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@ -66,7 +66,9 @@ using namespace std;
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#include "df/general_ref.h"
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#include "df/general_ref.h"
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using namespace DFHack;
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using namespace DFHack;
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using namespace DFHack::Simple;
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using namespace df::enums;
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using namespace df::enums;
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using df::global::world;
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#define ITEMDEF_VECTORS \
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#define ITEMDEF_VECTORS \
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ITEM(WEAPON, weapons, itemdef_weaponst) \
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ITEM(WEAPON, weapons, itemdef_weaponst) \
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@ -394,146 +396,11 @@ bool ItemTypeInfo::matches(const df::job_item &item, MaterialInfo *mat)
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bits_match(item.flags3.whole, item_ok3.whole, item_mask3.whole);
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bits_match(item.flags3.whole, item_ok3.whole, item_mask3.whole);
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}
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}
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Module* DFHack::createItems()
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{
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return new Items();
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}
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class Items::Private
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{
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public:
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Process * owner;
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std::map<int32_t, df::item *> idLookupTable;
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uint32_t refVectorOffset;
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uint32_t idFieldOffset;
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void * itemVectorAddress;
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ClassNameCheck isOwnerRefClass;
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ClassNameCheck isContainerRefClass;
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ClassNameCheck isContainsRefClass;
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// Similar to isOwnerRefClass. Value is unique to each creature, but
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// different than the creature's id.
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ClassNameCheck isUnitHolderRefClass;
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// One of these is present for each creature contained in a cage.
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// The value is similar to that for isUnitHolderRefClass, different
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// than the creature's ID but unique for each creature.
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ClassNameCheck isCagedUnitRefClass;
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// ID of bulding containing/holding the item.
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ClassNameCheck isBuildingHolderRefClass;
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// Building ID of lever/etc which triggers bridge/etc holding
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// this mechanism.
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ClassNameCheck isTriggeredByRefClass;
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// Building ID of bridge/etc which is triggered by lever/etc holding
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// this mechanism.
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ClassNameCheck isTriggerTargetRefClass;
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// Civilization ID of owner of item, for items not owned by the
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// fortress.
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ClassNameCheck isEntityOwnerRefClass;
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// Item has been offered to the caravan. The value is the
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// civilization ID of
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ClassNameCheck isOfferedRefClass;
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// Item is in a depot for trade. Purpose of value is unknown, but is
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// different for each item, even in the same depot at the same time.
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ClassNameCheck isTradingRefClass;
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// Item is flying or falling through the air. The value seems to
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// be the ID for a "projectile information" object.
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ClassNameCheck isProjectileRefClass;
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std::set<std::string> knownItemRefTypes;
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};
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Items::Items()
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{
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Core & c = Core::getInstance();
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d = new Private;
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d->owner = c.p;
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DFHack::OffsetGroup* itemGroup = c.vinfo->getGroup("Items");
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d->itemVectorAddress = itemGroup->getAddress("items_vector");
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d->idFieldOffset = itemGroup->getOffset("id");
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d->refVectorOffset = itemGroup->getOffset("item_ref_vector");
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d->isOwnerRefClass = ClassNameCheck("general_ref_unit_itemownerst");
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d->isContainerRefClass = ClassNameCheck("general_ref_contained_in_itemst");
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d->isContainsRefClass = ClassNameCheck("general_ref_contains_itemst");
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d->isUnitHolderRefClass = ClassNameCheck("general_ref_unit_holderst");
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d->isCagedUnitRefClass = ClassNameCheck("general_ref_contains_unitst");
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d->isBuildingHolderRefClass
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= ClassNameCheck("general_ref_building_holderst");
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d->isTriggeredByRefClass = ClassNameCheck("general_ref_building_triggerst");
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d->isTriggerTargetRefClass
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= ClassNameCheck("general_ref_building_triggertargetst");
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d->isEntityOwnerRefClass = ClassNameCheck("general_ref_entity_itemownerst");
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d->isOfferedRefClass = ClassNameCheck("general_ref_entity_offeredst");
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d->isTradingRefClass = ClassNameCheck("general_ref_unit_tradebringerst");
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d->isProjectileRefClass = ClassNameCheck("general_ref_projectilest");
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std::vector<std::string> known_names;
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ClassNameCheck::getKnownClassNames(known_names);
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for (size_t i = 0; i < known_names.size(); i++)
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{
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if (known_names[i].find("general_ref_") == 0)
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d->knownItemRefTypes.insert(known_names[i]);
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}
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}
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bool Items::Start()
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{
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d->idLookupTable.clear();
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return true;
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}
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bool Items::Finish()
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{
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return true;
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}
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bool Items::readItemVector(std::vector<df::item *> &items)
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{
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std::vector <df::item *> *p_items = (std::vector <df::item *> *) d->itemVectorAddress;
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d->idLookupTable.clear();
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items.resize(p_items->size());
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for (unsigned i = 0; i < p_items->size(); i++)
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{
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df::item * ptr = p_items->at(i);
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items[i] = ptr;
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d->idLookupTable[ptr->id] = ptr;
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}
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return true;
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}
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df::item * Items::findItemByID(int32_t id)
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df::item * Items::findItemByID(int32_t id)
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{
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{
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if (id < 0)
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if (id < 0)
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return 0;
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return 0;
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return df::item::find(id);
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if (d->idLookupTable.empty())
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{
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std::vector<df::item *> tmp;
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readItemVector(tmp);
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}
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return d->idLookupTable[id];
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}
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Items::~Items()
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{
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Finish();
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delete d;
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}
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}
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bool Items::copyItem(df::item * itembase, DFHack::dfh_item &item)
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bool Items::copyItem(df::item * itembase, DFHack::dfh_item &item)
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@ -599,23 +466,6 @@ bool Items::readItemRefs(const df::item * item, df::general_ref_type type, std::
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return !values.empty();
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return !values.empty();
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}
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}
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bool Items::unknownRefs(const df::item * item, std::vector<std::pair<std::string, int32_t> >& refs)
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{
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refs.clear();
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for (uint32_t i = 0; i < item->itemrefs.size(); i++)
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{
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std::string name = ((t_virtual *)(item->itemrefs[i]))->getClassName();
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if (d->knownItemRefTypes.find(name) == d->knownItemRefTypes.end())
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{
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refs.push_back(pair<string, int32_t>(name, item->itemrefs[i]->getID()));
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}
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}
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return (refs.size() > 0);
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}
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bool Items::removeItemOwner(df::item * item, Units *creatures)
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bool Items::removeItemOwner(df::item * item, Units *creatures)
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{
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{
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for (uint32_t i = 0; i < item->itemrefs.size(); i++)
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for (uint32_t i = 0; i < item->itemrefs.size(); i++)
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