Warmist
|
5be2ecb080
|
advfort.lua: added BuildLast for mass building of e.g. walls etc.
|
2013-03-06 00:22:59 +02:00 |
Warmist
|
54046c74da
|
advfort: added site name display.
|
2013-03-03 17:33:07 +02:00 |
Warmist
|
e707d4552f
|
advfort.lua: small bugfix for butcher.
|
2013-02-05 07:21:44 +02:00 |
Warmist
|
99ec3d9841
|
gm-editor: Fixed bug with arrays with number indexes.
|
2013-01-13 22:07:10 +02:00 |
Warmist
|
87d79b1119
|
advfort: is sand bearing fix for glass making, is corpse fix for butchering (todo dissasemble and see how it works really)
|
2013-01-06 18:58:58 +02:00 |
Warmist
|
4d731d0c28
|
advfort:
added buildings with width/height/direction (TODO better gui)
added farming (planting/harvesting)
added clean job
|
2013-01-05 01:41:44 +02:00 |
Warmist
|
8ffafd8a26
|
advfort:
reverted to old way of reseting the menu, added setup for race/civ/group ids and main.fortress_entity.
|
2013-01-04 00:48:24 +02:00 |
Warmist
|
179c7ae32a
|
advfort:
reset using df button.
|
2013-01-03 23:53:42 +02:00 |
Warmist
|
e3ca612ed5
|
many improvements to advfort:
fixed being able to engrave soft materials, started using ui_buttons for better workshop functionality, started working on manual item assignment
|
2013-01-03 23:21:57 +02:00 |
Warmist
|
4af6b728b7
|
Small fix to gm-editor. Added proj_itemst and proj_unitst to eventful. Now you can make custom projectiles (e.g. rockets?)
|
2012-12-15 13:27:16 +02:00 |
Warmist
|
bd4f49598d
|
Yet again forgot to disable debug spam.
|
2012-12-10 07:23:05 +02:00 |
Warmist
|
bd368ea81c
|
Added check for reaction class items
|
2012-12-10 00:14:05 +02:00 |
Warmist
|
ff4278d04e
|
Removed debug spam, added support for "HAS_MATERIAL_REACTION_PRODUCT" type reactions.
|
2012-12-09 23:07:13 +02:00 |
Warmist
|
6c4f163a5e
|
Merge branch 'master' of https://github.com/angavrilov/dfhack
Conflicts:
NEWS
|
2012-12-09 14:25:31 +02:00 |
Warmist
|
4f5fdebbe9
|
furnaces added and custom reactions.
|
2012-12-09 00:53:03 +02:00 |
Warmist
|
c174998fec
|
Advfort: added ability to put items on table or in buildings that can hold them.
|
2012-12-06 18:27:54 +02:00 |
Warmist
|
3bce3838af
|
Advfort now supports workshops and siege weapons >:)
|
2012-12-03 21:49:17 +02:00 |
Warmist
|
d9a5eefb9a
|
gm-editor fix: cursor remembers its position.
|
2012-12-03 21:48:23 +02:00 |
Warmist
|
92503db505
|
Sanity check before showing gui.
|
2012-12-01 18:42:23 +02:00 |
Warmist
|
397fdb00ae
|
Work started on adventurer workshops.
|
2012-12-01 18:20:27 +02:00 |
Alexander Gavrilov
|
58239e97ed
|
Implement the history graph in the workflow status screen.
|
2012-12-01 16:50:03 +04:00 |
Alexander Gavrilov
|
0bfe006016
|
Try to reimplement the inventory monitor by falconne in lua.
For no other reason than to provide a complete example of lua
interface for a native plugin :)
TODO: paint the graph in the right pane.
|
2012-11-30 19:10:17 +04:00 |
Warmist
|
0fb5ad7729
|
Some readme and bugfixes
|
2012-11-30 01:17:01 +02:00 |
Warmist
|
c31b320722
|
Building now respects required items.
|
2012-11-30 00:02:03 +02:00 |
Warmist
|
49de3fe237
|
Removed spam yet again...
|
2012-11-29 20:50:02 +02:00 |
Warmist
|
471d15ba4c
|
New building selection dialog.
|
2012-11-29 20:49:16 +02:00 |
Warmist
|
346b402a0f
|
Allow look up/down, unsuspend job if pressing wait with job.
|
2012-11-29 18:49:36 +02:00 |
Warmist
|
f617d2844b
|
Fixed look exit and allow skip messages
|
2012-11-29 18:33:04 +02:00 |
Warmist
|
3858fb320d
|
in Advfort- splint removeconstruction into building/construction removal.
|
2012-11-29 17:50:22 +02:00 |
Warmist
|
5b53f07905
|
Real construction removal added.
|
2012-11-29 17:24:45 +02:00 |
Warmist
|
2d4fc739ed
|
Removed console spam
|
2012-11-29 17:16:58 +02:00 |
Warmist
|
7f23c1f55f
|
Added ability to look in advfort, moved to tiletypes and fixed most of predicates
|
2012-11-29 17:16:32 +02:00 |
Alexander Gavrilov
|
5ea26d9cae
|
Only show the advanced new constraint dialog on Shift-Enter.
Upon reflection it is a bit too scary to be always shown.
|
2012-11-29 16:27:51 +04:00 |
Warmist
|
364dd01142
|
Allowed moving up/down in advfort, now correctly checks for main weapon.
|
2012-11-29 12:41:27 +02:00 |
Warmist
|
57b69da1f0
|
Merge branch 'master' of https://github.com/angavrilov/dfhack
|
2012-11-29 12:13:28 +02:00 |
Warmist
|
f4d048526a
|
Moved advfort to gui subfolder
|
2012-11-29 12:10:25 +02:00 |
Warmist
|
028b535598
|
removed used minw for labels
|
2012-11-29 11:13:26 +02:00 |
Warmist
|
fe2fbe347c
|
Added advfort script, now you can have adventurer forts!!!!!
|
2012-11-29 02:26:10 +02:00 |
Warmist
|
01966167f6
|
gm-editor updated to use widgets.
|
2012-11-28 21:13:42 +02:00 |
Warmist
|
3964c8a581
|
gm-editor, set field to lua return value.
|
2012-11-28 17:40:37 +02:00 |
Alexander Gavrilov
|
f587d603e8
|
Allow the workflow goal gap in any range between 1..goal-1
|
2012-11-19 18:59:58 +04:00 |
Warmist
|
66257cf24d
|
gm-editor now features alt+o to show field offset
|
2012-11-18 01:48:02 +02:00 |
Alexander Gavrilov
|
2953e4c386
|
Implement a dialog to specify a workflow constraint with all features.
|
2012-11-17 20:32:39 +04:00 |
Quietust
|
7a3de785ec
|
Missed a few spots
|
2012-11-12 08:29:44 -06:00 |
Alexander Gavrilov
|
6cf85b4318
|
Abstract the back-end from the binpatch script, and use in gui/assign-rack.
|
2012-11-12 12:26:31 +04:00 |
Alexander Gavrilov
|
c32f85d637
|
Merge remote-tracking branch 'warmist/master'
Conflicts:
plugins/Dfusion/include/OutFile.h
|
2012-11-12 10:50:48 +04:00 |
Warmist
|
ce8ada4419
|
More bug fixing
|
2012-11-11 22:14:00 +02:00 |
Warmist
|
3eb852a43b
|
Added cheat commands to companion-order, (including rumrushers)
|
2012-11-11 21:18:59 +02:00 |
Alexander Gavrilov
|
d5c31942b5
|
Add a way to only count locally-made items in workflow.
|
2012-11-11 15:56:31 +04:00 |
Warmist
|
0e4df55364
|
Merge branch 'master' of https://github.com/angavrilov/dfhack
|
2012-11-11 12:46:55 +02:00 |
Alexander Gavrilov
|
eb936c4ce0
|
Support milking and shearing in workflow.
|
2012-11-10 17:06:54 +04:00 |
Warmist
|
6be65690f7
|
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
|
2012-11-02 20:29:27 +02:00 |
Alexander Gavrilov
|
e353f5f03e
|
Add a script to complement the weapon rack binary patch.
|
2012-10-27 20:16:27 +04:00 |
Alexander Gavrilov
|
e23052a570
|
Fix an error in gui/workflow when enabling, and tweak color.
|
2012-10-26 11:52:41 +04:00 |
Alexander Gavrilov
|
8eebfa007c
|
Tweak the workflow gui script to make the UI operate smoother.
|
2012-10-25 12:15:18 +04:00 |
Alexander Gavrilov
|
59ec9b304e
|
Implement adding workflow constraints from gui/workflow.
|
2012-10-24 21:49:30 +04:00 |
Alexander Gavrilov
|
616c57257d
|
Support changing the constraint ranges from the workflow gui script.
TODO: implement creating completely new constraints.
|
2012-10-24 19:25:06 +04:00 |
Alexander Gavrilov
|
09f8e8e419
|
Start working on gui for workflow.
|
2012-10-23 21:42:03 +04:00 |
Alexander Gavrilov
|
46938625fd
|
Pass the hotkey keys to dwarfmode from overlays, and fix gui/workshop-job.
|
2012-10-21 21:45:51 +04:00 |
Alexander Gavrilov
|
dee0c97584
|
Add a gui script for viewing and changing job_item properties.
|
2012-10-20 21:57:36 +04:00 |
Warmist
|
1b5a6616e2
|
Just companion orders tool
|
2012-10-17 19:33:20 +03:00 |
Alexander Gavrilov
|
2d4935bc17
|
Add lua API functions for verifying item and material vs job_item flags.
|
2012-10-17 19:16:18 +04:00 |
Alexander Gavrilov
|
abfe2754fb
|
Start implementing common widgets for lua screens.
|
2012-10-15 20:03:18 +04:00 |
Alexander Gavrilov
|
33bd8103de
|
Extract an abstract View superclass from Screen to handle widget trees.
|
2012-10-15 15:30:00 +04:00 |
Alexander Gavrilov
|
5f9489a843
|
Start making a script for viewing and changing minecart Guide paths.
|
2012-10-11 19:32:41 +04:00 |
Warmist
|
923ea3f4b0
|
Reactionhooks more usefull and gm-editor minor tweaks (e.g. search in containers)
|
2012-10-07 20:44:18 +03:00 |
Alexander Gavrilov
|
9d5adf1b2f
|
Update the lua screens to use the new key display string API function.
|
2012-10-02 15:25:59 +04:00 |
Alexander Gavrilov
|
62cde96724
|
Add a script to reclassify 'individual choice' weapons based on unit skill.
|
2012-09-29 17:21:49 +04:00 |
Warmist
|
28354715ff
|
Editor with dialog mode (no without switching from/to console to edit anything!)
|
2012-09-23 23:45:19 +03:00 |
Warmist
|
39df1e0ece
|
Removed unused stuff from editor
|
2012-09-23 23:23:12 +03:00 |
Warmist
|
77a4058145
|
gm-editor fixes and improvements
|
2012-09-23 23:22:14 +03:00 |
Alexander Gavrilov
|
462bedb757
|
Fix the rename plugin and script to use the new getSelectedBuilding API.
|
2012-09-20 11:11:59 +04:00 |
Warmist
|
a02a120e2d
|
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
Conflicts:
dfhack.init-example
library/xml
plugins/CMakeLists.txt
|
2012-09-18 23:46:16 +03:00 |
Alexander Gavrilov
|
57b72831ca
|
Overhaul the concept of lua 'class' initialization yet again.
|
2012-09-18 20:30:25 +04:00 |
Alexander Gavrilov
|
82e870c8dd
|
Move siege engine out of devel.
|
2012-09-17 14:59:59 +04:00 |
Alexander Gavrilov
|
881fed41de
|
Support setting workshop profile for siege engines.
Since can't use built-in viewscreen, UI limited to skills only.
|
2012-09-13 20:20:56 +04:00 |
Alexander Gavrilov
|
448d7e3633
|
Support linking siege engines to stockpiles.
Since they can't do that natively, the links object has to
be maintained in dfhack memory, and with dfhack persistence.
|
2012-09-12 12:15:12 +04:00 |
Alexander Gavrilov
|
b0938d7e0d
|
Allow specifying arbitrary items to use in catapults.
|
2012-09-11 22:46:17 +04:00 |
Alexander Gavrilov
|
3a075f4bc7
|
Trivial siege engine aiming at units, with logic in lua.
|
2012-09-11 19:17:24 +04:00 |
Alexander Gavrilov
|
bfa6ed3e08
|
Support setting the target area for the siege engine.
|
2012-09-08 13:46:02 +04:00 |
Alexander Gavrilov
|
325e294af2
|
Start the siege engine plugin with code to highlight obstacles on screen.
|
2012-09-07 19:54:32 +04:00 |
Warmist
|
85fc3384dd
|
Little cleanup and update to gm-editor
|
2012-09-07 17:25:39 +03:00 |
Warmist
|
0db873493a
|
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
Conflicts:
dfhack.init-example
|
2012-09-07 17:24:38 +03:00 |
Alexander Gavrilov
|
c971a819de
|
Experimental creation of map blocks in gui/liquids script.
|
2012-09-06 22:45:19 +04:00 |
Alexander Gavrilov
|
d5ea05ebb8
|
Implement a pressure plate sensitive to machine power.
When built next to a gearbox, it will monitor its powered state.
|
2012-09-06 12:37:29 +04:00 |
Warmist
|
3dcaee7cb9
|
Merge branch 'master' of https://github.com/angavrilov/dfhack into experimental-dontmerge
|
2012-09-05 21:55:17 +03:00 |
Alexander Gavrilov
|
8d876cc7d9
|
Support renaming some buildings, and arbitrary units, via gui script.
|
2012-09-05 21:27:42 +04:00 |
warmist
|
febfc9aa5b
|
Fixed bug with gui/mechanism
Fixes script not allowing to ran on e.g. levers (focus string: dwarfmode/QueryBuilding/Some/Lever/Empty )
|
2012-09-01 23:33:49 +03:00 |
Warmist
|
5b60dc296a
|
Renamed editor and added example keybinding
|
2012-09-01 21:53:52 +03:00 |
Warmist
|
c9c587af9a
|
small fix for boolean values
|
2012-09-01 01:27:01 +03:00 |
Warmist
|
af155db3be
|
Added whole bunch of editable things (units, jobs, flows)
|
2012-09-01 01:22:51 +03:00 |
Warmist
|
f8744e2ec2
|
Experimental stuff editor (can and will crash DF )
|
2012-08-31 23:46:33 +03:00 |
Alexander Gavrilov
|
8171652323
|
Support permaflow in liquids, including the gui.
|
2012-08-26 20:08:28 +04:00 |
Alexander Gavrilov
|
41ad42d0fd
|
Expose the liquids plugin engine to lua, and make a wrapper gui script.
|
2012-08-25 10:37:03 +04:00 |
Alexander Gavrilov
|
8359e80b23
|
Expose a few API functions to lua, and implement a room browser overlay.
|
2012-08-24 18:26:18 +04:00 |
Alexander Gavrilov
|
d52c54cc76
|
Pull some minor stuff from mechanisms into main libs.
|
2012-08-24 13:49:22 +04:00 |
Alexander Gavrilov
|
296f82b02f
|
Try using the Objective-C 'alloc + init' idiom for lua screen objects.
|
2012-08-24 13:28:34 +04:00 |
Alexander Gavrilov
|
e825dc5ddb
|
Tweak the API for current viewscreen, and dispatch show/dismiss from C++.
|
2012-08-24 13:20:08 +04:00 |
Alexander Gavrilov
|
cf4b8a0196
|
Improve viewport manipulation utilities and support scroll in mechanisms.
I.e. allow the user to scroll around with cursor keys,
provided that keeps the cursor still visible.
|
2012-08-22 22:29:01 +04:00 |
Alexander Gavrilov
|
6e8b68fb29
|
Add yet one more frame style.
|
2012-08-22 13:06:06 +04:00 |