Commit Graph

339 Commits (17f400d091e250f3fd325aad2e25f9184e93f0de)

Author SHA1 Message Date
myk002 2ebfca42dd merge buildingplan-lib.cpp into buildingplan.cpp 2022-02-25 12:57:17 -08:00
myk002 0d1668a7a5 merge buildingplan-lib into buildingplan
so no one else is tempted to use it as a library. starting buildingplan
from two separate plugins just runs two completely separate engines with
separate state, one of which is completely inaccessible from the UI.
2022-02-25 12:57:17 -08:00
myk002 eae90c9448 remove fortplan code; leave doc stub 2022-02-25 12:57:17 -08:00
myk002 fc932d2850
use reveal.unhideFlood instead of our dup impl 2021-07-30 13:09:12 -07:00
myk002 a5b70ba163
rename dig-dug to dig-now 2021-07-30 13:09:12 -07:00
myk002 d3d5a6edd7
initial implementation of the dig-dug plugin
for discussion
2021-07-30 13:09:12 -07:00
myk002 a09f4d9b63
add --cursor and --quiet options to tiletypes-here 2021-07-09 21:58:32 -07:00
myk002 fb8d6614c7
expose core flood unhide logic to Lua
refactor is a straight copy-paste. this code could really stand some
cleanup (unused vars, unnecessary use of the MapCache layer, forced
allocation of all blocks even if they are not being unhidden, etc.), but
that can come in a later PR.
2021-06-02 14:49:19 -07:00
myk002 59e76ae407
detect buildingplan buildings in the resume plugin 2020-11-13 12:43:46 -08:00
Myk Taylor 22ac163d55 improve UX between automaterial and buildingplan
solves the confusing behavior when both automaterial and buildingplan
are enabled for constructions. the two plugins now communicate with each
other over the Lua layer to negotiate consistent behavior.

if neither plugin is enabled, the standard DF UI acts as normal

if automaterial is enabled but buildingplan is not, then automaterial
behavior is unchanged.

if buildingplan is enabled and automaterial is not then behavior is
the same as other buildings with buildingplan (no material selection
screen, screen stays on building placement screen after placement).
this commit fixes a bug, though, where buildingplan would only lay
down a single tile of contruction instead of a solid block when a
block is requested.

if both plugins are enabled but buildingplan is not enabled for the
building type then automaterial is unchanged from previous behavior,
execpt for an additional header showing the separation between
automaterial hotkeys and buildingplan hotkeys.

finally, if both plugins are enabled and buildingplan is enabled for the
building type then buildingplan behavior prevails, but the box select and
hollow designations features of automaterial are still usable and
useful. the 'Auto Mat-select', 'Reselect Type', and "Open Placement"
automaterial hotkeys are hidden in the UI and ignored in the feed. This
is because buildingplan takes over material selection, so 'Auto
Mat-select' doesn't make sense. Buildingplan also already stays on the
placement screen after placement, so 'Reselect Type' is not necessary.
And all buildingplan-placed buildings have relaxed placement
restrictions (e.g. they can be built in mid-air) so 'Open Placement' is
also not necessary. The missing options are replaced with blank lines so
the vertical alignment of all other options stays constant.

we also remove a few extra lua_pop() calls that are made superfluous by
the StackUnwinder.
2020-10-29 11:00:49 -07:00
Myk Taylor 1368fb4003 buildingplan: construct buildings from lua
Replace C++ building construction code with lua constructBuilding so we can get the proper job_item filters set. these filters will be used when we replace the core buildingplan algorithm in the next PR.
2020-10-16 14:03:05 -07:00
lethosor 577bb0a258
Merge remote-tracking branch 'myk002/buildingplan_format' into develop 2020-09-23 20:04:17 -04:00
lethosor 8df8eb0c5d
Remove obsolete xlsxio_project dependency 2020-09-19 16:23:21 -04:00
lethosor 5952c16d87
Merge branch 'develop' into deps-subdirectory 2020-09-19 16:19:47 -04:00
lethosor a4254a4d2c
xlsxreader: Don't link to zlib directly
It's complicated on Windows, and xlsxio already links to it directly
2020-09-18 15:04:06 -04:00
lethosor b85759620f
Switch libzip and xlsxio to be included with add_subdirectory(), disable xlsxio installation 2020-09-18 00:33:41 -04:00
lethosor 42d4d33571
Only modify xlsxreader target if it was created
Ref #1620
2020-09-17 15:41:29 -04:00
lethosor 1efa09582a
Change libexpat to be included with add_subdirectory()
- Confirmed that libexpat is built statically and linked with xlsxreader
- May need da7cda3a85 for Windows
- Although libexpat's CMake options are all prefixed with LIBEXPAT_, it also adds some cache entries like SIZE_T (from expat/ConfigureChecks.cmake). Unsure if these affect other libs.
- xlsxio may need additional reconfiguration after moving to add_subdirectory() to find libexpat/libzip on non-Linux platforms.
2020-09-17 00:25:50 -04:00
Myk Taylor f3da131db7 reorganize buildingplan code - no logic changes
- no API or logic changes, just moving code around
- split buildingplan-lib into planner and rooms files
- move business logic from .h files to .cpp files
2020-09-08 00:17:56 -07:00
lethosor 19a4d1df5a
Merge remote-tracking branch 'myk002/quickfort_buildingplan' into develop 2020-08-17 23:43:05 -04:00
Myk Taylor 42108a64b9 expose basic buildingplan functionality to Lua 2020-08-12 15:24:32 -07:00
Myk Taylor 06e3f77e39 fix windows zlib path, hopefully for the last time 2020-08-09 10:47:15 -07:00
Myk Taylor e2129673c1 fix zlib path on windows 2020-08-09 10:11:24 -07:00
Myk Taylor 5294360908 more windows library naming shenanigans 2020-08-09 09:46:54 -07:00
Myk Taylor a41f7c0998 convert XlsxReader module to xlsxreader plugin 2020-08-09 08:54:42 -07:00
lethosor 815821eb93 Merge branch 'develop' into cmake-cleanup
Conflicts:
	depends/lua/CMakeLists.txt
	plugins/CMakeLists.txt
	plugins/devel/CMakeLists.txt
2020-01-18 22:28:43 -05:00
lethosor dc8b8b501b Move autofarm to supported plugins
PR #1468
2020-01-18 17:17:28 -05:00
lethosor 487377d5b9 Merge remote-tracking branch 'JapaMala/auto_clothing' into develop 2019-11-02 22:00:18 -04:00
lethosor 150edcfff8 Move tailor to supported plugins 2019-11-02 21:12:41 -04:00
lethosor ac5a54c8db Merge branch 'develop' into cmake-cleanup
Conflicts:
	library/CMakeLists.txt
	plugins/CMakeLists.txt
2019-08-23 23:58:00 -04:00
Alan 2344e60101
Merge pull request #1181 from warmist/twbt_experiments
map-render plugin
2019-08-21 09:33:45 -04:00
lethosor 76da2c2aaf Clean up CMakeLists.txt style 2019-07-16 22:19:11 -04:00
JapaMala bc05c9b1a1 started work on new plugin 2019-04-27 06:59:27 -05:00
lethosor 32edeffc3f Remove unused find_package(Threads) 2018-12-27 16:31:57 -05:00
lethosor a2f8742128 Merge remote-tracking branch 'suokko/runtime_debug_prints' into develop
Also fix and reorganize changelog
2018-12-27 16:28:25 -05:00
Warmist cb9c964722 Rename twbt-utils to map-render 2018-10-12 10:40:20 +03:00
Warmist 41856aef37 Merge remote-tracking branch 'origin_DFHACK/develop' into twbt_experiments 2018-10-12 10:31:37 +03:00
Kelly Kinkade 784c3b1590 a pox on invisible whitespace 2018-08-16 10:32:50 -05:00
Kelly Kinkade 750b3cb885 the tabmonster strikes again 2018-08-16 10:30:53 -05:00
Kelly Kinkade c840321edf move nestboxes out of devel 2018-08-16 10:23:15 -05:00
Ben Lubar 3e82bd8f35
Ignore CMakeLists.custom.txt and create it if it does not exist during cmake. 2018-07-18 14:00:40 -05:00
Pauli 490a855776 Add a test for signal_shared_tag implementation
The test cases check that the signal_shared_tag implementation can be
used and destructed safely from multiple threads.
2018-07-04 15:18:20 +03:00
Pauli 9cfb07f476 Add debug plugin to manage runtime debug filters 2018-07-04 15:18:20 +03:00
lethosor 105ddd86d8 Merge remote-tracking branch 'suokko/jsoncpp_upgrade_to_submodule' into develop 2018-06-29 22:33:00 -04:00
lethosor 862fa08ba6 Merge remote-tracking branch 'cppcooper/cxxrandom-rel' into develop 2018-06-20 11:00:43 -04:00
Pauli 2b79b4cce7 Use jsoncpp 1.8.4 as a submodule
This makes jsoncpp a submodule that can be build directly from git
sources. This changes depends/jsoncpp to depends/jsoncpp-sub to avoid
filename conflict if someone tries to use git bisect.

jsoncpp library name changes to jsoncpp_lib_static.

jsoncpp version is the latest tagged release.
2018-06-14 21:20:46 +03:00
Daniel Brooks a550c81628 update the CMakeList to link the blueprint plugin against the lua library 2018-05-09 18:25:26 -07:00
lethosor 9d7feaf39d autogems: load blacklist from autogems.json
Closes #1027
2018-05-05 12:49:06 -04:00
Josh Cooper 23b2d5eba5 Merge branch cxxrandom
Implements helper functions for random number generation.
Implemented using C++11 <random> library.

Exported Lua Functions:
- seedRNG(seed)
- rollInt(min, max)
- rollDouble(min, max)
- rollNormal(mean, std_deviation)
- rollBool(chance_for_true)
- resetIndexRolls(string, array_length)  --String identifies the instance of SimpleNumDistribution to reset
- rollIndex(string, array_length)        --String identifies the instance of SimpleNumDistribution to use
                                         --(Shuffles a vector of indices, Next() increments through then reshuffles when end() is reached)

 On branch cxxrandom-rel
 Changes to be committed:
   modified:   plugins/CMakeLists.txt
   new file:   plugins/cxxrandom.cpp
   new file:   plugins/lua/cxxrandom.lua

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Squashed commit of the following:

commit 3a7ef70d45f3e0c2fe367141dd0349dddaaff60d
Merge: fd9f1982 7aa0608c
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Fri Dec 22 22:17:27 2017 -0800

    Merge remote-tracking branch 'origin/temp' into cxxrandom

commit 7aa0608cb85dcf82686193db7a6e9d1318f5f2a5
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Thu Dec 21 21:43:35 2017 -0800

    Revises cxxrandom plugin

    New functions:
    - seedRNG(ushort seed)
        --lua exported
    - GetDistribContainer()
        --internal singleton
    - RNG()
        --internal singleton

    Summary:
    - Removed class CXXRNG
        --Refactored functions that used CXXRNG

     Changes to be committed:
            modified:   plugins/cxxrandom.cpp

commit b42979818a01c1121eace7b1ac14676f5ad5d8b2
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Wed Dec 20 13:21:49 2017 -0800

    Fixes plugin_init()

    Misread the lines indicated by lethosor to be excluded, had broken the plugin in the process.
     Changes to be committed:
    	modified:   plugins/cxxrandom.cpp

commit 753a00a14d9e6519d299638e014abf30509940af
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Wed Dec 20 12:36:17 2017 -0800

    Cleans up cxxrandom.cpp

    DFHack contributions specifies:
    -spaces instead of tabs, so tabs were converted.
    -C++ headers before dfhack stuff, so it was done

    *Also added author name, creation date, and last updated date.

     Changes to be committed:
    	modified:   plugins/cxxrandom.cpp

commit 498ebe4b8fdccc01ac1f169269f3093c830a8a10
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Tue Dec 19 22:51:58 2017 -0800

    Updates cxxrandom, fixes instance leak

    deleted header
    moved definition to cpp file #lethosor

    fixed singleton instance, no longer a pointer
    commented out dfhack commands, now only init/shutdown and exported lua functions

    	modified:   cxxrandom.cpp
    	deleted:    cxxrandom.h

commit 821044bef2a0201d0d74192e445c7b29766b42a1
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Sun Dec 17 04:01:11 2017 -0800

    Fixes RollIndex and Renames RollNormal

    Renamed the Normal Distribution RNG function to fit the standard.
    Now named RollNormal(m,s)

    Fixed some wonky white space in the lua macro export block.

    Fixed a stupid mistake with the RollIndex output. (it was outputting 0's)

    Updated usage details.

     Changes to be committed:
    	modified:   plugins/cxxrandom.cpp

commit 1536f43d137b6bc55d55759b43bdccf6ff429b33
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Fri Dec 15 08:50:08 2017 -0800

    Fixes/Improves cxxrandom

    Modified return types
    Corrected index distribution code

commit 8629c7e1509522cb0cc4b649914b90d033cb4763
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Thu Dec 14 19:02:29 2017 -0800

    Implements SimpleNumDistribution

    Exported additional functions to lua.
    Functions allow the generation of random 0-N index values.
    Generation promises all unique values [0,N] will be returned once each when generation is run N times.

     On branch cxxrandom
     Changes to be committed:
    	modified:   plugins/cxxrandom.cpp
    	modified:   plugins/cxxrandom.h

commit f035f3d20415790542cf83e5e696261661d911f3
Author: Josh Cooper <cooper.s.josh@gmail.com>
Date:   Wed Dec 13 23:55:39 2017 -0800

    Implements cxxrandom

    cxxrandom was implemented using a singleton.
    This singleton provides an interface for generating uniform numbers, or numbers in a normal distribution, and also booleans(given the probability for the true outcome)
    The singleton interface is wrapped in functions which are exposed for lua usage.

    Integrated into plugins/CMakeLists.txt

     On branch dev
     Changes to be committed:
    	modified:   CMakeLists.txt
    	new file:   cxxrandom.cpp
    	new file:   cxxrandom.h
    	new file:   lua/cxxrandom.lua
2018-04-29 21:08:44 -07:00
Warmist e48e2e6534 A twbt utils plugin for misc stuff used in twbt by mifki.
Currently only render map function.
2017-12-31 13:57:37 +02:00