lethosor
|
10cfef0553
|
Fix whitespace issues
|
2015-02-14 22:53:06 -05:00 |
Mike Stewart
|
2524f81ae0
|
Fix tile materials in mapexport.
|
2012-02-20 19:32:58 -08:00 |
Mike Stewart
|
166213c150
|
Fix protobuf files to mirror changes to tiletype enums
|
2012-02-19 20:35:45 -08:00 |
Mike Stewart
|
1b3d517a61
|
Fixed material output -- material_type and material_index were being used backwards.
|
2012-02-12 18:39:43 -08:00 |
Mike Stewart
|
e5b2c78122
|
Added plant and material export to mapexport, and made constructions have the proper material.
|
2012-02-04 13:05:41 -08:00 |
Mike Stewart
|
5c550b9e2f
|
Made mapexport put out some (but certainly not all) tile materials.
|
2012-01-30 21:12:35 -08:00 |
Mike Stewart
|
05c37af4c9
|
Mapexport now puts stuff out to a binary file compressed with zlib. Added liquid type and flow size to output as well.
|
2012-01-28 23:55:42 -08:00 |
Mike Stewart
|
b89cd43b85
|
More work on getting the map exporter up to speed.
|
2012-01-27 17:32:52 -08:00 |
Mike Stewart
|
f02f4510dd
|
Added very basic export functionality to mapexport, taken almost directly from prospector. Only tile shapes are exported for now.
|
2012-01-20 14:51:51 -08:00 |
Mike Stewart
|
bf60f5975a
|
Cleaned up the protobuf and mapexport build scripts a lot, and added two more simple proto files to store map geometry information.
|
2012-01-20 11:21:29 -08:00 |
Mike Stewart
|
fb41e457c4
|
Added a plugin that starts up and shuts down protobufs. Will add actual map export functionality to it tomorrow.
|
2012-01-19 22:15:51 -08:00 |