Merge branch 'automaterial_box'

develop
Anuradha Dissanayake 2013-01-12 23:39:50 +13:00
commit fdcb248ea0
1 changed files with 16 additions and 18 deletions

@ -97,6 +97,16 @@ void OutputHotkeyString(int &x, int &y, const char *text, const char *hotkey, bo
OutputString(color, x, y, display, newline, left_margin);
}
void OutputToggleString(int &x, int &y, const char *text, const char *hotkey, bool state, bool newline = true, int left_margin = 0, int8_t color = COLOR_WHITE)
{
OutputHotkeyString(x, y, text, hotkey);
OutputString(COLOR_WHITE, x, y, ": ");
if (state)
OutputString(COLOR_GREEN, x, y, "Enabled", newline, left_margin);
else
OutputString(COLOR_GREY, x, y, "Disabled", newline, left_margin);
}
static string int_to_string(int i)
{
return static_cast<ostringstream*>( &(ostringstream() << i))->str();
@ -1109,16 +1119,7 @@ struct jobutils_hook : public df::viewscreen_dwarfmodest
MaterialDescriptor material = get_material_in_list(ui_build_selector->sel_index);
if (material.valid)
{
string toggle_string = "Enable";
string title = "Disabled";
if (check_autoselect(material, false))
{
toggle_string = "Disable";
title = "Enabled";
}
OutputString(COLOR_BROWN, x, y, "DFHack Autoselect: " + title, true, left_margin);
OutputHotkeyString(x, y, toggle_string.c_str(), "a", true, left_margin);
OutputToggleString(x, y, "Autoselect", "a", check_autoselect(material, false), true, left_margin);
if (box_select_mode == SELECT_MATERIALS)
{
@ -1130,20 +1131,17 @@ struct jobutils_hook : public df::viewscreen_dwarfmodest
}
else if (in_placement_stage() && ui_build_selector->building_subtype < 7)
{
string autoselect_toggle_string = (auto_choose_materials) ? "Disable Auto Mat-select" : "Enable Auto Mat-select";
string revert_toggle_string = (revert_to_last_used_type) ? "Disable Auto Type-select" : "Enable Auto Type-select";
OutputString(COLOR_BROWN, x, y, "DFHack Options", true, left_margin);
OutputHotkeyString(x, y, autoselect_toggle_string.c_str(), "a", true, left_margin);
OutputHotkeyString(x, y, revert_toggle_string.c_str(), "t", true, left_margin);
OutputToggleString(x, y, "Auto Mat-select", "a", auto_choose_materials, true, left_margin);
OutputToggleString(x, y, "Reselect Type", "t", revert_to_last_used_type, true, left_margin);
++y;
OutputHotkeyString(x, y, (box_select_enabled) ? "Disable Box Select" : "Enable Box Select", "b", true, left_margin);
OutputToggleString(x, y, "Box Select", "b", box_select_enabled, true, left_margin);
if (box_select_enabled)
{
OutputHotkeyString(x, y, (show_box_selection) ? "Disable Box Marking" : "Enable Box Marking", "x", true, left_margin);
OutputToggleString(x, y, "Show Box Mask", "x", show_box_selection, true, left_margin);
OutputHotkeyString(x, y, (hollow_selection) ? "Make Solid" : "Make Hollow", "h", true, left_margin);
OutputHotkeyString(x, y, (allow_future_placement) ? "Disable Open Placement" : "Enable Open Placement", "o", true, left_margin);
OutputToggleString(x, y, "Open Placement", "o", allow_future_placement, true, left_margin);
}
++y;
if (box_select_enabled)