add warm/damp highlight overlay for ascii mode

develop
Myk Taylor 2023-07-20 19:17:09 -07:00
parent 2151bb6a78
commit 2370750809
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GPG Key ID: 8A39CA0FA0C16E78
3 changed files with 174 additions and 11 deletions

@ -179,3 +179,11 @@ Filters:
Take current designation and apply the selected pattern to it.
After you have a pattern set, you can use ``expdig`` to apply it again.
Overlay
-------
This tool also provides an overlay that is managed by the `overlay` framework.
When the ``dig.asciiwarmdamp`` overlay is enabled and you are in non-graphics
(ASCII) mode, warm tiles will be highlighted in red and damp tiles will be
highlighted in blue.

@ -0,0 +1,29 @@
local _ENV = mkmodule('plugins.dig')
local overlay = require('plugins.overlay')
local pathable = require('plugins.pathable')
WarmDampOverlay = defclass(WarmDampOverlay, overlay.OverlayWidget)
WarmDampOverlay.ATTRS{
viewscreens={
'dwarfmode/Designate/DIG_DIG',
'dwarfmode/Designate/DIG_REMOVE_STAIRS_RAMPS',
'dwarfmode/Designate/DIG_STAIR_UP',
'dwarfmode/Designate/DIG_STAIR_UPDOWN',
'dwarfmode/Designate/DIG_STAIR_DOWN',
'dwarfmode/Designate/DIG_RAMP',
'dwarfmode/Designate/DIG_CHANNEL',
'dwarfmode/Designate/DIG_FROM_MARKER',
'dwarfmode/Designate/DIG_TO_MARKER',
},
default_enabled=true,
overlay_only=true,
}
function WarmDampOverlay:onRenderFrame(dc)
pathable.paintScreenWarmDamp()
end
OVERLAY_WIDGETS = {overlay=WarmDampOverlay}
return _ENV

@ -1,23 +1,27 @@
#include "Debug.h"
#include "PluginManager.h"
#include "TileTypes.h"
#include "modules/Gui.h"
#include "modules/Maps.h"
#include "modules/Screen.h"
#include "modules/Textures.h"
#include "Debug.h"
#include "LuaTools.h"
#include "PluginManager.h"
#include "df/init.h"
#include "df/map_block.h"
#include "df/tile_designation.h"
#include <functional>
using namespace DFHack;
DFHACK_PLUGIN("pathable");
REQUIRE_GLOBAL(gps);
REQUIRE_GLOBAL(init);
REQUIRE_GLOBAL(selection_rect);
REQUIRE_GLOBAL(window_x);
REQUIRE_GLOBAL(window_y);
REQUIRE_GLOBAL(window_z);
REQUIRE_GLOBAL(world);
namespace DFHack {
DBG_DECLARE(pathable, log, DebugCategory::LINFO);
@ -31,7 +35,7 @@ DFhackCExport command_result plugin_shutdown(color_ostream &out) {
return CR_OK;
}
static void paintScreen(df::coord target, bool skip_unrevealed = false) {
static void paintScreenPathable(df::coord target, bool show_hidden = false) {
DEBUG(log).print("entering paintScreen\n");
bool use_graphics = Screen::inGraphicsMode();
@ -39,8 +43,8 @@ static void paintScreen(df::coord target, bool skip_unrevealed = false) {
int selected_tile_texpos = 0;
Screen::findGraphicsTile("CURSORS", 4, 3, &selected_tile_texpos);
long pathable_tile_texpos = df::global::init->load_bar_texpos[1];
long unpathable_tile_texpos = df::global::init->load_bar_texpos[4];
long pathable_tile_texpos = init->load_bar_texpos[1];
long unpathable_tile_texpos = init->load_bar_texpos[4];
long on_off_texpos = Textures::getMapPathableTexposStart();
if (on_off_texpos > 0) {
pathable_tile_texpos = on_off_texpos + 0;
@ -61,7 +65,7 @@ static void paintScreen(df::coord target, bool skip_unrevealed = false) {
continue;
}
if (skip_unrevealed && !Maps::isTileVisible(map_pos)) {
if (!show_hidden && !Maps::isTileVisible(map_pos)) {
TRACE(log).print("skipping hidden tile\n");
continue;
}
@ -110,7 +114,129 @@ static void paintScreen(df::coord target, bool skip_unrevealed = false) {
}
}
static bool init_mouse_selection_rect(rect2d &rect) {
df::coord mouse_pos = Gui::getMousePos();
if (!mouse_pos.isValid())
return false;
rect.first.x = std::min(selection_rect->start_x, (int32_t)mouse_pos.x);
rect.second.x = std::max(selection_rect->start_x, (int32_t)mouse_pos.x);
rect.first.y = std::min(selection_rect->start_y, (int32_t)mouse_pos.y);
rect.second.y = std::max(selection_rect->start_y, (int32_t)mouse_pos.y);
return true;
}
static bool in_mouse_selection_rect(const rect2d &rect, const df::coord &pos) {
return ((pos.y == rect.first.y || pos.y == rect.second.y) && (pos.x >= rect.first.x || pos.x <= rect.second.x)) ||
((pos.x == rect.first.x || pos.x == rect.second.x) && (pos.y >= rect.first.y || pos.y <= rect.second.y));
}
static bool is_warm(const df::coord &pos) {
auto block = Maps::getTileBlock(pos);
if (!block)
return false;
return block->temperature_1[pos.x&15][pos.y&15] >= 10075;
}
static bool is_rough_wall(int16_t x, int16_t y, int16_t z) {
df::tiletype *tt = Maps::getTileType(x, y, z);
if (!tt)
return false;
return tileShape(*tt) == df::tiletype_shape::WALL &&
tileSpecial(*tt) != df::tiletype_special::SMOOTH;
}
static bool will_leak(int16_t x, int16_t y, int16_t z) {
auto des = Maps::getTileDesignation(x, y, z);
if (!des)
return false;
if (des->bits.liquid_type == df::tile_liquid::Water && des->bits.flow_size >= 1)
return true;
if (des->bits.water_table && is_rough_wall(x, y, z))
return true;
return false;
}
static bool is_damp(const df::coord &pos) {
return will_leak(pos.x-1, pos.y-1, pos.z) ||
will_leak(pos.x, pos.y-1, pos.z) ||
will_leak(pos.x+1, pos.y-1, pos.z) ||
will_leak(pos.x-1, pos.y, pos.z) ||
will_leak(pos.x+1, pos.y, pos.z) ||
will_leak(pos.x-1, pos.y+1, pos.z) ||
will_leak(pos.x, pos.y+1, pos.z) ||
will_leak(pos.x+1, pos.y+1, pos.z);
will_leak(pos.x, pos.y+1, pos.z+1);
}
static void paintScreenWarmDamp(bool show_hidden = false) {
DEBUG(log).print("entering paintScreenDampWarm\n");
if (Screen::inGraphicsMode())
return;
bool has_mouse_selection_rect = selection_rect->start_x >= 0;
rect2d mouse_sel_rect;
if (has_mouse_selection_rect) {
has_mouse_selection_rect = init_mouse_selection_rect(mouse_sel_rect);
}
bool has_kbd_selection_rect = false; // TODO where is this info stored?
auto dims = Gui::getDwarfmodeViewDims().map();
for (int y = dims.first.y; y <= dims.second.y; ++y) {
for (int x = dims.first.x; x <= dims.second.x; ++x) {
df::coord map_pos(*window_x + x, *window_y + y, *window_z);
if (!Maps::isValidTilePos(map_pos))
continue;
// don't overwrite selection box tiles
if (has_mouse_selection_rect && in_mouse_selection_rect(mouse_sel_rect, map_pos)) {
TRACE(log).print("skipping mouse selection box tile\n");
continue;
}
if (!show_hidden && !Maps::isTileVisible(map_pos)) {
TRACE(log).print("skipping hidden tile\n");
continue;
}
TRACE(log).print("scanning map tile at (%d, %d, %d) screen offset (%d, %d)\n",
map_pos.x, map_pos.y, map_pos.z, x, y);
Screen::Pen cur_tile = Screen::readTile(x, y, true);
if (!cur_tile.valid()) {
DEBUG(log).print("cannot read tile at offset %d, %d\n", x, y);
continue;
}
int color = is_warm(map_pos) ? COLOR_RED : is_damp(map_pos) ? COLOR_BLUE : COLOR_BLACK;
if (color == COLOR_BLACK) {
TRACE(log).print("skipping non-warm, non-damp tile\n");
continue;
}
if (cur_tile.fg && cur_tile.ch != ' ') {
cur_tile.fg = color;
cur_tile.bg = 0;
} else {
cur_tile.fg = 0;
cur_tile.bg = color;
}
cur_tile.bold = false;
if (cur_tile.tile)
cur_tile.tile_mode = Screen::Pen::CharColor;
Screen::paintTile(cur_tile, x, y, true);
}
}
}
DFHACK_PLUGIN_LUA_FUNCTIONS {
DFHACK_LUA_FUNCTION(paintScreen),
DFHACK_LUA_FUNCTION(paintScreenPathable),
DFHACK_LUA_FUNCTION(paintScreenWarmDamp),
DFHACK_LUA_END
};