Use local tables of contents in Plugins.rst

Makes it a lot easier to navigate the structure of the file.
develop
PeridexisErrant 2016-03-18 18:00:08 +11:00
parent 7ebd50697e
commit faec3b0cbc
1 changed files with 19 additions and 2 deletions

@ -10,12 +10,15 @@ Most commands offered by plugins are listed here,
hopefully organised in a way you will find useful.
.. contents::
:depth: 3
:depth: 2
===============================
Data inspection and visualizers
===============================
.. contents::
:local:
.. _stonesense:
stonesense
@ -184,6 +187,9 @@ Shows all items needed for the currently active strange mood.
Bugfixes
========
.. contents::
:local:
fixdiplomats
============
Adds a Diplomat position to all Elven civilizations, allowing them to negotiate
@ -337,13 +343,15 @@ UI Upgrades
===========
.. note::
In order to avoid user confusion, as a matter of policy all GUI tools
display the word :guilabel:`DFHack` on the screen somewhere while active.
When that is not appropriate because they merely add keybinding hints to
existing DF screens, they deliberately use red instead of green for the key.
.. contents::
:local:
.. _automelt:
@ -749,6 +757,9 @@ materials that color the light etc...
Job and Fortress management
===========================
.. contents::
:local:
.. _autolabor:
autolabor
@ -1497,6 +1508,9 @@ open the dashboard from the chop designation menu.
Map modification
================
.. contents::
:local:
.. _3dveins:
3dveins
@ -2133,6 +2147,9 @@ your miner when you dig into the region that used to be hollow.
Mods and Cheating
=================
.. contents::
:local:
.. _add-spatter:
add-spatter