Rose
6783075ff2
Get RFR to actually compile. Many structure changes so it doesn't work yet.
2022-12-27 00:46:04 -08:00
Rose
5f70a26803
Comment out the dwarf mode UI for now. (Forever?)
2022-12-26 17:15:12 -08:00
Rose
b1ea3e8f02
Remove a few things from building_reader that haven't been updated yet.
2022-12-26 17:05:06 -08:00
Rose
947863750e
Comment out all adventure mode stuff. The game doesn't support it anymore anyway, and it will sureley change when it does.
2022-12-26 16:57:19 -08:00
Myk Taylor
e781cc5141
add new viewscreens to overlay
2022-12-20 20:18:00 -08:00
Myk Taylor
e8a1e10272
build wave 1 and 2 plugins
...
but don't enable anything by default yet
2022-12-19 13:43:33 -08:00
Myk Taylor
a1110ec894
also don't build stonesense, isoworld, dev plugins
2022-12-18 17:31:54 -08:00
Myk Taylor
990f9f6061
comment out all plugins and default tool init
...
until we can prove things work in v50
2022-12-18 17:25:18 -08:00
Myk Taylor
37aa3dfced
fix build of kittens dev plugin on msvc
2022-12-10 23:52:36 -08:00
Myk Taylor
1c5bc23120
update HEAD for stonesense
2022-12-10 23:51:43 -08:00
myk002
e88b1fdfe5
move script-manager into core
2022-12-10 21:59:51 -08:00
myk002
0d4d10de08
rename init to reload
2022-12-10 21:59:51 -08:00
myk002
a872cdbcd4
no onChangeState fn, let scripts attach themselves
2022-12-10 21:59:51 -08:00
myk002
426a538e30
refactor overlay to use script-manager code
2022-12-10 21:59:51 -08:00
myk002
b3c8d85637
new plugin: script-manager
...
scans all scripts and discovers onStateChange and isEnabled functions
2022-12-10 21:59:51 -08:00
Myk Taylor
facdb61e42
explicitly declare namespaces and proto versions
2022-12-10 18:06:53 -08:00
myk002
dec6d3d379
Revert "update google protobuf to 3.21.10"
...
This reverts commit 9dabf51ac7
.
2022-12-07 11:59:48 -08:00
myk002
9dabf51ac7
update google protobuf to 3.21.10
2022-12-07 11:59:15 -08:00
myk002
6fc62946e4
remove obsolete fix_job_postings command
2022-12-06 16:22:39 -08:00
myk002
7e6b8618ea
remove command-prompt
2022-12-04 15:56:11 -08:00
myk002
1547d527b7
fix off-by-one error in dwarfmonitor.misery widget
2022-12-04 15:34:00 -08:00
Myk
fb42951afe
Merge pull request #2464 from myk002/myk_cleanup
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remove unused "plugin" file
2022-12-03 18:47:04 -08:00
Myk
017d473903
Merge pull request #2460 from myk002/myk_buildingplan
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move buildingplan into subdir
2022-12-03 18:46:42 -08:00
myk002
8d9fba665e
remove unused "plugin" file
2022-12-02 17:04:18 -08:00
myk002
fa9a3fcbbf
add missing CMakeLists file
2022-12-02 16:32:21 -08:00
Kelly Kinkade
d62514b201
fix stupid typo in cmakefile
2022-12-02 17:08:17 -06:00
Kelly Kinkade
231b521c02
INFO -> TRACE in autolabor
...
sorry about that
2022-12-02 17:05:26 -06:00
myk002
e0aff474f3
move buildingplan into subdir
2022-12-02 14:22:48 -08:00
Myk
ed52c4cd6e
Merge pull request #2374 from wolfboyft/movement-timer-api
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Action timer API
2022-12-02 09:31:13 -08:00
Myk
08f267955c
Merge pull request #2454 from cppcooper/channel-safely
...
Implements plugin: channel-safely v1.1.1b
2022-12-01 16:49:32 -08:00
Josh Cooper
e316b7aa75
Implements plugin: channel-safely v1.1.1b
2022-12-01 16:36:32 -08:00
Tachytaenius
0836962007
Rename [xyz]CategoryActionTimers to [xyz]GroupActionTimers in action timer API
2022-12-01 23:24:04 +00:00
Myk
e7ca1cb0c1
Merge pull request #2452 from lethosor/dwarfmonitor-cursor-widget-config
...
Dwarfmonitor cursor widget config
2022-12-01 11:49:17 -08:00
Kelly Kinkade
437335454d
make autohauler not be a chatty cathy
...
INFO -> TRACE
2022-12-01 09:00:50 -06:00
Tachytaenius
f863b9807a
Add action timer API input validation
2022-12-01 13:34:54 +00:00
Tachytaenius
7f54a77ed9
Continue work on unit action timer API
2022-12-01 13:34:54 +00:00
Tachytaenius
16ef4f8313
Rename action_type_group to unit_timer_action_type_group
2022-12-01 13:34:54 +00:00
Tachytaenius
fa589b5764
Make progress with action timer API
2022-12-01 13:34:54 +00:00
Tachytaenius
0f8ce360ac
Make first pass of action timer API
2022-12-01 13:34:54 +00:00
lethosor
40f3a3333e
Make Cursor widget prefix and coordinate types configurable
...
e.g. the old behavior can be restored with "coords_type": "mouse_ui" and
"coords_short": true
2022-12-01 00:08:56 -05:00
Kelly Kinkade
9b5a693637
death to whitespace
2022-11-30 21:46:35 -06:00
Kelly Kinkade
cea9e144c6
switch autolabor & autohauler to debugging api
...
might need to change some of the message levels, time will tell
2022-11-30 21:46:35 -06:00
Kelly Kinkade
8d95d20852
remove stray whitespace
2022-11-30 21:43:56 -06:00
Kelly Kinkade
9fcb20888f
realign autohauler and autolabor with each other
...
also clean up C++ code smells in both
2022-11-30 21:43:56 -06:00
myk002
ce1ef15bb2
reduce hotspot visuals to a single exclamation mark
2022-11-30 18:13:19 -08:00
myk002
1851a82fe1
close the hotkey menu if the mouse "flicks" onto it
...
also initialize the selected item properly if the widget is anchored to
the bottom of the screen
2022-11-30 18:11:02 -08:00
lethosor
3b7206777e
spectate: avoid printing or taking action on load when disabled
2022-11-30 20:31:59 -05:00
Myk
760fbf7b8f
Merge pull request #2434 from cppcooper/channel-safely
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Implements plugin: channel-safely v1.1b
2022-11-30 08:28:08 -08:00
Myk Taylor
8900bc84d8
fix crash in buildingplan
...
when a player cancels out of placing a building type with plan mode
enabled and then immediately switches to placing a different building
type where plan mode is not enabled, the placement errors array would be
erroneously cleared and allow placement of the building. this would
cause DF to crash if there were no materials available to build the
building with.
2022-11-30 04:51:11 -08:00
Kelly Kinkade
bc502f8132
correct QUERN construct labor
2022-11-29 18:32:57 -06:00