lethosor
1321a64613
Remove lots of old/unused functions from the Units module
2017-06-10 17:21:34 -04:00
lethosor
acf50b755f
tweak hotkey-clear: fix label position
2017-06-08 11:20:56 -04:00
lethosor
a19e268923
Make re-invoking command-prompt hide the current prompt
2017-06-07 15:00:30 -04:00
lethosor
c3d5663320
Ruby: use Gui module to get selected unit
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This allows "exterminate it" to work from command-prompt, among other things.
Fixes #1100
2017-06-06 23:34:34 -04:00
lethosor
b2f05834d9
buildingplan: fix an issue preventing some numbers from being used in names
2017-06-03 18:25:49 -04:00
lethosor
9f18cb5bdc
resume: use map y dimension and fix off-by-one error
2017-06-03 11:24:23 -04:00
lethosor
5278856b37
mousequery: Fix parameters to getDepthAt()
2017-06-02 15:39:23 -04:00
lethosor
62c9f2695a
automaterial: use uicommon.h, draw to map
2017-06-02 15:00:51 -04:00
lethosor
43c4a88068
Move some checks in paintTile/readTile after hooks are called
2017-06-02 00:40:14 -04:00
lethosor
044b3a0789
resume: use uicommon and draw to map
2017-06-01 16:19:11 -04:00
lethosor
2681392e27
siege-engine: use map tiles
2017-05-31 12:12:52 -04:00
lethosor
2905376042
Fix multiple issues with the confirm plugin
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- Only allow one confirmation to be open at once. This avoids situations where
pressing "s" would open another confirmation instead of the settings screen
(e.g. in the trade screen), and allows all confirmations to be implemented
without priorities specified.
- Fix #821 : close any active confirmations when they are disabled.
- Some misc. cleanup, C++11 features
- Fixed a memory leak
2017-05-27 00:26:14 -04:00
lethosor
49ea61562f
uicommon: remove nullptr definition
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This is available in GCC 4.8+ and MSVC 2015
2017-05-25 18:06:51 -04:00
lethosor
22de28c3ed
embark-tools sand: hide indicator when it overlaps with confirmation window
2017-05-19 11:49:25 -04:00
lethosor
b92095190f
Update stonesense, scripts, xml
2017-05-18 20:52:41 -04:00
Japa
4ec42f7994
Merge branch 'develop' of https://github.com/DFHack/dfhack into develop
2017-05-14 11:17:09 +05:30
Japa
236561ff43
get the full building list in the requested area in one go, rather than several overlapping chunks.
2017-05-14 11:12:41 +05:30
lethosor
d083b92e9c
probe: display tiletype enum names as well
2017-05-10 12:40:57 -04:00
lethosor
d42bfd7a1d
Merge remote-tracking branch 'quietust/develop' into develop
2017-05-10 10:28:49 -04:00
lethosor
5d9a3cdc99
Merge branch 'develop' of dfhack/dfhack into develop
2017-05-09 13:51:38 -04:00
lethosor
88f9eaeebb
stonesense: Disable overlay in STANDARD-based modes
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Closes dfhack/dfhack#1078
2017-05-09 13:50:08 -04:00
lethosor
4dff218976
ruby: fix crash when unloading plugin on Windows
2017-05-09 13:49:07 -04:00
Quietust
67e60fdaa1
Fix issue #874 (revflood doesn't always see past constructed downstairs)
2017-05-07 13:23:33 -06:00
Japa
de7ef79d76
Merge remote-tracking branch 'DFHack/develop' into develop
2017-05-07 19:24:39 +05:30
Japa
a1f692686a
Use forward slashes instead of underscored to separate building subtypes
2017-05-07 19:24:30 +05:30
lethosor
d309839b74
Update stonesense - fix #1083
2017-05-06 15:15:32 -04:00
lethosor
3dc2c2259b
Update getplants to use Designations module
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Fixes #531
Fixes #1014
Fixes #1018
2017-05-06 00:11:07 -04:00
lethosor
adaccceba7
autochop: fix display of unnamed burrows
2017-05-05 17:36:02 -04:00
lethosor
5c784f4ba3
autochop: Avoid moving menu options around when toggling burrows
2017-05-05 17:31:54 -04:00
lethosor
a527091172
autochop: Fix marking/unmarking trees (use Designations module)
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Fixes #656
Fixes #1076
Closes #1030
2017-05-04 21:51:16 -04:00
lethosor
690fec9d81
manipulator: show social activities in job column
2017-04-28 17:26:20 -04:00
lethosor
3cfbd735dc
Update xml, stonesense, scripts
2017-04-23 17:14:22 -04:00
lethosor
098481c60d
Merge branch 'develop' of dfhack/dfhack into develop
2017-04-19 13:45:45 -04:00
lethosor
06737644cd
new tweak: hotkey-clear
2017-04-19 13:31:25 -04:00
Japa Illo
e36e4fa1c1
Support archery target rotation in RemoteFortressReader
2017-04-05 15:35:48 +05:30
Japa Illo
06225dd896
Send building items and items kept in buildings separately.
2017-03-30 16:23:14 +05:30
Japa
7c626ba3c2
Actually add the versionInfo function to the RPC list.
2017-03-29 22:05:49 +05:30
Japa
bbaf3210f1
Send DF version info over remoteFortressReader
2017-03-29 21:58:12 +05:30
Japa
c244901c16
Removed end of line space. (Sorry, travis)
2017-03-29 20:22:09 +05:30
Japa
19a253c132
Merge remote-tracking branch 'DFHack/develop' into develop
2017-03-29 19:46:55 +05:30
lethosor
78cb4a31b9
New tweak: condition-material (fixes bug 9905)
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http://www.bay12games.com/dwarves/mantisbt/view.php?id=9905
2017-03-28 09:50:38 -04:00
Japa
5ea964b9cf
Send building items with buildings.
2017-03-25 22:23:40 +05:30
lethosor
aea76b7ef3
stockflow: make sure that manager order amounts are integers
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Fixes #1044
2017-03-18 17:56:06 -04:00
lethosor
815bdb2e57
Merge remote-tracking branch 'TC01/ruby-no-dl-flag' into develop
2017-03-18 00:51:37 -04:00
lethosor
f7f05724aa
Merge branch 'develop' of gh:dfhack/dfhack into develop
2017-03-18 00:36:43 -04:00
lethosor
85e0daf15e
stonesense: basic 64-bit OS X support
2017-03-18 00:34:07 -04:00
lethosor
f17e9d3662
title-folder: fix SDL path on OS X
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The Stonesense install script appears to do strange things which cause DF to
load SDL.framework/Versions/A/SDL instead of SDL.framework/SDL. Once the former
is loaded, loading the latter and calling SDL_WM_* functions from it will fail.
A better solution would be to remove parts of the Stonesense fix-libs-*.sh
script(s) that are causing this, since they don't appear to be needed, or
use dlsym() to find the already-opened library/symbols.
2017-03-18 00:31:25 -04:00
Japa
61c2fb0a11
Merged branch develop into develop
2017-03-18 00:26:01 +05:30
Japa
e60d8de5fe
Fix array out of bounds errors in remotefortressreader that were crashing linux.
2017-03-18 00:25:46 +05:30
lethosor
19695b4ee7
EventManager/eventful: Pass building ID pointers to event handlers
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Previously, there was some disagreement over whether event handlers such as
Buildings::updateBuildings() took building pointers or building IDs shoved
into pointers. It turned out to be the latter, which, unfortunately, did not
compile on x64. Passing building IDs isn't possible in all cases, because
building event handlers can be called for recently-deleted buildings too.
Pointers to building IDs do work reliably, though.
Fixes #1003
2017-02-17 22:53:48 -05:00