
2012-04-12 18:37:27 +04:00
Alexander Gavrilov
0c2b78b96b
Add api for manipulating burrows to the core.
2012-04-11 19:42:05 +04:00
Alexander Gavrilov
c7b922250b
More maps api refactoring and renaming.
...
getBlockAbs is a very confusing name; getTileBlock is better.
2012-04-11 12:01:27 +04:00
Alexander Gavrilov
59ddbfacb7
Implement item occupancy tracking in MapCache.
2012-04-10 20:19:41 +04:00
Alexander Gavrilov
b15d2da819
Get rid of some obsolete api functions, and restructure MapCache.
2012-04-10 18:21:19 +04:00
Petr Mrázek
8a847dbaba
Tweaks and cleanups
...
Removed t_virtual.
Made lua use C++ compiler
Removed many silly exception types from Error.h and renamed the rest.
Removed Brush classes from tiletypes plugin.
2012-03-24 12:13:51 +01:00
Petr Mrázek
75113b715a
Misc fixes for warnings...
2012-03-10 16:03:11 +01:00
Petr Mrázek
7fe8762852
Get rid of Simple namespace, Gui module is now a namespace.
2012-03-03 14:38:24 +01:00