Petr Mrázek
1284b30f79
Merge https://github.com/angavrilov/dfhack
2011-12-31 01:40:08 +01:00
Alexander Gavrilov
2222757e77
Implement context-sensitive keybinding support.
...
Allow defining commands with guard conditions, and binding
one or more commands to alphabetic and function keys. When
the relevant key is pressed, the first listed command with
successfully evaluated guard is chosen.
For consistency, the guard is also checked when the command
is invoked from the console; this requires suspending the
core inside PluginManager, before invoking plugin code.
2011-12-30 23:25:50 +04:00
Alexander Gavrilov
53346328e8
Notify plugins about game being loaded or unloaded.
...
As a test, make seadwatch deactivate on these events.
2011-12-30 18:12:15 +04:00
Petr Mrázek
e6ff6b04fc
Merge https://github.com/warmist/dfhack
2011-12-30 03:12:29 +01:00
Alexander Gavrilov
d513e75365
Use the updated code generator with support for vtables & constructors.
2011-12-29 16:46:01 +04:00
Warmist
2643e0c5a7
Merge branch 'master' of git://github.com/peterix/dfhack
2011-12-28 22:49:31 +02:00
Petr Mrázek
51dae5a5dc
Fix for minor MSVC error.
2011-12-24 14:34:10 +01:00
Petr Mrázek
e9f9f9b92e
Merge https://github.com/angavrilov/dfhack
2011-12-24 14:27:58 +01:00
Petr Mrázek
59c32b1ee9
Some changes required on windows.
2011-12-24 14:27:35 +01:00
Alexander Gavrilov
2eb56d0480
Make strongly-typed 'any virtual class' pointers optional.
...
It seems they might not work properly on msvc.
2011-12-24 17:17:01 +04:00
Alexander Gavrilov
81ad287c06
Generate very simple static functions to find objects in global vectors.
2011-12-24 16:22:10 +04:00
Warmist
dc78e99f75
Added getKeys to OffsetGroup (for easy lua access to all things that memory.xml has)
2011-12-24 13:53:59 +02:00
Alexander Gavrilov
79ac2a781a
Add infrastructure necessary to use the generated headers.
...
As a usage example, allow toggling water level display and idlers,
and implement a ui tweak for easily copying stockpiles.
Also disable df2mc by default - default options shouldn't
require anything not in the base package.
2011-12-24 14:51:58 +04:00
Petr Mrázek
b36e5ac248
Add missing files.
2011-12-07 20:50:37 +01:00
Petr Mrázek
647916e109
Graphic module
2011-12-07 20:37:09 +01:00
Petr Mrázek
f7d78539d3
Renaming Creatures to Units
2011-12-02 10:56:40 +01:00
Petr Mrázek
9dba6003bc
Small Items tweak.
2011-11-30 07:42:59 +01:00
Petr Mrázek
57b5ed8fa7
Made invalid tile types really invalid, license and unused depends cleanup.
2011-11-25 18:54:50 +01:00
Petr Mrázek
9be4092c7f
creature thoughts
2011-11-06 01:22:11 +01:00
Petr Mrázek
da21fa1d79
MATERIAL_SOIL tweak
2011-11-04 18:51:52 +01:00
Petr Mrázek
af46b262b5
More init hardening.
2011-11-04 09:08:29 +01:00
Petr Mrázek
0f42dee97a
More material changes.
2011-11-03 05:01:25 +01:00
Petr Mrázek
4f0695a6d5
Messing with materials.
2011-11-03 04:30:59 +01:00
Petr Mrázek
7f6fa2a008
Add an enum for base material types.
2011-10-30 21:32:43 +01:00
Petr Mrázek
063894276c
Tiny type fixes for spatter veins, updated df2mc.
2011-10-30 15:25:29 +01:00
Petr Mrázek
dc12c41d86
Fix kitchen exclusion class not being exported.
2011-10-30 03:26:50 +01:00
Petr Mrázek
a29bb4578f
Move kitchen exclusion module methods to a source file.
2011-10-30 03:20:54 +01:00
Petr Mrázek
a3a1629521
Fix seedwatch some more.
2011-10-30 02:52:25 +01:00
Petr Mrázek
4688f6557e
Fix problem with magic numbers in fastdwarf.
2011-10-28 06:22:07 +02:00
Petr Mrázek
e74aae6f3e
Rename some plant material variables
2011-10-28 05:25:49 +02:00
Petr Mrázek
bfc8df3005
Added plant raw struct
2011-10-28 04:40:35 +02:00
Petr Mrázek
61be3413e3
Make seedwatch work on linux, still with ugly hacks.
2011-10-27 03:31:13 +02:00
Petr Mrázek
335ad28fe5
Add item contaminants vector to df_item, fixed up cleanitems plugin to use it.
2011-10-27 01:08:59 +02:00
Petr Mrázek
c8cd307bcf
Added missing method stubs to df_item.
2011-10-26 23:47:45 +02:00
Petr Mrázek
1f0e91c3d0
Add enum for item types.
2011-10-26 23:12:20 +02:00
Petr Mrázek
b545de7f43
Items refactor. readItem turned into copyItem, most Items methods now accept plain df_item * instead of the copies.
2011-10-26 22:18:13 +02:00
Petr Mrázek
866b63f567
More of the items overhaul
2011-10-25 13:30:41 +02:00
Petr Mrázek
2adf1d22eb
Item description method found!
2011-10-25 05:31:37 +02:00
Petr Mrázek
04495a304c
Kill item variable accessors. YES.
2011-10-25 04:48:06 +02:00
Petr Mrázek
998d85919f
Windows offset for save name, some tweaks, updated stonesense submodule to current.
2011-10-23 22:23:54 +02:00
Petr Mrázek
a83d9fa944
Added mouse position and designation coord, along with a 'trackpos' command for kittens plugin.
2011-09-26 03:39:27 +02:00
Petr Mrázek
83ae8d6c12
Creature likes (at least the structures are back), malloc wrapper that sets memory to 0xCC.
2011-09-25 01:29:55 +02:00
Petr Mrázek
dc81367a68
Gems are now properly detected in prospector. Nuked some legacy garbage.
2011-09-24 06:48:06 +02:00
Petr Mrázek
71de950919
Possible creature variables
2011-09-21 21:48:54 +02:00
Petr Mrázek
1df71d2b7a
More tweaks related to creatures, murder implication flag for items/corpse pieces.
2011-09-21 13:47:12 +02:00
Petr Mrázek
dca4c43b0b
Creatures module rewrite
2011-09-18 13:49:10 +02:00
Petr Mrázek
e48f8af9a8
Remove stray include.
2011-08-31 14:41:46 +02:00
Petr Mrázek
e5f0c7637e
Fixes to help/readme entries related to digcircle.
2011-08-27 15:12:03 +02:00
gsvslto
b173a59a42
Change < to " for dfhack/BitArray.h include
...
Unchanged, I got and error when building in MSVC++ 2010 Express
Not sure if line endings are UNIX as online edit from Windows machine
2011-08-23 10:57:37 +02:00
gsvslto
90163c4be5
Added includes for <maps> and <vector>
...
Without, I got errors when building in MSVC++ 2010 Express
Not sure if line endings are UNIX as online edit from Windows machine
2011-08-23 10:48:28 +02:00