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@ -57,6 +57,7 @@
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#include "modules/Translation.h"
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#include "modules/Items.h"
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#include "modules/Buildings.h"
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#include "modules/Units.h"
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#include "TileTypes.h"
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#include "MiscUtils.h"
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@ -179,20 +180,25 @@ uint16_t fletcher16(uint8_t const *data, size_t bytes)
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return sum2 << 8 | sum1;
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}
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void ConvertDfColor(int16_t in[3], RemoteFortressReader::ColorDefinition * out)
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void ConvertDfColor(int16_t index, RemoteFortressReader::ColorDefinition * out)
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{
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if (!df::global::enabler)
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return;
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auto enabler = df::global::enabler;
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int index = in[0] + 8 * in[1];
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out->set_red((int)(enabler->ccolor[index][0] * 255));
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out->set_green((int)(enabler->ccolor[index][1] * 255));
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out->set_blue((int)(enabler->ccolor[index][2] * 255));
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}
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void ConvertDfColor(int16_t in[3], RemoteFortressReader::ColorDefinition * out)
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{
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int index = in[0] + 8 * in[1];
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ConvertDfColor(index, out);
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}
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RemoteFortressReader::TiletypeMaterial TranslateMaterial(df::tiletype_material material)
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{
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switch (material)
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@ -782,7 +788,7 @@ static command_result GetBlockList(color_ostream &stream, const BlockRequest *in
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int max_x = in->max_x();
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int max_y = in->max_y();
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//stream.print("Got request for blocks from (%d, %d, %d) to (%d, %d, %d).\n", in->min_x(), in->min_y(), in->min_z(), in->max_x(), in->max_y(), in->max_z());
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for (int zz = in->max_z()-1; zz >= in->min_z(); zz--)
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for (int zz = in->max_z() - 1; zz >= in->min_z(); zz--)
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{
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// (di, dj) is a vector - direction in which we move right now
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int di = 1;
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@ -955,6 +961,10 @@ static command_result GetUnitList(color_ostream &stream, const EmptyMessage *in,
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send_unit->set_pos_z(unit->pos.z);
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send_unit->mutable_race()->set_mat_type(unit->race);
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send_unit->mutable_race()->set_mat_index(unit->caste);
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ConvertDfColor(Units::getProfessionColor(unit), send_unit->mutable_profession_color());
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send_unit->set_flags1(unit->flags1.whole);
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send_unit->set_flags2(unit->flags2.whole);
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send_unit->set_flags3(unit->flags3.whole);
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}
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return CR_OK;
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}
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@ -1226,7 +1236,7 @@ static command_result GetWorldMap(color_ostream &stream, const EmptyMessage *in,
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out->set_name(Translation::TranslateName(&(data->name), false));
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out->set_name_english(Translation::TranslateName(&(data->name), true));
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for (int yy = 0; yy < height; yy++)
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for (int xx = 0; xx < width; xx ++)
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for (int xx = 0; xx < width; xx++)
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{
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df::region_map_entry * map_entry = &data->region_map[xx][yy];
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out->add_elevation(map_entry->elevation);
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