Myk Taylor
d9fa827b20
support overlays on the load arena screen
2023-08-18 19:27:12 -07:00
Myk Taylor
43f265fb6f
update stonesense ref
2023-08-17 02:33:30 -07:00
Myk Taylor
790f0ff628
fix stonesense
2023-08-16 23:58:00 -07:00
Myk Taylor
2620bfbb43
tweak color and layout
2023-08-16 06:07:19 -07:00
Myk Taylor
614bc546a8
clear text buffer when input is handled by the overlay
2023-08-16 06:07:19 -07:00
Myk Taylor
7544641377
first draft of squad assignment search and sort
2023-08-16 06:07:19 -07:00
Myk Taylor
a521b54da1
normalize input for animal assignment search
2023-08-14 16:38:43 -07:00
Myk Taylor
463a8647e6
complete vermin and small animal support
2023-08-13 02:45:04 -07:00
Myk Taylor
296a34834c
expose and use casteFlagSet
2023-08-13 00:20:08 -07:00
Myk Taylor
93ed45d6e7
handle small pets, similar to vermin
2023-08-12 23:29:45 -07:00
Myk Taylor
214b78ba3c
add unit assignment screens for pits/cages/chains
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refactor the existing Pasture assignment screen to handle variations
2023-08-11 18:32:52 -07:00
Myk
cd2d408006
Merge pull request #3642 from randombk/remotefortressreader-reload
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Add option to force-fetch world blocks in RemoteFortressReader
2023-08-07 20:01:56 -07:00
David Li
8b5321fe86
Add option to force-fetch world blocks in RemoteFortressReader
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The current behavior of GetBlockList in the RemoteFortressReader
Protobuf RPC API is to only return blocks that have changed since
the last fetch. This causes problems when the RPC client (i.e. a
world renderer) wants to restart, as it can no longer fetch the
full world state.
This patch adds a `force_reload` option to BlockRequest, defaulting
to `false` (the current behavior). When passed, it returns all
requested blocks regardless of whether they have changed or not.
Signed-off-by: David Li <jiawei.davidli@gmail.com>
2023-08-07 19:17:04 -07:00
Myk
139a3a5ae8
Merge pull request #3649 from myk002/myk_bannerpanel
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[widgets] factor banner out into reusable panel class
2023-08-07 12:54:32 -07:00
Myk Taylor
8c166935d5
factor banner out into reusable panel class
2023-08-07 12:40:48 -07:00
Myk Taylor
e80884459c
don't display dfhack logo in legends mode
2023-08-07 12:39:20 -07:00
lethosor
8dc13b8b25
check-structures-sanity: also skip temp_save vectors
2023-08-05 23:46:07 -04:00
lethosor
0abdf0148f
Merge branch 'develop' of DFHack/dfhack into develop
2023-08-05 17:03:29 -04:00
lethosor
d152e86013
check-structures-sanity: Set debugger-friendly compiler options
2023-08-05 17:03:18 -04:00
Myk Taylor
3358a2b516
enable more tests
2023-08-04 20:40:33 -07:00
Myk Taylor
415a2f654b
update stonesense ref
2023-08-04 12:24:04 -07:00
Myk Taylor
ec461bcce5
zero tests mean pass
2023-08-03 22:48:23 -07:00
lethosor
1411c5e8aa
Disable RPC API docs for plugins that aren't currently built
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This allows ci/check-rpc.py to pass, and will cause it to fail if the plugins
are re-enabled and we forget to un-disable the docs.
2023-08-04 01:28:15 -04:00
lethosor
1f9b248f8a
check-structures-sanity: add no-op handler for std::map
2023-08-02 23:49:10 -04:00
lethosor
a3916cdbb6
check-structures-sanity: update detection for GCC C++11 std::string
2023-08-01 01:54:35 -04:00
lethosor
0c6441619f
Re-enable build of check-structures-sanity
2023-08-01 00:59:52 -04:00
lethosor
94dae7a1f1
dts::make_unique -> std::make_unique in unbuilt plugins
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Followup to #3537
2023-08-01 00:59:26 -04:00
lethosor
199191e9d4
Re-add BUILD_SUPPORTED flag so that devel plugins can be built by themselves
2023-08-01 00:52:22 -04:00
lethosor
031a61a436
Re-enable devel plugins that compile
2023-08-01 00:52:22 -04:00
Myk Taylor
6a50ae42ce
more deduplication of installed files
2023-07-29 00:35:12 -07:00
Myk Taylor
ac633da050
de-duplicate stonesense resources
2023-07-29 00:35:12 -07:00
DFHack-Urist via GitHub Actions
aaf511b5ea
Auto-update submodules
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plugins/stonesense: master
2023-07-29 07:12:04 +00:00
DFHack-Urist via GitHub Actions
f3da973c09
Auto-update submodules
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scripts: master
plugins/stonesense: master
2023-07-24 07:14:05 +00:00
Myk Taylor
383966511d
don't modify container while iterating
2023-07-21 17:45:45 -07:00
Myk Taylor
ac8211a9c7
add autobutcher link to pasture screen
2023-07-21 14:35:59 -07:00
Myk
65fc79c5e2
Merge branch 'develop' into myk_dwarfvet
2023-07-21 14:23:13 -07:00
Myk Taylor
dff4816287
update dwarfvet
2023-07-21 04:12:56 -07:00
Myk Taylor
d14054716c
better name for overlay
2023-07-21 00:28:05 -07:00
Myk Taylor
a77a6b5943
clean up globals
2023-07-20 19:40:40 -07:00
Myk Taylor
d18a1f12f7
allow the color to override box select and cursor
2023-07-20 19:32:38 -07:00
Myk Taylor
a6b304d9b4
fix box select bounds logic
2023-07-20 19:28:49 -07:00
Myk Taylor
2370750809
add warm/damp highlight overlay for ascii mode
2023-07-20 19:17:09 -07:00
Myk Taylor
7ec34ec5f8
remove unneeded linkage to SDL
2023-07-18 23:15:22 -07:00
Myk Taylor
9e720b2de7
properly handle animals in cages in non-cage buildings
2023-07-18 03:39:03 -07:00
Myk Taylor
27f1a4443c
rearrange pastures dialog according to feedback
2023-07-17 13:34:49 -07:00
Myk
62b311c6d7
Merge pull request #3575 from plule/cleanup_open_tiles
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Remove redundant checks on open tiles
2023-07-17 12:59:23 -07:00
plule
b8346cb069
Remove redundant checks on open tiles
2023-07-17 15:42:08 +02:00
Myk Taylor
e1946018f8
use TextButton in zone overlay
2023-07-16 20:24:46 -07:00
Myk
2cd226d879
Merge pull request #3566 from myk002/myk_pasture
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[zone] initial implementation of pasture assignment screen
2023-07-16 14:36:57 -07:00
Myk
ce12cd6e29
colorize!
2023-07-16 14:22:10 -07:00