Mike Stewart
14b471a459
Add ability menu/area map width reading and writing to the Gui module, and use the new information in follow to properly center the screen regardless of menu configuration. Also general fixing and cleanup in follow.
2012-02-21 23:30:44 -08:00
Mike Stewart
f8d0b83b0a
Add new follow plugin that makes the DF window center on and follow a selected unit.
2012-02-21 00:44:10 -08:00
Mike Stewart
2524f81ae0
Fix tile materials in mapexport.
2012-02-20 19:32:58 -08:00
Petr Mrázek
10a2f3ed1b
Merge https://github.com/mikestewart/dfhack
2012-02-20 17:55:16 +01:00
Alexander Gavrilov
1ca500ff25
Update the assumed identity in rename unit.
2012-02-20 18:04:58 +04:00
Petr Mrázek
80cedd2ff8
Fix header includes, update structures.
2012-02-20 11:42:40 +01:00
Mike Stewart
166213c150
Fix protobuf files to mirror changes to tiletype enums
2012-02-19 20:35:45 -08:00
Petr Mrázek
a98f579828
Update stonesense
2012-02-19 20:33:19 +01:00
Petr Mrázek
33f77c8837
Merge https://github.com/quietust/dfhack
2012-02-19 20:28:08 +01:00
Petr Mrázek
27e3e0f2c2
Update submodules
2012-02-19 20:08:29 +01:00
Quietust
e4a0b2aaf9
Fix reveal and tiletypes - RIVER and POOL are no longer tile shapes
2012-02-18 11:36:06 -06:00
Quietust
7b20690db0
Merge branch 'master' of git://github.com/peterix/dfhack
2012-02-18 10:37:29 -06:00
Petr Mrázek
1511a6b7ed
Use hexadecimal numbers in tilesieve
2012-02-18 15:07:55 +01:00
Quietust
d908789dfa
Add useless dev plugin - set all "frozen liquid" tiles to be either Water or Magma
2012-02-17 16:20:17 -06:00
Petr Mrázek
fa6ec63535
Add zoom to kittens, fix tilesieve.
2012-02-17 05:30:34 +01:00
Petr Mrázek
28059a7f35
Tilesieve devel tool
2012-02-16 16:22:05 +01:00
Petr Mrázek
1bf5080828
Fixage. Runs with 34.01
2012-02-15 21:35:44 +01:00
Petr Mrázek
448e270421
Merge https://github.com/quietust/dfhack
...
Conflicts:
plugins/mapexport/mapexport.cpp
2012-02-14 09:59:33 +01:00
Petr Mrázek
bdbfbf5988
Fix catsplosion.
2012-02-14 09:37:30 +01:00
Quietust
091bf62aa8
DFhackCExport is only needed on the plugin_* functions
2012-02-13 22:54:08 -06:00
Quietust
b152a40e83
Fix remaining issues
2012-02-13 19:56:55 -06:00
Quietust
d15d38d536
Finish conversion, fix compile errors
2012-02-13 19:17:38 -06:00
Quietust
d0a8c2edd8
Move TileTypes to XML, part 1 - a bunch of stuff is now broken
2012-02-13 16:56:33 -06:00
Petr Mrázek
f600928ec1
Move catsplosion, tweak for build targets under MSVC.
2012-02-13 17:43:41 +01:00
Mike Stewart
9163dda076
Missing newline in mapexport help output.
2012-02-12 18:42:25 -08:00
Mike Stewart
1b3d517a61
Fixed material output -- material_type and material_index were being used backwards.
2012-02-12 18:39:43 -08:00
Petr Mrázek
8f680dcf94
Make it build and run on linux (no stonesense, df2mc, dfusion)
2012-02-09 03:07:26 +01:00
Petr Mrázek
8f1a2ebf7f
Added missing keybinding mention to 'ls', DFusion hotfix.
2012-02-06 04:47:13 +01:00
Petr Mrázek
20b1d09fdc
Merge https://github.com/mikestewart/dfhack
2012-02-05 23:04:06 +01:00
Mike Stewart
cdb171e9b1
Fixed an issue with hidden plants.
2012-02-05 13:51:49 -08:00
Petr Mrázek
6fe0867c46
Rename export to dwarfexport.
2012-02-05 20:41:12 +01:00
Petr Mrázek
2b22b0b336
Make dwarf export optional. Update structures.
2012-02-05 20:16:00 +01:00
Petr Mrázek
7d8a176e59
Merge branch 'export-plugin' of https://github.com/espenhw/dfhack
2012-02-05 20:05:19 +01:00
Petr Mrázek
71b29b67cf
Merge https://github.com/mikestewart/dfhack
2012-02-05 19:50:15 +01:00
Alexander Gavrilov
ec5f3cc4b3
Update fixpositions to match the new data definition naming.
2012-02-05 16:13:19 +04:00
Mike Stewart
6ac50fccbd
Fixed mapexport's plant saving.
2012-02-04 23:51:26 -08:00
Petr Mrázek
e51e4f6bd2
More docs work.
2012-02-05 06:02:44 +01:00
Petr Mrázek
ebeae664d7
Merge https://github.com/mikestewart/dfhack
2012-02-05 04:28:53 +01:00
Petr Mrázek
b79c6880e2
Merge https://github.com/quietust/dfhack
2012-02-05 04:28:37 +01:00
Petr Mrázek
8ddc2f87c9
Update docs.
2012-02-05 04:28:20 +01:00
Quietust
e9118dceeb
Add fixpositions plugin - adds Elven Diplomats and Human Merchant Nobles to existing worlds
2012-02-04 20:45:45 -06:00
Quietust
4c8717477c
Fix really stupid typo
2012-02-04 16:38:54 -06:00
Mike Stewart
b9020a70a9
Merge.
2012-02-04 13:08:08 -08:00
Mike Stewart
e5b2c78122
Added plant and material export to mapexport, and made constructions have the proper material.
2012-02-04 13:05:41 -08:00
Petr Mrázek
5ad9274689
Update structures, stonesense.
2012-02-04 21:17:52 +01:00
Petr Mrázek
cf3c5ff5d0
Merge https://github.com/angavrilov/dfhack
2012-02-04 20:54:41 +01:00
Mike Stewart
4b3a2bfe05
Merge.
2012-02-03 23:29:05 -08:00
Petr Mrázek
24368df553
Update stonesense
2012-02-04 07:47:57 +01:00
Alexander Gavrilov
6bf55978a4
Modify embark-time prospect using the randomized material hypothesis.
...
Assume that the game generates a fixed number of veins of each
type, but randomly chooses the material, using unk_38 as weight.
This seems to bring some numbers closer to the real counts.
2012-02-03 12:48:38 +04:00
Alexander Gavrilov
d4163fcde3
Improve results of the embark-time prospector.
2012-02-03 11:43:13 +04:00