doomchild
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187a8a0578
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added a function to read all the veins at once
updated vein reading functions to use the allocator callbacks correctly
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2011-03-09 12:22:00 -06:00 |
doomchild
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4cf037d5d3
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changed a couple of argument types to be more explicit
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2011-03-03 14:15:38 -06:00 |
doomchild
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368f3c1b2e
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added World getter renamed get_Window to get_WindowIO
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2011-03-03 14:14:59 -06:00 |
doomchild
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f4be3ef4fe
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updated to use t_gamemodes struct in Read/WriteGameMode calls
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2011-03-03 10:18:27 -06:00 |
doomchild
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0b77744905
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added game mode reader
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2011-03-01 14:38:55 -06:00 |
doomchild
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bdb0ebd8ea
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added grass vein and world construction readers
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2011-03-01 14:38:18 -06:00 |
doomchild
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1a5bce53a7
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added ReadGeology
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2010-09-20 12:40:00 -05:00 |
doomchild
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9844a8f8b3
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added SetPauseState wrapper
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2010-09-16 13:10:13 -05:00 |
doomchild
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70b1a48cea
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added unregistration functions for callbacks
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2010-09-16 13:05:02 -05:00 |
doomchild
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78a12876d5
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added ReadInventoryIdx and ReadInventoryPtr wrappers
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2010-09-16 13:04:19 -05:00 |
doomchild
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36400f2833
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Merge branch 'dotnet'
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2010-09-16 09:06:12 -05:00 |
doomchild
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315aab0d57
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added registration functions for callbacks, since some languages can't directly access DLL data exports (*cough*P/Invoke*cough*)
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2010-09-03 10:31:14 -05:00 |
thewonderidiot
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988b1d8692
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Added support for reading and setting the weather.
Signed-off-by: Mike Stewart <thewonderiidot@gmail.com>
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2010-09-01 11:22:19 -04:00 |
doomchild
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60bfc1d420
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added the new callbacks to the list
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2010-08-27 09:31:08 -05:00 |
doomchild
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c7f37b697c
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added include for Position.h
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2010-08-27 09:30:15 -05:00 |
doomchild
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33cd5fb1b4
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added ReadHotkeys and getScreenTiles
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2010-08-27 09:29:55 -05:00 |
doomchild
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fb7cfc45c8
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added getType
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2010-08-27 09:19:43 -05:00 |
doomchild
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cfa39dde7f
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wrapped ReadGlobalFeatures
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2010-08-26 10:29:04 -05:00 |
doomchild
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b78b0ad2e6
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wrapped ReadMenuState
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2010-08-26 10:28:31 -05:00 |
doomchild
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fba11842bc
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add allocator callbacks for t_feature, t_hotkey, and t_screen
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2010-08-26 10:27:56 -05:00 |
doomchild
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1327b7236b
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changed extension to "rst"
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2010-08-25 09:20:00 -05:00 |
doomchild
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fd872922a5
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updated to match C++ additions
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2010-08-18 16:00:58 -05:00 |
doomchild
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f2696dadca
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added updated Write functions
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2010-08-18 15:46:15 -05:00 |
doomchild
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2889b01357
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updated to use pre-registered callbacks like everything else
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2010-08-18 12:59:11 -05:00 |
doomchild
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34b6bc06b6
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started in on added docs
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2010-08-16 14:52:00 -05:00 |
doomchild
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e84ea20fb0
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minor cleanup
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2010-08-16 14:19:26 -05:00 |
doomchild
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d96578a3b4
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added missing #include for DFTileTypes.h
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2010-08-16 13:50:34 -05:00 |
doomchild
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2a34b9fd79
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first commit
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2010-08-13 12:30:58 -05:00 |
doomchild
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f6a777bccd
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added getter for tile type
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2010-08-13 09:40:32 -05:00 |
doomchild
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a8b5c461fe
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added terrain checkers
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2010-07-06 14:07:39 -05:00 |
doomchild
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e7751f8fd9
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changed vein readers to return a pointer to a buffer of just one kind of vein at a time
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2010-07-06 13:45:35 -05:00 |
doomchild
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3abdd0f2f2
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added vein reading functions
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2010-07-06 13:18:36 -05:00 |
doomchild
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3caac25145
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changed callback signatures to allow for return codes
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2010-05-27 12:35:11 -05:00 |
doomchild
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a962299c20
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cleaned up header includes
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2010-05-26 14:51:21 -05:00 |
Petr Mrázek
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04b71f154c
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Fun and games. Also turning old DFWindow class into a module tracked by Context.
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2010-05-26 12:24:45 +02:00 |
Petr Mrázek
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966a145b3e
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Moving stuff around, part 3
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2010-05-26 08:42:09 +02:00 |
Petr Mrázek
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b710ed687a
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Moving stuff around, part 2
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2010-05-26 06:48:23 +02:00 |