Commit Graph

10476 Commits (0297a5b1b8ea5492c99cbd214b37dcfd97f16bbe)
 

Author SHA1 Message Date
Alexander Gavrilov 93c795cfc3 Job module api tweaks: add a namespace to match others and some funcs. 2012-04-10 11:43:36 +04:00
Robert Heinrich f8123c3b40 zone: can now assign to and from built cages. autobutcher: fixed initializing when getting SC_MAP_LOADED event while a map is currently running 2012-04-10 09:15:38 +02:00
Alexander Gavrilov 0e0740fddf Stop printall(df.global) from breaking if there are unknown addresses. 2012-04-10 10:34:03 +04:00
Robert Heinrich b2d976b06b zone tool: added new filter 'nograzer' 2012-04-10 04:10:07 +02:00
Robert Heinrich 674337e3ae added tweak clear-resident which fixes bugged migrants and makes them proper members of the fortress. added tweak clear-merchant which assimilates merchants who linger at the map edge into the fortress. updated readme.rst 2012-04-10 00:22:38 +02:00
Robert Heinrich e26fbd4e4c minor: updated readme.rst 2012-04-09 18:46:43 +02:00
Robert Heinrich 37f3056fdd autobutcher: fixed behaviour of keywords 'all' and 'new'. (didn't work properly with watch, unwatch and forget) 2012-04-09 18:36:01 +02:00
Robert Heinrich 64a7168b83 added a usage example for 'autobutcher unwatch' to readme.rst 2012-04-09 16:19:06 +02:00
Robert Heinrich 8ae774fbd5 fixed wrong description of the behaviour for using keyword 'all' in autobutcher (affects all races on the watchlist, not all races in your fort) 2012-04-09 16:02:03 +02:00
Robert Heinrich 27c195995f minor: updated readme.rst 2012-04-09 15:51:27 +02:00
Robert Heinrich eb4aa44697 minor: replaced some tabs with spaces in readme.rst 2012-04-09 15:47:27 +02:00
Robert Heinrich afba284283 autobutcher: added a forgotten ';' 2012-04-09 15:35:25 +02:00
Robert Heinrich b6adfaaf0a Merge branch 'master' of git://github.com/peterix/dfhack 2012-04-09 15:09:39 +02:00
Robert Heinrich a9ff1d0423 autonestbox and autobutcher store settings in the savegame. added command list_export to autobutcher which prints the current settings and watchlist in a batch file format (to allow importing settings to other savegames). updated readme.rst 2012-04-09 15:03:26 +02:00
Petr Mrázek 585de77489 Track structures 2012-04-09 00:59:57 +02:00
Petr Mrázek 9bba09b78c Fix digv command in init script example 2012-04-09 00:59:22 +02:00
Petr Mrázek e5213d77f6 Merge https://github.com/angavrilov/dfhack 2012-04-09 00:55:31 +02:00
Robert Heinrich f609aa0db7 zone: can now search for merchants (to allow pitting them). autobutcher: ignore merchant animals, ignore war/hunting creatures, fixed autowatch, stop spamming the console if there is nothing to report. updated readme.rst 2012-04-08 12:51:03 +02:00
Kelly Martin 53118bc986 Merge remote-tracking branch 'rossm/master' 2012-04-08 01:45:16 -05:00
Kelly Martin ad657c68a3 Leave merchant stuff alone, even if they're certainly dwarfs. 2012-04-08 01:07:29 -05:00
Kelly Martin de960e65f5 Stealing animals from traders is bad. 2012-04-07 23:25:40 -05:00
Kelly Martin 2e6ee0ac84 Don't assign dead animals to pastures. 2012-04-07 20:36:29 -05:00
Kelly Martin dac84080c0 Exclude grazing units from autonestbox to avoid starving da poor boids 2012-04-07 20:26:56 -05:00
Kelly Martin c89416a3f8 Merge remote-tracking branch 'rh73/master' 2012-04-07 12:23:31 -05:00
Kelly Martin a52eda04c9 Merge remote-tracking branch 'origin/master'
Conflicts:
	library/xml
	plugins/stonesense
2012-04-07 12:13:10 -05:00
Kelly Martin f931060dd9 Exclude worn items from counts for workflow 2012-04-07 12:11:53 -05:00
Alexander Gavrilov 45ae2ed67f Pull a few utility functions into the core and publish to lua. 2012-04-07 19:08:30 +04:00
Alexander Gavrilov e74788cb26 Add a generic facility for object finalization during stack unwind.
Supports two modes of finalization:

- try {...} finally {...}
- try {...} catch { ...; throw }

Argument passing discipline is designed with vararg tail calls in mind.
2012-04-07 14:21:38 +04:00
Robert Heinrich 55e059c40f autobutcher: added keywords 'all' and 'new' for handling the whole watchlist. added option 'autowatch' which will put all new tame animal races onto the watchlist using the current default settings 2012-04-07 11:15:49 +02:00
Robert Heinrich e3fb922f53 fixed handling of units in cages who have an invalid map pos. 2012-04-07 06:47:32 +02:00
Robert Heinrich e0a535897b minor: updated readme.rst 2012-04-07 05:21:16 +02:00
Robert Heinrich c5fc8aab9f autobutcher: now accepts list of races in one command 2012-04-07 05:05:42 +02:00
Robert Heinrich e8ccbb4b2c Merge branch 'master' of git://github.com/peterix/dfhack 2012-04-07 02:49:39 +02:00
Robert Heinrich 1b3818b8fd minor: fix readme.rst 2012-04-07 02:35:00 +02:00
Robert Heinrich eff5189acb added autobutcher: watch lifestock, mark excess animals for slaughter. Not quite done yet (doesn't save config etc) but already works fine. 2012-04-07 02:31:10 +02:00
jj ac0d878b69 ruby: include memstruct in autogen 2012-04-06 19:59:11 +02:00
jj 52007e0d4f ruby: patron for memory primitives 2012-04-06 19:30:58 +02:00
Alexander Gavrilov 0daafef690 Wrap MaterialInfo for lua. 2012-04-06 19:56:19 +04:00
Alexander Gavrilov 2640addf49 Split LuaTools.cpp to separate core utils from general dfhack api. 2012-04-06 18:00:54 +04:00
Alexander Gavrilov 903e9ee716 Export a few more functions to lua. 2012-04-06 11:21:28 +04:00
RossM 284ada9432 Better config persistence. 2012-04-05 20:34:06 -07:00
jj fb1b424cbf fix various crash with gcc autogen.cpp. all seems well 2012-04-05 22:15:43 +02:00
jj 689cc50409 multistage autogen en route 2012-04-05 22:15:43 +02:00
jj 3f39e285d0 codegen: gen cpp helper 2012-04-05 22:15:43 +02:00
jj 872eebe7ef rbcodegen: hop 2012-04-05 22:15:43 +02:00
jj 780d7a8b18 codegen ++ 2012-04-05 22:15:43 +02:00
jj ca528fff35 rb codegen: generate ruby 2012-04-05 22:15:43 +02:00
jj 57f2e189ee ruby: rm silly debug statement 2012-04-05 22:15:43 +02:00
jj f46e1ee518 ruby: link libruby, fix stuff, it works 2012-04-05 22:15:43 +02:00
jj b2846492f4 ruby: compiles 2012-04-05 22:15:43 +02:00