Commit Graph

31 Commits (0578d8b37728bc53d57e95138727239fdf65bc4f)

Author SHA1 Message Date
PatrikLundell ef53c2d672 adapted to changed df-structures enum value names 2021-03-05 12:45:51 +01:00
lethosor 07a2b4a9d7 Use language_name_type enum item names 2020-07-11 02:05:38 -04:00
lethosor c30d27cfbd Silence strangemood warnings 2020-07-11 01:41:38 -04:00
Ben Lubar 72ce52e004
update structures 2020-07-01 23:10:34 -05:00
Ben Lubar 0d36e62d81
fix some weird uses of the part of speech enum 2020-02-18 16:39:39 -06:00
Ben Lubar a7dfacd1c5
Fix warnings in supported plugins. 2018-04-06 01:25:21 -05:00
Quietust fd68971ac5 Fix silly error in strangemood plugin - missing "break;" statements in deep material item searches 2017-07-02 07:31:31 -06:00
lethosor 215afa34f3 Update for 64-bit unit changes
Includes xml, stonesense, scripts

Ref DFHack/df-structures@25cb373
2016-08-10 23:50:00 -04:00
lethosor e0a0a26739 ANY_GENERIC35 -> 36 2016-05-10 17:57:15 -04:00
PeridexisErrant 273c22f606 Shorten "ls" help for plugins
I think that's all of them.
2016-04-15 16:28:41 +10:00
lethosor f0013ced56 tabs to spaces 2015-12-19 11:16:43 -05:00
lethosor 5a1e5e1464 Expose Units::casteFlagSet() 2015-12-19 11:07:35 -05:00
Quietust 7ef815afa8 apparently, casteFlagSet is a static function, despite its usefulness... 2015-12-12 17:58:58 -06:00
Quietust eb1092da6e Update strangemood plugin according to actual game code 2015-12-12 13:46:35 -06:00
lethosor 78d6b92127 Change strangemood permitted skill checks to job checks
permitted_skills was removed in 0.42 (dfhack/df-structures@6e2e8731)
2015-12-12 11:17:00 -05:00
lethosor 10cfef0553 Fix whitespace issues 2015-02-14 22:53:06 -05:00
lethosor 88b51fcb5b Allow strangemood to work if debug_nomoods is not available 2014-12-06 20:29:08 -05:00
lethosor a615723b38 Update remaining plugins to use REQUIRE_GLOBAL 2014-12-06 19:30:05 -05:00
Quietust 7c92f4abaa Seems I misread the code from 0.34.11 - it switches against rand(2), not rand(3) 2014-10-31 13:47:04 -05:00
Quietust ed225de365 Update strangemood to check stress level for fell/macabre moods 2014-10-31 13:33:18 -05:00
Alexander Gavrilov 04ec2c9932 Update version to v0.40.14 and hack things so they compile.
Also make the find-offsets script less likely to crash if the
unit structure is misaligned and add more integrity checks.
2014-10-26 16:40:39 +03:00
Quietust 8a9e3d1a72 Plugin cleanup - always do "using df::global::[foo]". Also, get rid of old 0.34.11 binpatches 2014-08-11 15:07:52 -05:00
Quietust a1f9b1d1c4 Sync with structures change 2014-06-06 14:24:57 -05:00
Alexander Gavrilov 7aecffe0cd Update structures and fix broken things. 2014-04-04 22:34:39 +04:00
Alexander Gavrilov a01939fce6 Sync structures. 2014-03-24 19:45:27 +04:00
Quietust 56f935aea6 Add bugfix for #6420 2014-01-26 18:55:52 -06:00
Quietust 5c28d7eaf6 Not enough mood tickets given out 2014-01-25 09:15:43 -06:00
Quietust 7f14e109fa Use DF-compatible RNG for better randomness 2014-01-19 20:31:15 -06:00
Quietust 89b3c7bb67 Change syntax for specifying mood type, also allow overriding mood skill 2014-01-19 20:21:41 -06:00
Quietust baf377afba Meant to move this, not copy it 2014-01-18 22:56:56 -06:00
Quietust 24fbf570e6 Add "strangemood" plugin, lets you trigger a strange mood 2014-01-18 22:45:42 -06:00