enable lua api construction functions

it seems this has been left out on accident?
develop
grubsteak 2018-05-17 23:29:10 -05:00 committed by GitHub
parent b6311ec6b8
commit fe0049db8c
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1 changed files with 1 additions and 1 deletions

@ -2977,7 +2977,7 @@ void OpenDFHackApi(lua_State *state)
OpenModule(state, "world", dfhack_world_module, dfhack_world_funcs); OpenModule(state, "world", dfhack_world_module, dfhack_world_funcs);
OpenModule(state, "burrows", dfhack_burrows_module, dfhack_burrows_funcs); OpenModule(state, "burrows", dfhack_burrows_module, dfhack_burrows_funcs);
OpenModule(state, "buildings", dfhack_buildings_module, dfhack_buildings_funcs); OpenModule(state, "buildings", dfhack_buildings_module, dfhack_buildings_funcs);
OpenModule(state, "constructions", dfhack_constructions_module); OpenModule(state, "constructions", dfhack_constructions_module, dfhack_constructions_funcs);
OpenModule(state, "screen", dfhack_screen_module, dfhack_screen_funcs); OpenModule(state, "screen", dfhack_screen_module, dfhack_screen_funcs);
OpenModule(state, "filesystem", dfhack_filesystem_module, dfhack_filesystem_funcs); OpenModule(state, "filesystem", dfhack_filesystem_module, dfhack_filesystem_funcs);
OpenModule(state, "designations", dfhack_designations_module, dfhack_designations_funcs); OpenModule(state, "designations", dfhack_designations_module, dfhack_designations_funcs);