Commit Graph

148 Commits (1e4594f8d5a4873f16077ef41de9ff2846c63838)

Author SHA1 Message Date
Myk Taylor 460b1e8eaf
adjust code to new tree root type 2023-04-11 10:14:28 -07:00
20k 598354d9d4 getbiometype naming, docs 2023-01-21 20:33:40 +00:00
Ryan Williams b1e118384e Update Maps.cpp 2022-05-30 16:26:30 -07:00
Josh Cooper 9c9a7ef99a Adds consistent interface signatures for Maps module 2022-04-21 19:40:58 -07:00
lethosor d1f0edd33b
Apply initial pre-commit config 2022-04-12 14:48:19 -04:00
myk002 5b960b97bc
fix comment for Maps::getSize(); add getTileSize() 2021-07-30 13:09:12 -07:00
Ryan Williams c5e7a54d97
Rename to getPlantAtTile; remove extra variables 2021-06-23 23:03:22 -07:00
Ryan Williams b64e28253f
Update Maps.cpp 2021-06-22 20:03:18 -07:00
Kelly Kinkade 02f047e9f1 a pox on whitespace 2018-09-11 18:41:32 -05:00
Kelly Kinkade 3817773b5a eliminate stray whitespace 2018-09-11 17:32:33 -05:00
Kelly Kinkade 338572d270 resolve uninitialized variable warning 2018-08-16 12:15:56 -05:00
Kelly Kinkade 59d70d6687 Add function to infer biome type to Maps module
This moves code intended to infer biome type currently living in a
couple of plugins into the Maps module, so that this code can be shared
more easily by multiple plugins, as discussed in #1392.
2018-08-15 20:28:18 -05:00
Pauli 6a151353e3 Use automatic return type for index_tile 2018-06-18 16:23:57 +03:00
lethosor 1ba5477b63 Add designation priority support to MapCache and dig plugin
Fixes #481
2018-01-21 19:27:16 -05:00
Quietust 33a43c5bfd update structures 2017-11-04 07:50:47 -06:00
lethosor 27343e3253 Add unit and tile visibility functions 2017-06-10 21:54:08 -04:00
David Corbett acdb369aa8 Avoid non-trivial bitfield constructors 2016-12-09 13:41:14 -05:00
lethosor e965f5318f Replace many includes with forward declarations in modules/Maps.h 2016-08-13 21:44:01 -04:00
lethosor 10cfef0553 Fix whitespace issues 2015-02-14 22:53:06 -05:00
Quietust deee486b81 Update Maps::SortBlockEvents to include spoors and item spatters 2014-08-20 10:51:58 -05:00
Quietust 97de21357c First pass for 0.40 compatibility; still lots left to do, but this will at least build 2014-07-21 13:18:29 -05:00
JapaMala a14caa53d0 Fixed mapcache reading plants in for 0.40.01 onwards. 2014-07-20 16:41:20 +05:30
Quietust 57fbb1004b Assorted cleanup 2014-04-23 08:23:34 -05:00
expwnent ee056f4422 Merge remote-tracking branch 'angavrilov/master' into 0.34.11-r4
Conflicts:
	NEWS
2013-10-20 11:09:40 -04:00
expwnent 9d3ee11349 Merge branch 'diggingInvaders' into 0.34.11-r4
Conflicts:
	scripts/devel/invasion-now.lua
2013-10-19 21:26:50 -04:00
Alexander Gavrilov ea36233dff Split MapCache code from Maps.cpp 2013-10-07 16:58:10 +04:00
expwnent 57c42e3927 Maps.ensureTileBlock: fixed temperature issues, and properly added blocks to the world.map.map_blocks vector to prevent weird glitches. 2013-06-10 15:43:14 -04:00
expwnent 08114cf574 diggingInvaders: more fixes. Still a few issues with ramps probably. 2013-05-31 20:39:43 -04:00
expwnent f8261348ff Merge branch 'master' into diggingInvaders
Also make edgeCost.cpp compile because I stopped midsentence for some reason.

Conflicts:
	library/modules/Maps.cpp
2013-05-31 16:28:05 -04:00
expwnent 3ffbef2396 Merge branch 'canStepBetween' into recent 2013-01-05 18:10:29 -05:00
expwnent f8abd5c595 StepBetween: renamed stuff back to the way it was. Thought I had already done that. 2013-01-05 18:09:50 -05:00
expwnent 6622e9e06f Merge branch 'canStepBetween' into recent
Conflicts:
	library/modules/Maps.cpp
2013-01-05 13:32:29 -05:00
expwnent 144e0b4dcb Digging Invaders: merged eventManager and recent. 2013-01-02 11:26:30 -05:00
expwnent 7972902c81 stepBetween: named a few things better, and fixed a lot. 2012-12-19 20:30:37 -05:00
expwnent 22837af8d7 canWalkBetween: fixed bug involving ramps. 2012-12-17 00:25:14 -05:00
expwnent 1a6a09281b canWalkBetween: forgot a case with ramps. 2012-12-16 23:37:15 -05:00
expwnent d2be8f18e1 canWalkBetween: forgot a case with stairs. 2012-12-16 23:30:35 -05:00
expwnent 01e5e93825 Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says. 2012-12-16 23:26:50 -05:00
jj ebc2625d97 ditch the unused Vegetation module 2012-12-06 23:47:25 +01:00
Quietust 3f2e583746 Naming consistency 2012-11-16 15:35:34 -06:00
Alexander Gavrilov 5396a67465 Some tweaking and edited NEWS. 2012-10-06 12:40:46 +04:00
Petr Mrázek 8812238bf6 Update license, add contributors file, bump release number 2012-09-30 04:03:37 +02:00
Alexander Gavrilov eaddd0e646 Try shutting up a few random warnings. 2012-09-29 12:47:41 +04:00
Quietust 46321a6a01 Rename world_data.unk_204 to feature_map 2012-09-12 13:41:59 -05:00
Alexander Gavrilov c971a819de Experimental creation of map blocks in gui/liquids script. 2012-09-06 22:45:19 +04:00
Alexander Gavrilov 3713c5ea9e Add some APIs required by steam engine to the core. 2012-09-02 14:10:58 +04:00
Alexander Gavrilov f1915915b4 Follow change in xml again. 2012-08-27 23:03:02 +04:00
Alexander Gavrilov 32d6257c70 DF code analysis uncovered another item-related flag to clear.
It turns out, buildings cache their 'site is blocked' state,
and won't actually recheck until the flag is cleared.
2012-05-20 21:58:43 +04:00
Alexander Gavrilov 87ec1de891 Improve lua api for tile biome access. 2012-05-13 13:58:41 +04:00
Alexander Gavrilov 60bb486aba Add api for enabling liquid and temperature updates for blocks.
Now updates also have to be enabled for the z level to work.
2012-05-12 20:12:09 +04:00