expwnent
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476afafb3c
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Merge branch 'autoSyndrome' into recent
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2013-01-07 12:09:55 -05:00 |
expwnent
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6fd9ce339d
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Autosyndrome: fixed the rules on when syndromes apply.
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2013-01-07 12:09:39 -05:00 |
expwnent
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3ffbef2396
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Merge branch 'canStepBetween' into recent
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2013-01-05 18:10:29 -05:00 |
expwnent
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f8abd5c595
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StepBetween: renamed stuff back to the way it was. Thought I had already done that.
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2013-01-05 18:09:50 -05:00 |
expwnent
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47b20ea301
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Infinite sky: added glyphs and made it print status when no arguments given.
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2013-01-05 17:32:23 -05:00 |
expwnent
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4d57a053fc
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Infinite sky: added helpful print statements.
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2013-01-05 16:51:29 -05:00 |
expwnent
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151ff0f296
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Infinite sky: rename from sky eternal.
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2013-01-05 16:34:33 -05:00 |
expwnent
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4920293c2d
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Infinite sky: get it to compile.
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2013-01-05 16:30:48 -05:00 |
expwnent
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471e82a88a
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Merge branch 'skyEternal' into infiniteSky
Conflicts:
plugins/CMakeLists.txt
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2013-01-05 16:18:01 -05:00 |
expwnent
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9246ac9b05
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Merge branch 'workNow' into recent
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2013-01-05 13:36:24 -05:00 |
expwnent
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cf3ac48518
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Merge in autoSyndrome, trueTransformation, ...
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2013-01-05 13:35:49 -05:00 |
expwnent
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6622e9e06f
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Merge branch 'canStepBetween' into recent
Conflicts:
library/modules/Maps.cpp
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2013-01-05 13:32:29 -05:00 |
expwnent
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5fc466ef7e
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Work now: also update dig on pause.
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2013-01-05 12:50:44 -05:00 |
expwnent
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d2a2a63d01
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Merge branch 'recent' into workNow
Conflicts:
plugins/CMakeLists.txt
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2013-01-05 12:45:34 -05:00 |
expwnent
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874dfbdc4f
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Merge branch 'eventManager' into autoSyndrome
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2013-01-05 11:40:55 -05:00 |
expwnent
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bc5cdf8877
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Auto syndrome: got rid of allow multiple syndromes option that didn't make any sense, and made sure that if allowing multiple targets it doesn't attach the syndrome to the worker twice.
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2013-01-05 11:37:56 -05:00 |
expwnent
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715f191c26
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EventManager: made the frequency part of EventHandler.
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2013-01-03 19:31:29 -05:00 |
expwnent
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910e398a7b
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EventManager: added invasion event.
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2013-01-03 15:52:56 -05:00 |
expwnent
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4e4e382b8f
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EventManager: added syndrome event.
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2013-01-02 18:30:15 -05:00 |
expwnent
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38ef75418a
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AutoSyndrome: added an option to delete boiling rocks as they are created (on by default).
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2013-01-02 14:09:16 -05:00 |
expwnent
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5e2877be23
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AutoSyndrome: added options for worker only (vs all in building), allow multiple targets, and allow multiple syndromes.
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2013-01-02 13:47:59 -05:00 |
expwnent
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bf0f0e910b
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Merge branch 'eventManager' into autoSyndrome
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2013-01-02 12:40:20 -05:00 |
expwnent
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c3b2ae2137
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EventManager: allowed plugins to specify how often they need events to be checked, in the event that monitoring is necessary.
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2013-01-02 11:07:56 -05:00 |
expwnent
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fa78d6ccfc
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Merge branch 'recent' into eventManager-unstable
Conflicts:
library/modules/Job.cpp
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2013-01-02 03:16:45 -05:00 |
expwnent
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b320fb25f3
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AutoSyndrome: added smart arguments for location, worker id, and reaction id.
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2013-01-02 00:07:23 -05:00 |
expwnent
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0572e87d7b
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SkyEternal: allocates new z-levels of sky as needed, or on request.
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2012-12-31 13:57:59 -05:00 |
expwnent
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a4dc79565a
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AutoSyndrome: allowed for triggering DFHack commands from in game reactions.
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2012-12-22 00:13:07 -05:00 |
expwnent
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7972902c81
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stepBetween: named a few things better, and fixed a lot.
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2012-12-19 20:30:37 -05:00 |
expwnent
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555c754636
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EventManager: added construction and building events.
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2012-12-18 18:34:38 -05:00 |
expwnent
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01e5e93825
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Renamed Maps::canWalkBetween to Maps::canPathBetween and added Maps::canWalkBetween, which does what it says.
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2012-12-16 23:26:50 -05:00 |
expwnent
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75db99a3c7
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autoSyndrome: deleted an unused constant.
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2012-12-15 18:52:05 -05:00 |
expwnent
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3e5537e321
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autoSyndrome: made it use EventManager.
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2012-12-15 18:47:51 -05:00 |
expwnent
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dae162a0b4
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Merge branch 'eventManager' into autoSyndrome
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2012-12-15 18:18:59 -05:00 |
expwnent
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935058f0a5
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EventManager: moved files around, made eventExample not run by default, and got rid of the silly NONE event type.
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2012-12-15 17:43:41 -05:00 |
expwnent
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86e002f3ff
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EventManager: added item creation event.
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2012-12-15 16:49:13 -05:00 |
expwnent
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b0314755e0
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EventManager: added unit death event.
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2012-12-15 14:40:11 -05:00 |
expwnent
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155a4d044c
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EventManager: fiddled with time events. Made it possible to register for time events before a world is loaded. Also added some files I forgot to add to the previous commit.
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2012-12-14 23:29:28 -05:00 |
expwnent
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cf619a519e
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EventManager: made event handlers unregister when plugins are unloaded. Also changed PluginManager so that plugins can call core.getPluginManager() during plugin_init.
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2012-12-14 22:14:38 -05:00 |
expwnent
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747723187f
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EventManager: first draft.
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2012-12-14 21:05:38 -05:00 |
expwnent
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af7f11fdfa
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autoSyndrome: made the syndrome logic make more sense.
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2012-12-13 11:30:37 -05:00 |
jj
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bba96494f3
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ruby: add unit_hostiles to list hostiles units (duh)
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2012-12-13 17:20:21 +01:00 |
expwnent
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a28fc65e6d
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autoSyndrome now deals with creature_class.
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2012-12-13 11:13:56 -05:00 |
expwnent
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3a541e26be
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autoSyndrome: automatically detects boiling rock syndromes better, and checks if each syndrome is applicable to the unit that finished the job.
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2012-12-12 23:01:05 -05:00 |
jj
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662d3101c7
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ruby: fix onupdate tick limiting + advmode, add pageprotect, add :script_finished
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2012-12-11 17:25:51 +01:00 |
jj
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6bc791d985
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follow df-structure rename unit.unknown8 + able_stand_*
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2012-12-10 22:50:33 +01:00 |
expwnent
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e85f4eb880
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First draft of autoSyndrome: a tool for replacing boiling rock syndromes with something more reliable. Uses non-df-recognized tags in material definition raws.
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2012-12-09 21:19:40 -05:00 |
expwnent
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72921fbfd5
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Made workNow only check jobs when the game becomes paused instead of constantly when paused. Also made it enable/disable on command.
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2012-12-08 12:50:33 -05:00 |
Alexander Gavrilov
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7307f4e870
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Fix crash and confusing behavior in automaterial.
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2012-12-08 09:51:35 +04:00 |
jj
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ebc2625d97
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ditch the unused Vegetation module
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2012-12-06 23:47:25 +01:00 |
jj
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e1b70d171c
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ruby: tweak is_citizen test
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2012-12-06 12:48:16 +01:00 |