|  |  | @ -234,15 +234,15 @@ void lightingEngineViewscreen::doOcupancyAndLights() | 
			
		
	
		
		
			
				
					
					|  |  |  |                         { |  |  |  |                         { | 
			
		
	
		
		
			
				
					
					|  |  |  |                             if(bld->mat_type == 3)//green glass
 |  |  |  |                             if(bld->mat_type == 3)//green glass
 | 
			
		
	
		
		
			
				
					
					|  |  |  |                             { |  |  |  |                             { | 
			
		
	
		
		
			
				
					
					|  |  |  |                                 curCell=lightCell(0.1f,0.9f,0.5f); |  |  |  |                                 curCell*=lightCell(0.1f,0.9f,0.5f); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                             } |  |  |  |                             } | 
			
		
	
		
		
			
				
					
					|  |  |  |                             else if(bld->mat_type == 4)//clear glass
 |  |  |  |                             else if(bld->mat_type == 4)//clear glass
 | 
			
		
	
		
		
			
				
					
					|  |  |  |                             { |  |  |  |                             { | 
			
		
	
		
		
			
				
					
					|  |  |  |                                 curCell=lightCell(0.5f,0.95f,0.9f); |  |  |  |                                 curCell*=lightCell(0.5f,0.95f,0.9f); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                             } |  |  |  |                             } | 
			
		
	
		
		
			
				
					
					|  |  |  |                             else if(bld->mat_type == 5)//crystal glass
 |  |  |  |                             else if(bld->mat_type == 5)//crystal glass
 | 
			
		
	
		
		
			
				
					
					|  |  |  |                             { |  |  |  |                             { | 
			
		
	
		
		
			
				
					
					|  |  |  |                                 curCell=lightCell(0.75f,0.95f,0.95f); |  |  |  |                                 curCell*=lightCell(0.75f,0.95f,0.95f); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                             } |  |  |  |                             } | 
			
		
	
		
		
			
				
					
					|  |  |  |                         } |  |  |  |                         } | 
			
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |                     } | 
			
		
	
	
		
		
			
				
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