Commit Graph

133 Commits (1481b07b6bd23bf336d7cba8dfc6e95f73ed32b4)

Author SHA1 Message Date
Petr Mrázek 2bc7aacb79 Remove precompiled garbage, fix dfcleanmap for real 2011-03-19 20:17:04 +01:00
Petr Mrázek a7f3258018 Get rid of SHM in modules. 2011-03-18 17:58:48 +01:00
Petr Mrázek d75c940958 Kill Position module everywhere. 2011-03-18 11:45:37 +01:00
Petr Mrázek e1b80e6f33 Massive tool and wrapper fixage. 2011-03-18 11:38:37 +01:00
Petr Mrázek a6c724bfb5 Module rearrangement and doxygen documentification. API break. 2011-03-18 11:09:26 +01:00
Petr Mrázek b94ddf50d0 Eliminated silly dependency cascade within the library. Some documentation tweaks. 2011-03-18 08:53:59 +01:00
doomchild 5cbc9e5918 added Maps_ReadLocalFeatures 2011-03-14 14:59:31 -05:00
doomchild d347713860 Merge remote branch 'upstream/master' 2011-03-14 09:54:19 -05:00
doomchild c5e9f67389 added ReadVegetation implementation 2011-03-11 16:58:42 -06:00
doomchild 870be3a1e7 added tree buffer allocators
renamed a couple of allocators for consistency
2011-03-11 16:58:22 -06:00
Petr Mrázek 4e3a66fcd8 Merge branch 'master' of https://github.com/doomchild/dfhack 2011-03-11 22:38:25 +01:00
doomchild b9e8aa8952 Materials_getRaceEx finally works as expected 2011-03-11 14:10:51 -06:00
doomchild 49b7f8acb5 fixed a couple of bad return values 2011-03-11 14:10:22 -06:00
Petr Mrázek c223bb858f Added MapExtras, ported dfliquids to MapCache. Fixed vein non-ident bug in dfvdig. 2011-03-11 03:09:45 +01:00
doomchild 5bd51c2e08 updated to use the allocator callbacks correctly 2011-03-09 12:26:04 -06:00
doomchild 187a8a0578 added a function to read all the veins at once
updated vein reading functions to use the allocator callbacks correctly
2011-03-09 12:22:00 -06:00
Petr Mrázek bbbea3d023 Merge branch 'master' of https://github.com/doomchild/dfhack 2011-03-06 23:57:22 +01:00
Petr Mrázek 9e62ee6e75 Maps + Materials for 31.20. Still many broken offsets! 2011-03-06 20:27:40 +01:00
doomchild 2c9016d2f2 added checks for allocator callback being null 2011-03-03 14:17:09 -06:00
doomchild 4cf037d5d3 changed a couple of argument types to be more explicit 2011-03-03 14:15:38 -06:00
Petr Mrázek f307d2c4c3 Merge https://github.com/doomchild/dfhack 2011-03-03 17:51:27 +01:00
Petr Mrázek 6f7a8e3af5 Export fail removal - sa_feature, other minor changes 2011-03-03 17:50:17 +01:00
doomchild f4be3ef4fe updated to use t_gamemodes struct in Read/WriteGameMode calls 2011-03-03 10:18:27 -06:00
Petr Mrázek 680fe2981e Merge branch 'master' of https://github.com/tomprince/dfhack 2011-03-03 16:56:38 +01:00
Petr Mrázek 552180d430 Merge branch 'master' of https://github.com/doomchild/dfhack 2011-03-03 16:24:26 +01:00
Petr Mrázek faea954da1 Now with less endless loops. 2011-03-02 22:43:46 +01:00
Petr Mrázek 777e997da2 Make vein reading a little saner. 2011-03-02 22:36:02 +01:00
Petr Mrázek 3ff4e2c43e Get rid of 'unknown vein' spam. 2011-03-02 22:32:08 +01:00
Tom Prince a82e249205 Move definition of sa_feature to .cpp to avoid unsed variable warning.
Signed-off-by: Tom Prince <tom.prince@ualberta.net>
2011-03-01 17:29:27 -05:00
Petr Mrázek 267bc1d446 Game/Control mode improvements. Use dfposition to check them. 2011-03-01 22:18:26 +01:00
doomchild 0b77744905 added game mode reader 2011-03-01 14:38:55 -06:00
doomchild bdb0ebd8ea added grass vein and world construction readers 2011-03-01 14:38:18 -06:00
Petr Mrázek b1061d0f94 Game mode reading, removed some include paths 2011-03-01 06:59:23 +01:00
Petr Mrázek c6a402c2b8 One more vein type. No ready for use. 2011-02-27 20:43:44 +01:00
Petr Mrázek 254aec1787 Alternate way to read vegetation using a vector in map blocks. 31.19 only for now. 2011-02-27 13:59:45 +01:00
Petr Mrázek d6592502cc No need to start Buildings for reading the custom types 2011-02-25 03:13:50 +01:00
Petr Mrázek 9f5ee8a790 Many fixes, still many to go. 2011-02-18 02:51:17 +01:00
Petr Mrázek 02e6e46d5f Grass veins 2011-02-17 01:54:45 +01:00
Petr Mrázek 72fd88cff3 Windows base map offsets 2011-02-17 01:18:27 +01:00
Petr Mrázek eb1a0b6b22 A little cleanup in Context.cpp, started work on 31.19 2011-02-16 19:29:16 +01:00
Petr Mrázek ad5e207276 make veinlook work with less offsets (maybe) 2011-02-15 00:45:37 +01:00
Petr Mrázek e958b8432a More work on windos VM map method (compiles, needs testing), some MSVC 2010 nonsense warnings disabled. 2011-02-12 10:26:36 +01:00
Petr Mrázek ac91f46b6c Merged patches from Rainer Keller 2010-11-17 20:50:50 +01:00
Petr Mrázek 9ac7c1a9f2 memory.xml invalidation (untested) 2010-11-08 00:10:59 +01:00
Petr Mrázek 457b331be7 Small fixes 2010-11-03 10:45:29 +01:00
reverb 4edd33e13a Fix crash when deallocating items module 2010-10-28 17:22:56 -05:00
reverb 5e507163b8 Material fix, custom reaction items seem to work again with offset update and bars work 2010-10-27 22:30:58 -05:00
reverb df012b4bae Fixes animal bars but may need to be reworked if other item types were messed up. Also, fix shouldn't break other types. 2010-10-25 16:15:14 -05:00
unknown ba88c86670 dfitemdump appears to work. Materials still buggy (Pig Iron Bar != Mule Bar). This has been bugged since .12 or earlier 2010-10-19 05:07:07 -05:00
Petr Mrázek b3121b898d Urrgh. Seriously. 2010-10-07 01:23:35 +02:00