|  |  | @ -16,6 +16,7 @@ | 
			
		
	
		
		
			
				
					
					|  |  |  | #include "df/general_ref_type.h" |  |  |  | #include "df/general_ref_type.h" | 
			
		
	
		
		
			
				
					
					|  |  |  | #include "df/general_ref_unit_workerst.h" |  |  |  | #include "df/general_ref_unit_workerst.h" | 
			
		
	
		
		
			
				
					
					|  |  |  | #include "df/global_objects.h" |  |  |  | #include "df/global_objects.h" | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | #include "df/historical_figure.h" | 
			
		
	
		
		
			
				
					
					|  |  |  | #include "df/interaction.h" |  |  |  | #include "df/interaction.h" | 
			
		
	
		
		
			
				
					
					|  |  |  | #include "df/item.h" |  |  |  | #include "df/item.h" | 
			
		
	
		
		
			
				
					
					|  |  |  | #include "df/item_actual.h" |  |  |  | #include "df/item_actual.h" | 
			
		
	
	
		
		
			
				
					|  |  | @ -296,6 +297,11 @@ void DFHack::EventManager::onStateChange(color_ostream& out, state_change_event | 
			
		
	
		
		
			
				
					
					|  |  |  |         for ( size_t a = 0; a < EventType::EVENT_MAX; a++ ) { |  |  |  |         for ( size_t a = 0; a < EventType::EVENT_MAX; a++ ) { | 
			
		
	
		
		
			
				
					
					|  |  |  |             eventLastTick[a] = -1;//-1000000;
 |  |  |  |             eventLastTick[a] = -1;//-1000000;
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					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         for ( size_t a = 0; a < df::global::world->history.figures.size(); a++ ) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             df::historical_figure* unit = df::global::world->history.figures[a]; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             if ( unit->name.language < 0 ) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 unit->name.language = 0; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |         gameLoaded = true; |  |  |  |         gameLoaded = true; | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
	
		
		
			
				
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