Commit Graph

619 Commits (068542d58a789354eec78bffef2c3e3846c6f6f5)

Author SHA1 Message Date
Alexander Gavrilov 0a6982f404 Enable warnings correctly on linux and fix a lot of them. 2012-04-20 13:30:37 +04:00
Alexander Gavrilov d95cc3435f Fix lua wrapper sizeof for static arrays.
Since it actually depends on the element type, it is more tricky.
2012-04-20 13:04:03 +04:00
Alexander Gavrilov 0b32d374db Implement SOIL/STONE substitution logic, and add compat in mapexport. 2012-04-19 23:02:30 +04:00
Alexander Gavrilov 4b87f1bcac Refactor MapCache: make it parse everything that is known re tiles & mats. 2012-04-19 19:17:07 +04:00
Alexander Gavrilov f655a0986d Sync to changes in the data structure definitions. 2012-04-19 11:03:29 +04:00
Alexander Gavrilov 3beb2ebf25 Export the onStateChange event to core lua context & add some docs. 2012-04-17 11:45:09 +04:00
Petr Mrázek 7946cafc86 Merge https://github.com/jaxad0127/dfhack 2012-04-16 22:37:07 +02:00
Alexander Gavrilov 9c25351281 Add a template to make using lua_pcallk a bit more convenient. 2012-04-16 18:01:21 +04:00
Alexander Gavrilov 3e4863bc80 Integrate coroutines with table-based error handling.
Properly attach stack traces to errors passing the resume boundary.
Replaces coroutine.resume and coroutine.wrap with appropriately
modified versions, and adds a Lua::SafeResume function for C++.
2012-04-16 14:45:04 +04:00
Alexander Gavrilov 48e4717dd2 Try working around some msvc problems. 2012-04-16 10:59:55 +04:00
Alexander Gavrilov a1756a864c Implement a way to do prompts from core context.
The trick obviously is doing it without forcing DF to wait suspended.
Fortunately, lua has built-in coroutine support, so the interactive
prompt can simply yield and rely on the external loop to do the job.
To use this however the REPL had to be replaced with lua code.
2012-04-15 21:50:22 +04:00
Alexander Gavrilov 14709e5d45 Add an official core lua context, and allow plugins to send events to it.
- This context requires core suspend lock and asserts it in a few places.
- Special 'event' objects are introduced. They can be invoked as
  functions, in which case they iterate all their fields and call
  them as functions. Errors are printed and consumed.
- When a plugin is opened by the core context, events registered in
  a special array are linked to it. The system is organized so as to
  avoid even trying to pass the event to lua if the module isn't loaded.
2012-04-15 19:09:25 +04:00
Jared Adams f3c7a685f5 Make tiletypes more useful
* Paint, filter, and brush state is now saved between calls.
 * Added 'all' paint option to set material, shape, special, and variant at
      the same time.
 * Added tiletypes-here (like liquids here, except is uses the saved brush
      settings)
 * Added tiletypes-here-point (like liquids here, always only the tile under
      the cursor)
 * Added tiletypes-command: runs tiletypes commands seperated by ';' tokens
      (affects saved state)
 * Make the internal workings match liquids a bit more
 * Give brush objects a descriptor string
 * Make Core::cheap_tokenise available
2012-04-15 08:40:19 -06:00
Alexander Gavrilov cb27a1d839 Fix typo in the 1MB constant. 2012-04-15 11:31:05 +04:00
Petr Mrázek fc38371b29 Clean up some chaos in old code. 2012-04-15 01:15:15 +02:00
Alexander Gavrilov cb49c92b99 Allow plugins to export functions to lua with safe reload support.
- To ensure reload safety functions have to be wrapped. Every call
  checks the loaded state and locks a mutex in Plugin. If the plugin
  is unloaded, calling its functions throws a lua error. Therefore,
  plugins may not create closures or export yieldable functions.

- The set of function argument and return types supported by
  LuaWrapper is severely limited when compared to being compiled
  inside the main library.
  Currently supported types: numbers, bool, std::string, df::foo,
  df::foo*, std::vector<bool>, std::vector<df::foo*>.

- To facilitate postponing initialization until after all plugins
  have been loaded, the core sends a SC_CORE_INITIALIZED event.

- As an example, the burrows plugin now exports its functions.
2012-04-14 19:44:07 +04:00
Alexander Gavrilov 7a34a89f53 Add burrow subcommands to modify burrow unit and tile sets. 2012-04-14 14:12:59 +04:00
Alexander Gavrilov 2f54a48e63 Add a plugin that makes selected burrows auto-grow on digging. 2012-04-13 21:41:42 +04:00
Alexander Gavrilov 37cfb1fdcd Add unit position and container api. 2012-04-13 16:10:19 +04:00
Alexander Gavrilov 2d8611a480 Add core api for moving items between ground and containers. 2012-04-12 18:37:27 +04:00
Alexander Gavrilov 38a8c43a25 Reverse-rebase the vtable pointers printed to stderr.log. 2012-04-12 11:21:25 +04:00
Alexander Gavrilov 583ccdcc0c Support pre-initializing vtable pointers from symbols.xml 2012-04-12 10:54:53 +04:00
Alexander Gavrilov 5d5502ae34 Update the item owner modification api and export it to lua. 2012-04-11 20:10:31 +04:00
Alexander Gavrilov 0c2b78b96b Add api for manipulating burrows to the core. 2012-04-11 19:42:05 +04:00
Alexander Gavrilov c7b922250b More maps api refactoring and renaming.
getBlockAbs is a very confusing name; getTileBlock is better.
2012-04-11 12:01:27 +04:00
Alexander Gavrilov 59ddbfacb7 Implement item occupancy tracking in MapCache. 2012-04-10 20:19:41 +04:00
Alexander Gavrilov b15d2da819 Get rid of some obsolete api functions, and restructure MapCache. 2012-04-10 18:21:19 +04:00
Alexander Gavrilov 93c795cfc3 Job module api tweaks: add a namespace to match others and some funcs. 2012-04-10 11:43:36 +04:00
Alexander Gavrilov 45ae2ed67f Pull a few utility functions into the core and publish to lua. 2012-04-07 19:08:30 +04:00
Alexander Gavrilov 0daafef690 Wrap MaterialInfo for lua. 2012-04-06 19:56:19 +04:00
Alexander Gavrilov 903e9ee716 Export a few more functions to lua. 2012-04-06 11:21:28 +04:00
Alexander Gavrilov 9eed9f0d24 Wrap a few utility functions defined on the c++ side for lua. 2012-04-05 19:55:59 +04:00
Alexander Gavrilov 28a741082f Encode & decode names in utf-8 for transfer in remote messages.
That's the encoding required by the protobuf spec.
2012-04-05 18:10:16 +04:00
Alexander Gavrilov 3afed43cdb Experimental: try wrapping a dfhack api function. 2012-04-05 11:59:39 +04:00
Alexander Gavrilov d1b27418a6 Add a World::GetPersistentData version that auto-adds if not found. 2012-04-05 11:32:23 +04:00
Alexander Gavrilov 2d4af4ac3e A few more utility functions for lua. 2012-04-03 20:02:01 +04:00
Alexander Gavrilov a8fe0eccb4 Add functions for checking validity of lua wrapper objects. 2012-04-02 22:02:04 +04:00
Petr Mrázek 2a998a5b8a Merge https://github.com/quietust/dfhack 2012-04-02 13:42:18 +02:00
Quietust 06da0f9720 Fix coord/coord2d division/modulo operators to properly handle negative numbers (fixes some glitches with revflood and possibly other utils) 2012-04-01 19:44:35 -05:00
Alexander Gavrilov e3d50b9b04 Optimize wrapper: use pointers instead of strings as most frequent keys. 2012-04-01 18:34:04 +04:00
Alexander Gavrilov a3e526abdb Add df.is_instance(a,b) to check if typeof(b) is subtype of typeof(a).
Allows both objects and types as arguments. Also accepts nil and
primitives as b, returning nil.
2012-04-01 17:32:57 +04:00
Alexander Gavrilov afe4eba957 Improve performance of the persistent data api, and wrap it for lua.
Use an stl table for string keys to avoid linear cost of lookup.

This uncovered a bug in the new luaL_getsubtable function.
2012-04-01 16:43:40 +04:00
Petr Mrázek 7ff728b6fc Track world and map changes separately for plugin_onstatechange 2012-04-01 02:56:54 +02:00
Petr Mrázek 4bac6edd79 Merge https://github.com/rh73/dfhack 2012-04-01 00:29:00 +02:00
Robert Heinrich 39787e9cd5 Renamed digging commands to uniformly start with 'dig*'(vdig -> digv etc). Added command digl, diglx (dig layerstone instead of veins). Updated readme.rst. 2012-03-31 15:41:55 +02:00
Alexander Gavrilov 0f41608ed4 Pull console output support and REPL out of dfusion into core lib. 2012-03-31 15:40:54 +04:00
Quietust 07bb51946f Fix bug in MapCache - squash veins with the correct priority 2012-03-29 18:59:07 -05:00
Alexander Gavrilov ec48405f0a Fix mistake: static initialization code cannot access other static objects.
Specifically, the eid->type() call depends on the order of linking.
2012-03-29 22:56:06 +04:00
Alexander Gavrilov 85c91c92d8 Implement __pairs and __ipairs for DF objects.
Structs enumerate fields in memory order in pairs().
Containers & biftields enumerate int indexes in ipairs, and
string keys in pairs (i.e. using index-enum for arrays).
2012-03-29 14:39:13 +04:00
Alexander Gavrilov bc74c5984e Implement recursive transfer of values from lua to c++ structures.
E.g. df.global.cursor = { x = 1, y = 2, z = 3 }. The lua data
must be represented by raw lua tables.

For structs, the entries in the table are assigned to matching fields.

For containers, if a 'resize' field is missing or nil, the table is
treated like 1-based lua array, and the container is resized to match
its # length. Otherwise, the field must be either an explicit number,
true or false. If it is true, the size is selected by the highest index
in the table. After that, entries are copied using 0-based indices.

For pointers, the table must match the target object. If the pointer
is null, the object is auto-allocated; this can be controlled using
the 'new' field, the value of which will be passed to df.new().
2012-03-27 21:47:52 +04:00
Alexander Gavrilov 157f23be5c Fix warnings. 2012-03-26 12:42:05 +04:00
Alexander Gavrilov 00a5bfcf3e Work around a msvc issue with spurious specialization ambiguity errors. 2012-03-26 10:46:51 +04:00
Alexander Gavrilov d0090e9551 Fix lua wrapper: create one function identity instance per method.
Otherwise all methods of the same prototype are lumped into one.
2012-03-25 21:12:20 +04:00
Alexander Gavrilov 1d81cb56ba Make enum attributes accessible through the lua wrapper.
TODO: make them completely read-only.
2012-03-25 19:12:59 +04:00
Alexander Gavrilov 0412aaebe4 Add a delete() method to the objects in the lua wrapper. 2012-03-25 15:48:18 +04:00
Alexander Gavrilov 7209e4d3f2 Attach static methods to the type objects in the lua wrapper. 2012-03-25 15:20:58 +04:00
Alexander Gavrilov 8d345be6e7 Expose virtual methods in the lua wrapper. 2012-03-25 14:06:05 +04:00
Quietust 947adeac83 Silence warning 4482 2012-03-24 18:18:29 -05:00
Alexander Gavrilov 517b2ffadb Merge remote-tracking branch 'peterix/master' 2012-03-24 16:30:07 +04:00
Alexander Gavrilov 0c7fc233bd Support resize/erase/insert for containers, and allow any index in BitArray. 2012-03-24 16:28:53 +04:00
Petr Mrázek 8a847dbaba Tweaks and cleanups
Removed t_virtual.
Made lua use C++ compiler
Removed many silly exception types from Error.h and renamed the rest.
Removed Brush classes from tiletypes plugin.
2012-03-24 12:13:51 +01:00
Alexander Gavrilov d865d54a90 Split LuaWrapper.cpp into two files. 2012-03-24 13:25:10 +04:00
Alexander Gavrilov 053bfe345c Implement allocation and copy for c++ objects in the lua wrapper. 2012-03-24 12:43:53 +04:00
Alexander Gavrilov 2b1f8aa2bb Add a _field method that returns refs to struct and container items.
Hack: allocate ad-hoc pointer identities as full lua userdata.
2012-03-23 12:55:29 +04:00
Alexander Gavrilov ccc8fac166 Get rid of the write mode field table in metamethods.
Two separate tables can be confusing, e.g. if a builtin field
overrides a writable custom one only in the read table.
2012-03-23 10:56:29 +04:00
Alexander Gavrilov ead28db451 Remove the return type from lua_read, because it always returns 1. 2012-03-23 09:38:49 +04:00
Alexander Gavrilov 27824642d9 Minor refactoring of container indexing and object allocation. 2012-03-22 10:56:32 +04:00
Alexander Gavrilov ad10303cec Implement bitfields and add a _kind metadata field to types and objects. 2012-03-21 20:04:37 +04:00
Alexander Gavrilov 9b78fffe92 Support containers in the lua wrapper. 2012-03-21 13:26:53 +04:00
Alexander Gavrilov 73e138c9fd Support ordinary struct and class fields. 2012-03-20 21:34:27 +04:00
Alexander Gavrilov 6c661bcaa9 Add support for primitive type fields in lua wrapper. 2012-03-20 13:56:29 +04:00
Alexander Gavrilov dbbd9acfad Export the type tree with enum keys to lua. 2012-03-19 20:12:27 +04:00
Alexander Gavrilov 296d3a0af3 Skeleton type metadata for future use in lua bindings. 2012-03-19 16:59:11 +04:00
Alexander Gavrilov d4626f9751 Add unit professions and filtering on status. 2012-03-18 15:35:38 +04:00
Alexander Gavrilov e33414fa69 Export unit curse, squad, death and burrow info. 2012-03-18 13:52:39 +04:00
Alexander Gavrilov b9ecd03fe2 Make the server suspend the core around calls unless disabled.
I expect the majority of methods will have to suspend the core
first thing anyway, so this will reduce typing and bugs.

Also get rid of the "me->" ugliness by splitting threadFn.
2012-03-18 11:04:15 +04:00
Alexander Gavrilov aa63493bb8 Add a ListSquads request. 2012-03-17 20:04:15 +04:00
Alexander Gavrilov 368b92f81f Add a RPC call to retrieve unit info.
For performance reasons, material flag arrays are changed to use ints,
with enum item name mappings retrievable via a different RPC call.
2012-03-17 17:41:56 +04:00
Alexander Gavrilov 15ccfbb086 Add a ListMaterials remote call for bulk download of basic material info. 2012-03-17 15:36:42 +04:00
Alexander Gavrilov 58eb199036 Add many new template functions for enums & bitfields.
An incompatible change: ENUM_KEY_STR returns std::string now.
The old behavior is available via enum_item_key_str function.
2012-03-17 12:52:22 +04:00
Alexander Gavrilov 14d6a62e1d Move CoreService to a separate file. 2012-03-17 12:09:30 +04:00
Petr Mrázek 3168a2ef62 Add a tiletype function to get basic shapes from shapes. Track modules. 2012-03-16 20:41:07 +01:00
Alexander Gavrilov 976fa18d72 A number of interface tweaks in RemoteClient.
- Associate a default output stream with the whole connection.
  If not explicitly specified in the constructor, uses stdout.
- Add methods that use this default stream to RemoteFunction.
- Add easily usable wrappers for CoreSuspend and CoreResume.
2012-03-16 14:11:46 +04:00
Quietust 5464564ef6 Merge branch 'master' of git://github.com/angavrilov/dfhack
Conflicts:
	library/xml
2012-03-15 20:12:01 -05:00
Quietust 4d66218783 Update bprobe to print civzone subtypes 2012-03-15 20:09:56 -05:00
Petr Mrázek c72fb76316 MSVC fixage for the new socket API 2012-03-15 22:05:33 +01:00
Quietust 57a41a0deb Fix indentation 2012-03-15 11:50:38 -05:00
Alexander Gavrilov f84b1539a8 Change to the traits representation of enum and bitfield properties. 2012-03-15 20:46:08 +04:00
Alexander Gavrilov 4eb4811777 Make the DF suspend lock recursive, and add RPC calls for batch suspend.
The idea is that if you have to execute many RPC calls, it is
faster to suspend once. The service class takes care to auto-resume
in the destructor in case the client just disappears.
2012-03-15 15:33:19 +04:00
Alexander Gavrilov 605ee9669a Plugin-exported functions now actually work. 2012-03-15 14:06:50 +04:00
Alexander Gavrilov 87f925e72e Add support for exporting functions from plugins, with example in rename.
TODO: test by actually calling them remotely.
2012-03-15 13:01:23 +04:00
Alexander Gavrilov e7851f5abd Improve support for void RPC functions, dfhack-run, etc. 2012-03-15 11:07:43 +04:00
Alexander Gavrilov 560e977f05 Implement trivial RPC interface for dfhack via TCP & protobufs.
Use it to make an executable capable of calling commands remotely.
2012-03-14 19:57:29 +04:00
Alexander Gavrilov c42e2ff053 Support crafts and add a couple of options in workflow. 2012-03-14 12:09:02 +04:00
Quietust a4ce1fff13 Update MapCache to allow decoding tiles underneath ice and constructions, and allow revflood to take those into account 2012-03-13 15:40:38 -05:00
Petr Mrázek 75113b715a Misc fixes for warnings... 2012-03-10 16:03:11 +01:00
Alexander Gavrilov 8cc82d5876 Make plugins accept explicit output stream references.
This is an incompatible change to the plugin ABI.

The Console is not thread-safe unless used indirectly
via color_ostream_proxy, so everything should use their
per-thread stream.
2012-03-10 15:55:42 +04:00
Alexander Gavrilov b2737e2bed Pull out a colored text output interface out of the Console class. 2012-03-10 13:29:33 +04:00
Clayton Hughes 47bbe1a3ff Fixed up formatting, debug messages in new Windows Hotkey stuff. 2012-03-09 01:07:47 -08:00
Clayton Hughes 3d1ce32785 Windows now detects hotkeys using the correct keyboard layout. 2012-03-09 00:56:09 -08:00