Update changelog + CMakeLists for 0.47.03-beta1

develop
lethosor 2020-02-27 19:56:37 -05:00
parent 196f4d3c06
commit fb6dd691d7
2 changed files with 75 additions and 1 deletions

@ -174,7 +174,7 @@ endif()
# set up versioning.
set(DF_VERSION "0.47.03")
set(DFHACK_RELEASE "alpha0")
set(DFHACK_RELEASE "beta1")
set(DFHACK_PRERELEASE TRUE)
set(DFHACK_VERSION "${DF_VERSION}-${DFHACK_RELEASE}")

@ -35,6 +35,80 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
======== IMPORTANT: rename this, and add a new "future" section, BEFORE ========
======== making a new DFHack release! ========
================================================================================
# Future
# 0.47.03-beta1
## New Scripts
- `devel/sc`: checks size of structures
- `devel/visualize-structure`: displays the raw memory of a structure
## Fixes
- @ `adv-max-skills`: fixed for 0.47
- `deep-embark`:
- prevented running in non-fortress modes
- ensured that only the newest wagon is deconstructed
- `full-heal`:
- fixed issues with removing corpses
- fixed resurrection for non-historical figures
- @ `modtools/create-unit`: added handling for arena tame setting
- `teleport`: fixed setting new tile occupancy
## Misc Improvements
- `deep-embark`:
- improved support for using directly from the DFHack console
- added a ``-clear`` option to cancel
- `exportlegends`:
- added identity information
- added creature raw names and flags
- `gui/prerelease-warning`: updated links and information about nightly builds
- `modtools/syndrome-trigger`: enabled simultaneous use of ``-synclass`` and ``-syndrome``
- `repeat`: added ``-list`` option
## Structures
- Dropped support for 0.44.12-0.47.02
- ``abstract_building_type``: added types (and subclasses) new to 0.47
- ``agreement_details_type``: added enum
- ``agreement_details``: added struct type (and many associated data types)
- ``agreement_party``: added struct type
- ``announcement_type``: added types new to 0.47
- ``artifact_claim_type``: added enum
- ``artifact_claim``: added struct type
- ``breath_attack_type``: added ``SHARP_ROCK``
- ``building_offering_placest``: new class
- ``building_type``: added ``OfferingPlace``
- ``creature_interaction_effect``: added subclasses new to 0.47
- ``creature_raw_flags``: identified several more items
- ``d_init``: added settings new to 0.47
- ``entity_name_type``: added ``MERCHANT_COMPANY``, ``CRAFT_GUILD``
- ``entity_position_responsibility``: added values new to 0.47
- ``fortress_type``: added enum
- ``general_ref_type``: added ``UNIT_INTERROGATEE``
- ``ghost_type``: added ``None`` value
- ``goal_type``: added goals types new to 0.47
- ``histfig_site_link``: added subclasses new to 0.47
- ``history_event_collection``: added subtypes new to 0.47
- ``history_event_context``: added lots of new fields
- ``history_event_reason``: added captions for all items
- ``history_event_reason``: added items new to 0.47
- ``history_event_type``: added types for events new to 0.47, as well as corresponding ``history_event`` subclasses (too many to list here)
- ``honors_type``: added struct type
- ``interaction_effect``: added subtypes new to 0.47
- ``interaction_source_experimentst``: added class type
- ``interaction_source_usage_hint``: added values new to 0.47
- ``interface_key``: added items for keys new to 0.47
- ``job_skill``: added ``INTRIGUE``, ``RIDING``
- ``lair_type``: added enum
- ``monument_type``: added enum
- ``next_global_id``: added enum
- ``poetic_form_action``: added ``Beseech``
- ``setup_character_info``: expanded significantly in 0.47
- ``text_system``: added layout for struct
- ``tile_occupancy``: added ``varied_heavy_aquifer``
- ``tool_uses``: added items: ``PLACE_OFFERING``, ``DIVINATION``, ``GAMES_OF_CHANCE``
- ``viewscreen_counterintelligencest``: new class (only layout identified so far)
# 0.44.12-r3
## New Plugins