Commit Graph

4614 Commits (1b359bddf24737e76b5d6ea5caa2a0c0b63feb75)

Author SHA1 Message Date
Rose 6783075ff2 Get RFR to actually compile. Many structure changes so it doesn't work yet. 2022-12-27 00:46:04 -08:00
Rose 5f70a26803 Comment out the dwarf mode UI for now. (Forever?) 2022-12-26 17:15:12 -08:00
Rose b1ea3e8f02 Remove a few things from building_reader that haven't been updated yet. 2022-12-26 17:05:06 -08:00
Rose 947863750e Comment out all adventure mode stuff. The game doesn't support it anymore anyway, and it will sureley change when it does. 2022-12-26 16:57:19 -08:00
Myk Taylor e781cc5141
add new viewscreens to overlay 2022-12-20 20:18:00 -08:00
Myk Taylor e8a1e10272
build wave 1 and 2 plugins
but don't enable anything by default yet
2022-12-19 13:43:33 -08:00
Myk Taylor a1110ec894
also don't build stonesense, isoworld, dev plugins 2022-12-18 17:31:54 -08:00
Myk Taylor 990f9f6061
comment out all plugins and default tool init
until we can prove things work in v50
2022-12-18 17:25:18 -08:00
Myk Taylor 37aa3dfced
fix build of kittens dev plugin on msvc 2022-12-10 23:52:36 -08:00
Myk Taylor 1c5bc23120
update HEAD for stonesense 2022-12-10 23:51:43 -08:00
myk002 e88b1fdfe5
move script-manager into core 2022-12-10 21:59:51 -08:00
myk002 0d4d10de08
rename init to reload 2022-12-10 21:59:51 -08:00
myk002 a872cdbcd4
no onChangeState fn, let scripts attach themselves 2022-12-10 21:59:51 -08:00
myk002 426a538e30
refactor overlay to use script-manager code 2022-12-10 21:59:51 -08:00
myk002 b3c8d85637
new plugin: script-manager
scans all scripts and discovers onStateChange and isEnabled functions
2022-12-10 21:59:51 -08:00
Myk Taylor facdb61e42
explicitly declare namespaces and proto versions 2022-12-10 18:06:53 -08:00
myk002 dec6d3d379
Revert "update google protobuf to 3.21.10"
This reverts commit 9dabf51ac7.
2022-12-07 11:59:48 -08:00
myk002 9dabf51ac7
update google protobuf to 3.21.10 2022-12-07 11:59:15 -08:00
myk002 6fc62946e4
remove obsolete fix_job_postings command 2022-12-06 16:22:39 -08:00
myk002 7e6b8618ea
remove command-prompt 2022-12-04 15:56:11 -08:00
myk002 1547d527b7
fix off-by-one error in dwarfmonitor.misery widget 2022-12-04 15:34:00 -08:00
Myk fb42951afe
Merge pull request #2464 from myk002/myk_cleanup
remove unused "plugin" file
2022-12-03 18:47:04 -08:00
Myk 017d473903
Merge pull request #2460 from myk002/myk_buildingplan
move buildingplan into subdir
2022-12-03 18:46:42 -08:00
myk002 8d9fba665e
remove unused "plugin" file 2022-12-02 17:04:18 -08:00
myk002 fa9a3fcbbf
add missing CMakeLists file 2022-12-02 16:32:21 -08:00
Kelly Kinkade d62514b201 fix stupid typo in cmakefile 2022-12-02 17:08:17 -06:00
Kelly Kinkade 231b521c02 INFO -> TRACE in autolabor
sorry about that
2022-12-02 17:05:26 -06:00
myk002 e0aff474f3
move buildingplan into subdir 2022-12-02 14:22:48 -08:00
Myk ed52c4cd6e
Merge pull request #2374 from wolfboyft/movement-timer-api
Action timer API
2022-12-02 09:31:13 -08:00
Myk 08f267955c
Merge pull request #2454 from cppcooper/channel-safely
Implements plugin: channel-safely v1.1.1b
2022-12-01 16:49:32 -08:00
Josh Cooper e316b7aa75 Implements plugin: channel-safely v1.1.1b 2022-12-01 16:36:32 -08:00
Tachytaenius 0836962007 Rename [xyz]CategoryActionTimers to [xyz]GroupActionTimers in action timer API 2022-12-01 23:24:04 +00:00
Myk e7ca1cb0c1
Merge pull request #2452 from lethosor/dwarfmonitor-cursor-widget-config
Dwarfmonitor cursor widget config
2022-12-01 11:49:17 -08:00
Kelly Kinkade 437335454d make autohauler not be a chatty cathy
INFO -> TRACE
2022-12-01 09:00:50 -06:00
Tachytaenius f863b9807a Add action timer API input validation 2022-12-01 13:34:54 +00:00
Tachytaenius 7f54a77ed9 Continue work on unit action timer API 2022-12-01 13:34:54 +00:00
Tachytaenius 16ef4f8313 Rename action_type_group to unit_timer_action_type_group 2022-12-01 13:34:54 +00:00
Tachytaenius fa589b5764 Make progress with action timer API 2022-12-01 13:34:54 +00:00
Tachytaenius 0f8ce360ac Make first pass of action timer API 2022-12-01 13:34:54 +00:00
lethosor 40f3a3333e
Make Cursor widget prefix and coordinate types configurable
e.g. the old behavior can be restored with "coords_type": "mouse_ui" and
"coords_short": true
2022-12-01 00:08:56 -05:00
Kelly Kinkade 9b5a693637 death to whitespace 2022-11-30 21:46:35 -06:00
Kelly Kinkade cea9e144c6 switch autolabor & autohauler to debugging api
might need to change some of the message levels, time will tell
2022-11-30 21:46:35 -06:00
Kelly Kinkade 8d95d20852 remove stray whitespace 2022-11-30 21:43:56 -06:00
Kelly Kinkade 9fcb20888f realign autohauler and autolabor with each other
also clean up C++ code smells in both
2022-11-30 21:43:56 -06:00
myk002 ce1ef15bb2
reduce hotspot visuals to a single exclamation mark 2022-11-30 18:13:19 -08:00
myk002 1851a82fe1
close the hotkey menu if the mouse "flicks" onto it
also initialize the selected item properly if the widget is anchored to
the bottom of the screen
2022-11-30 18:11:02 -08:00
lethosor 3b7206777e
spectate: avoid printing or taking action on load when disabled 2022-11-30 20:31:59 -05:00
Myk 760fbf7b8f
Merge pull request #2434 from cppcooper/channel-safely
Implements plugin: channel-safely v1.1b
2022-11-30 08:28:08 -08:00
Myk Taylor 8900bc84d8
fix crash in buildingplan
when a player cancels out of placing a building type with plan mode
enabled and then immediately switches to placing a different building
type where plan mode is not enabled, the placement errors array would be
erroneously cleared and allow placement of the building. this would
cause DF to crash if there were no materials available to build the
building with.
2022-11-30 04:51:11 -08:00
Kelly Kinkade bc502f8132 correct QUERN construct labor 2022-11-29 18:32:57 -06:00