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					@ -204,7 +204,8 @@ static bool ParseSpec(color_ostream &out, lua_State *L, const char *type, vector
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					}
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					}
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					#define PARSE_SPEC(type, params) \
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					#define PARSE_SPEC(type, params) \
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					    if (!ParseSpec(*pout, L, type, params)) return false;
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					    std::vector<unsigned> order; \
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					    if (!ParseSpec(*pout, L, type, params)) return;
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					static bool prepare_sort(color_ostream *pout, lua_State *L)
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					static bool prepare_sort(color_ostream *pout, lua_State *L)
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					{
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					{
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					@ -230,310 +231,226 @@ static df::layer_object_listst *getLayerList(df::viewscreen_layerst *layer, int
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					    return virtual_cast<df::layer_object_listst>(vector_get(layer->layer_objects,idx));
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					    return virtual_cast<df::layer_object_listst>(vector_get(layer->layer_objects,idx));
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					}
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					}
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					static bool maybe_sort_units(color_ostream *pout, lua_State *L,
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					typedef void (*SortHandler)(color_ostream *pout, lua_State *L, int top,
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					                             df::viewscreen *screen, vector<string> ¶meters)
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					                            df::viewscreen *screen, vector<string> ¶meters);
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					{
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					    Lua::StackUnwinder top(L);
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					    if (!prepare_sort(pout, L))
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					#define VIEWSCREEN(name) df::viewscreen_##name##st
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					        return false;
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					#define DEFINE_SORT_HANDLER(map, screen_type, tail, screen) \
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					    static void CONCAT_TOKENS(SortHandler_##screen_type,__LINE__)\
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					        (color_ostream *pout, lua_State *L, int top, \
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					         VIEWSCREEN(screen_type) *screen, vector<string> ¶meters); \
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					    DFHACK_STATIC_ADD_TO_MAP(&map, #screen_type tail, \
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					        (SortHandler)CONCAT_TOKENS(SortHandler_##screen_type,__LINE__) ); \
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					    static void CONCAT_TOKENS(SortHandler_##screen_type,__LINE__)\
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					        (color_ostream *pout, lua_State *L, int top, \
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					         VIEWSCREEN(screen_type) *screen, vector<string> ¶meters)
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					    std::vector<unsigned> order;
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					static std::map<std::string, SortHandler> unit_sorters;
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					    if (auto units = strict_virtual_cast<df::viewscreen_unitlistst>(screen))
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					/*
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					    {
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					 * Sort units in the 'u'nit list screen.
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					        if (!L) return true;
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					 */
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					        /*
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					DEFINE_SORT_HANDLER(unit_sorters, unitlist, "", units)
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					         * Sort units in the 'u'nit list screen.
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					{
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					         */
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					    PARSE_SPEC("units", parameters);
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					        PARSE_SPEC("units", parameters);
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					    int page = units->page;
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					        int page = units->page;
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					    if (compute_order(*pout, L, top, &order, units->units[page]))
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					    {
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					        reorder_cursor(&units->cursor_pos[page], order);
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					        reorder_vector(&units->units[page], order);
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					        reorder_vector(&units->jobs[page], order);
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					    }
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					}
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					        if (compute_order(*pout, L, top, &order, units->units[page]))
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					/*
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					        {
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					 * Sort units in the 'j'ob list screen.
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					            reorder_cursor(&units->cursor_pos[page], order);
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					 */
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					            reorder_vector(&units->units[page], order);
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					            reorder_vector(&units->jobs[page], order);
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					        }
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					        return true;
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					DEFINE_SORT_HANDLER(unit_sorters, joblist, "", jobs)
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					    }
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					{
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					    else if (auto jobs = strict_virtual_cast<df::viewscreen_joblistst>(screen))
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					    PARSE_SPEC("units", parameters);
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					    if (compute_order(*pout, L, top, &order, jobs->units))
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					    {
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					    {
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					        if (!L) return true;
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					        reorder_cursor(&jobs->cursor_pos, order);
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					        reorder_vector(&jobs->units, order);
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					        reorder_vector(&jobs->jobs, order);
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					    }
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					}
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					        /*
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					/*
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					         * Sort units in the 'j'ob list screen.
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					 * Sort candidate units in the 'p'osition page of the 'm'ilitary screen.
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					         */
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					 */
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					        PARSE_SPEC("units", parameters);
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					DEFINE_SORT_HANDLER(unit_sorters, layer_military, "/Positions/Candidates", military)
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					{
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					    auto &candidates = military->positions.candidates;
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					    auto list3 = getLayerList(military, 2);
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					        if (compute_order(*pout, L, top, &order, jobs->units))
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					    PARSE_SPEC("units", parameters);
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					        {
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					            reorder_cursor(&jobs->cursor_pos, order);
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					            reorder_vector(&jobs->units, order);
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					            reorder_vector(&jobs->jobs, order);
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					        }
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					        return true;
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					    if (compute_order(*pout, L, top, &order, candidates))
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					    }
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					    else if (auto military = strict_virtual_cast<df::viewscreen_layer_militaryst>(screen))
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					    {
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					    {
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					        switch (military->page)
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					        reorder_cursor(&list3->cursor, order);
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					        {
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					        reorder_vector(&candidates, order);
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					        case df::viewscreen_layer_militaryst::Positions:
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					    }
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					            {
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					}
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					                auto &candidates = military->positions.candidates;
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					                auto list3 = getLayerList(military, 2);
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					                /*
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					                 * Sort candidate units in the 'p'osition page of the 'm'ilitary screen.
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					                 */
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					                if (list3 && !candidates.empty() && list3->bright)
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					/*
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					                {
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					 * Sort units in the workshop 'q'uery 'P'rofile modification screen.
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					                    if (!L) return true;
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					 */
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					                    PARSE_SPEC("units", parameters);
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					DEFINE_SORT_HANDLER(unit_sorters, layer_workshop_profile, "/Unit", profile)
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					{
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					    auto list1 = getLayerList(profile, 0);
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					                    if (compute_order(*pout, L, top, &order, candidates))
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					    PARSE_SPEC("units", parameters);
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					                    {
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					                        reorder_cursor(&list3->cursor, order);
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					                        reorder_vector(&candidates, order);
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					                    }
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					                    return true;
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					    if (compute_order(*pout, L, top, &order, profile->workers))
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					                }
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					    {
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					        reorder_cursor(&list1->cursor, order);
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					        reorder_vector(&profile->workers, order);
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					    }
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					}
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					                return false;
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					DEFINE_SORT_HANDLER(unit_sorters, layer_noblelist, "/Appoint", nobles)
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					            }
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					{
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					    auto list2 = getLayerList(nobles, 1);
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					        default:
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					    sort_null_first(parameters);
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					            return false;
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					    PARSE_SPEC("units", parameters);
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					        }
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					    }
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					    else if (auto profile = strict_virtual_cast<df::viewscreen_layer_workshop_profilest>(screen))
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					    {
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					        auto list1 = getLayerList(profile, 0);
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					        if (!list1) return false;
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					    std::vector<df::unit*> units;
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					        if (!L) return true;
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					    for (size_t i = 0; i < nobles->candidates.size(); i++)
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					        units.push_back(nobles->candidates[i]->unit);
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					        /*
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					    if (compute_order(*pout, L, top, &order, units))
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					         * Sort units in the workshop 'q'uery 'P'rofile modification screen.
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					 | 
					    {
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					         */
 | 
					 | 
					 | 
					 | 
					        reorder_cursor(&list2->cursor, order);
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(&nobles->candidates, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        PARSE_SPEC("units", parameters);
 | 
					 | 
					 | 
					 | 
					/*
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 * Sort animal units in the Animal page of the 'z' status screen.
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 */
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        if (compute_order(*pout, L, top, &order, profile->workers))
 | 
					 | 
					 | 
					 | 
					DEFINE_SORT_HANDLER(unit_sorters, pet, "/List", animals)
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        {
 | 
					 | 
					 | 
					 | 
					{
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            reorder_cursor(&list1->cursor, order);
 | 
					 | 
					 | 
					 | 
					    PARSE_SPEC("units", parameters);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            reorder_vector(&profile->workers, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        return true;
 | 
					 | 
					 | 
					 | 
					    std::vector<df::unit*> units;
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    }
 | 
					 | 
					 | 
					 | 
					    for (size_t i = 0; i < animals->animal.size(); i++)
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    else if (auto nobles = strict_virtual_cast<df::viewscreen_layer_noblelistst>(screen))
 | 
					 | 
					 | 
					 | 
					        units.push_back(animals->is_vermin[i] ? NULL : (df::unit*)animals->animal[i]);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        switch (nobles->mode)
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        case df::viewscreen_layer_noblelistst::Appoint:
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                auto list2 = getLayerList(nobles, 1);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                /*
 | 
					 | 
					 | 
					 | 
					    if (compute_order(*pout, L, top, &order, units))
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                 * Sort units in the appointment candidate list of the 'n'obles screen.
 | 
					 | 
					 | 
					 | 
					    {
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                 */
 | 
					 | 
					 | 
					 | 
					        reorder_cursor(&animals->cursor, order);
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(&animals->animal, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(&animals->is_vermin, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(&animals->pet_info, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(&animals->is_tame, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(&animals->is_adopting, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                if (list2)
 | 
					 | 
					 | 
					 | 
					/*
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                {
 | 
					 | 
					 | 
					 | 
					 * Sort candidate trainers in the Animal page of the 'z' status screen.
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    if (!L) return true;
 | 
					 | 
					 | 
					 | 
					 */
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    sort_null_first(parameters);
 | 
					 | 
					 | 
					 | 
					DEFINE_SORT_HANDLER(unit_sorters, pet, "/SelectTrainer", animals)
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    PARSE_SPEC("units", parameters);
 | 
					 | 
					 | 
					 | 
					{
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    sort_null_first(parameters);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    PARSE_SPEC("units", parameters);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    std::vector<df::unit*> units;
 | 
					 | 
					 | 
					 | 
					    if (compute_order(*pout, L, top, &order, animals->trainer_unit))
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    for (size_t i = 0; i < nobles->candidates.size(); i++)
 | 
					 | 
					 | 
					 | 
					    {
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                        units.push_back(nobles->candidates[i]->unit);
 | 
					 | 
					 | 
					 | 
					        reorder_cursor(&animals->trainer_cursor, order);
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(&animals->trainer_unit, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(&animals->trainer_mode, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    if (compute_order(*pout, L, top, &order, units))
 | 
					 | 
					 | 
					 | 
					/*
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    {
 | 
					 | 
					 | 
					 | 
					 * Sort units in the Health page of the 'z' status screen.
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                        reorder_cursor(&list2->cursor, order);
 | 
					 | 
					 | 
					 | 
					 */
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                        reorder_vector(&nobles->candidates, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    return true;
 | 
					 | 
					 | 
					 | 
					DEFINE_SORT_HANDLER(unit_sorters, layer_overall_health, "/Units", health)
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                }
 | 
					 | 
					 | 
					 | 
					{
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    auto list1 = getLayerList(health, 0);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                return false;
 | 
					 | 
					 | 
					 | 
					    PARSE_SPEC("units", parameters);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        default:
 | 
					 | 
					 | 
					 | 
					    if (compute_order(*pout, L, top, &order, health->unit))
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            return false;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    else if (auto animals = strict_virtual_cast<df::viewscreen_petst>(screen))
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    {
 | 
					 | 
					 | 
					 | 
					    {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        switch (animals->mode)
 | 
					 | 
					 | 
					 | 
					        reorder_cursor(&list1->cursor, order);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        {
 | 
					 | 
					 | 
					 | 
					        reorder_vector(&health->unit, order);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        case df::viewscreen_petst::List:
 | 
					 | 
					 | 
					 | 
					        reorder_vector(&health->bits1, order);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            {
 | 
					 | 
					 | 
					 | 
					        reorder_vector(&health->bits2, order);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                if (!L) return true;
 | 
					 | 
					 | 
					 | 
					        reorder_vector(&health->bits3, order);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                /*
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                 * Sort animal units in the Animal page of the 'z' status screen.
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                 */
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                PARSE_SPEC("units", parameters);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                std::vector<df::unit*> units;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                for (size_t i = 0; i < animals->animal.size(); i++)
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    units.push_back(animals->is_vermin[i] ? NULL : (df::unit*)animals->animal[i]);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                if (compute_order(*pout, L, top, &order, units))
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    reorder_cursor(&animals->cursor, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    reorder_vector(&animals->animal, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    reorder_vector(&animals->is_vermin, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    reorder_vector(&animals->pet_info, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    reorder_vector(&animals->is_tame, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    reorder_vector(&animals->is_adopting, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                return true;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        case df::viewscreen_petst::SelectTrainer:
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                if (!L) return true;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                /*
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                 * Sort candidate trainers in the Animal page of the 'z' status screen.
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                 */
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                sort_null_first(parameters);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                PARSE_SPEC("units", parameters);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                if (compute_order(*pout, L, top, &order, animals->trainer_unit))
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    reorder_cursor(&animals->trainer_cursor, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    reorder_vector(&animals->trainer_unit, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    reorder_vector(&animals->trainer_mode, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                return true;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        default:
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            return false;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    }
 | 
					 | 
					 | 
					 | 
					    }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    else if (auto health = strict_virtual_cast<df::viewscreen_layer_overall_healthst>(screen))
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    {
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        auto list1 = getLayerList(health, 0);
 | 
					 | 
					 | 
					 | 
					/*
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 * Sort burrow member candidate units in the 'w' sidebar mode.
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 */
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					DEFINE_SORT_HANDLER(unit_sorters, dwarfmode, "/Burrows/AddUnits", screen)
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					{
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    PARSE_SPEC("units", parameters);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        if (!list1) return false;
 | 
					 | 
					 | 
					 | 
					    if (compute_order(*pout, L, top, &order, ui->burrows.list_units))
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        if (!L) return true;
 | 
					 | 
					 | 
					 | 
					    {
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_cursor(&ui->burrows.unit_cursor_pos, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(&ui->burrows.list_units, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(&ui->burrows.sel_units, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        /*
 | 
					 | 
					 | 
					 | 
					/*
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					         * Sort units in the Health page of the 'z' status screen.
 | 
					 | 
					 | 
					 | 
					 * Sort building owner candidate units in the 'q' sidebar mode, or cage assignment.
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					         */
 | 
					 | 
					 | 
					 | 
					 */
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        PARSE_SPEC("units", parameters);
 | 
					 | 
					 | 
					 | 
					DEFINE_SORT_HANDLER(unit_sorters, dwarfmode, "/QueryBuilding/Some/Assign", screen)
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					{
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    sort_null_first(parameters);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        if (compute_order(*pout, L, top, &order, health->unit))
 | 
					 | 
					 | 
					 | 
					    PARSE_SPEC("units", parameters);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            reorder_cursor(&list1->cursor, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            reorder_vector(&health->unit, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            reorder_vector(&health->bits1, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            reorder_vector(&health->bits2, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            reorder_vector(&health->bits3, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        return true;
 | 
					 | 
					 | 
					 | 
					    if (compute_order(*pout, L, top, &order, *ui_building_assign_units))
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    else if (strict_virtual_cast<df::viewscreen_dwarfmodest>(screen))
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    {
 | 
					 | 
					 | 
					 | 
					    {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        switch (ui->main.mode)
 | 
					 | 
					 | 
					 | 
					        reorder_cursor(ui_building_item_cursor, order);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        {
 | 
					 | 
					 | 
					 | 
					        reorder_vector(ui_building_assign_type, order);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        case ui_sidebar_mode::Burrows:
 | 
					 | 
					 | 
					 | 
					        reorder_vector(ui_building_assign_units, order);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            if (!L) return true;
 | 
					 | 
					 | 
					 | 
					    }
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            /*
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					             * Sort burrow member candidate units in the 'w' sidebar mode.
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					             */
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            PARSE_SPEC("units", parameters);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            if (compute_order(*pout, L, top, &order, ui->burrows.list_units))
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                reorder_cursor(&ui->burrows.unit_cursor_pos, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                reorder_vector(&ui->burrows.list_units, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                reorder_vector(&ui->burrows.sel_units, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            return true;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        case ui_sidebar_mode::QueryBuilding:
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            if (!ui_building_in_assign || !*ui_building_in_assign)
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                return false;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            // fall through for building owner / chain assign animal
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        case ui_sidebar_mode::ZonesPenInfo:
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            if (ui_building_item_cursor &&
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                ui_building_assign_type &&
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                ui_building_assign_is_marked &&
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                ui_building_assign_units &&
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                ui_building_assign_items &&
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                ui_building_assign_type->size() == ui_building_assign_units->size() &&
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                !ui_building_assign_type->empty())
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                if (!L) return true;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                /*
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                 * Sort building owner candidate units in the 'q' sidebar mode,
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                 * or pen assignment candidate units in 'z'->'N', or cage assignment.
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                 */
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                // TODO: better way
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                bool is_assign_owner = ((*ui_building_assign_type)[0] == -1);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                if (is_assign_owner)
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    sort_null_first(parameters);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                PARSE_SPEC("units", parameters);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                if (compute_order(*pout, L, top, &order, *ui_building_assign_units))
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    reorder_cursor(ui_building_item_cursor, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    reorder_vector(ui_building_assign_type, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    reorder_vector(ui_building_assign_units, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    if (ui_building_assign_units->size() == ui_building_assign_items->size())
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                        reorder_vector(ui_building_assign_items, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                    if (ui_building_assign_units->size() == ui_building_assign_is_marked->size())
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                        reorder_vector(ui_building_assign_is_marked, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                return true;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            return false;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        default:
 | 
					 | 
					 | 
					 | 
					/*
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            return false;
 | 
					 | 
					 | 
					 | 
					 * Sort pen assignment candidate units in 'z'->'N'.
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        }
 | 
					 | 
					 | 
					 | 
					 */
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					DEFINE_SORT_HANDLER(unit_sorters, dwarfmode, "/ZonesPenInfo/Assign", screen)
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					{
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    PARSE_SPEC("units", parameters);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    if (compute_order(*pout, L, top, &order, *ui_building_assign_units))
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_cursor(ui_building_item_cursor, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(ui_building_assign_type, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(ui_building_assign_units, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(ui_building_assign_items, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(ui_building_assign_is_marked, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    }
 | 
					 | 
					 | 
					 | 
					    }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    else
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        return false;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					}
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					static bool unit_list_hotkey(df::viewscreen *screen)
 | 
					 | 
					 | 
					 | 
					static bool unit_list_hotkey(df::viewscreen *screen)
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					{
 | 
					 | 
					 | 
					 | 
					{
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    vector<string> dummy;
 | 
					 | 
					 | 
					 | 
					    auto focus = Gui::getFocusString(screen);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    return maybe_sort_units(NULL, NULL, screen, dummy);
 | 
					 | 
					 | 
					 | 
					    return findPrefixInMap(unit_sorters, focus) != NULL;
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					}
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					static command_result sort_units(color_ostream &out, vector <string> ¶meters)
 | 
					 | 
					 | 
					 | 
					static command_result sort_units(color_ostream &out, vector <string> ¶meters)
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
					 | 
					@ -544,89 +461,75 @@ static command_result sort_units(color_ostream &out, vector <string> ¶meters
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    auto L = Lua::Core::State;
 | 
					 | 
					 | 
					 | 
					    auto L = Lua::Core::State;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    auto screen = Core::getInstance().getTopViewscreen();
 | 
					 | 
					 | 
					 | 
					    auto screen = Core::getInstance().getTopViewscreen();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    if (!maybe_sort_units(&out, L, screen, parameters))
 | 
					 | 
					 | 
					 | 
					    Lua::StackUnwinder top(L);
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    if (!prepare_sort(&out, L))
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        return CR_WRONG_USAGE;
 | 
					 | 
					 | 
					 | 
					        return CR_WRONG_USAGE;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    auto focus = Gui::getFocusString(screen);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    auto handler = findPrefixInMap(unit_sorters, focus);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    if (!handler)
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        return CR_WRONG_USAGE;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    else
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        handler(&out, L, top, screen, parameters);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    return CR_OK;
 | 
					 | 
					 | 
					 | 
					    return CR_OK;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					}
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					static bool maybe_sort_items(color_ostream *pout, lua_State *L,
 | 
					 | 
					 | 
					 | 
					static std::map<std::string, SortHandler> item_sorters;
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                             df::viewscreen *screen, vector<string> ¶meters)
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					{
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    Lua::StackUnwinder top(L);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    if (!prepare_sort(pout, L))
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        return false;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    std::vector<unsigned> order;
 | 
					 | 
					 | 
					 | 
					DEFINE_SORT_HANDLER(item_sorters, tradegoods, "/Items/Broker", trade)
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					{
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    PARSE_SPEC("items", parameters);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    if (auto trade = strict_virtual_cast<df::viewscreen_tradegoodsst>(screen))
 | 
					 | 
					 | 
					 | 
					    if (compute_order(*pout, L, top, &order, trade->broker_items))
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    {
 | 
					 | 
					 | 
					 | 
					    {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        if (!L) return true;
 | 
					 | 
					 | 
					 | 
					        reorder_cursor(&trade->broker_cursor, order);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					        reorder_vector(&trade->broker_items, order);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        PARSE_SPEC("items", parameters);
 | 
					 | 
					 | 
					 | 
					        reorder_vector(&trade->broker_selected, order);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					        reorder_vector(&trade->broker_count, order);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        if (trade->in_right_pane)
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            if (compute_order(*pout, L, top, &order, trade->broker_items))
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                reorder_cursor(&trade->broker_cursor, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                reorder_vector(&trade->broker_items, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                reorder_vector(&trade->broker_selected, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                reorder_vector(&trade->broker_count, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        else
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            if (compute_order(*pout, L, top, &order, trade->trader_items))
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                reorder_cursor(&trade->trader_cursor, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                reorder_vector(&trade->trader_items, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                reorder_vector(&trade->trader_selected, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					                reorder_vector(&trade->trader_count, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        return true;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    }
 | 
					 | 
					 | 
					 | 
					    }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    else if (auto bring = strict_virtual_cast<df::viewscreen_layer_assigntradest>(screen))
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    {
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        auto list1 = getLayerList(bring, 0);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        auto list2 = getLayerList(bring, 1);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        if (!list1 || !list2 || !list2->bright)
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            return false;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        int list_idx = vector_get(bring->visible_lists, list1->cursor, (int16_t)-1);
 | 
					 | 
					 | 
					 | 
					DEFINE_SORT_HANDLER(item_sorters, tradegoods, "/Items/Trader", trade)
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        unsigned num_lists = sizeof(bring->lists)/sizeof(std::vector<int32_t>);
 | 
					 | 
					 | 
					 | 
					{
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        if (unsigned(list_idx) >= num_lists)
 | 
					 | 
					 | 
					 | 
					    PARSE_SPEC("items", parameters);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            return false;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        if (!L) return true;
 | 
					 | 
					 | 
					 | 
					    if (compute_order(*pout, L, top, &order, trade->trader_items))
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_cursor(&trade->trader_cursor, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(&trade->trader_items, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(&trade->trader_selected, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(&trade->trader_count, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        PARSE_SPEC("items", parameters);
 | 
					 | 
					 | 
					 | 
					DEFINE_SORT_HANDLER(item_sorters, layer_assigntrade, "/Items", bring)
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					{
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    auto list1 = getLayerList(bring, 0);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    auto list2 = getLayerList(bring, 1);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    int list_idx = vector_get(bring->visible_lists, list1->cursor, (int16_t)-1);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        auto &vec = bring->lists[list_idx];
 | 
					 | 
					 | 
					 | 
					    PARSE_SPEC("items", parameters);
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        std::vector<df::item*> items;
 | 
					 | 
					 | 
					 | 
					    auto &vec = bring->lists[list_idx];
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        for (size_t i = 0; i < vec.size(); i++)
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            items.push_back(bring->info[vec[i]]->item);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        if (compute_order(*pout, L, top, &order, items))
 | 
					 | 
					 | 
					 | 
					    std::vector<df::item*> items;
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        {
 | 
					 | 
					 | 
					 | 
					    for (size_t i = 0; i < vec.size(); i++)
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            reorder_cursor(&list2->cursor, order);
 | 
					 | 
					 | 
					 | 
					        items.push_back(bring->info[vec[i]]->item);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					            reorder_vector(&vec, order);
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        }
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        return true;
 | 
					 | 
					 | 
					 | 
					    if (compute_order(*pout, L, top, &order, items))
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    {
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_cursor(&list2->cursor, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        reorder_vector(&vec, order);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    }
 | 
					 | 
					 | 
					 | 
					    }
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    else
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        return false;
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					}
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					static bool item_list_hotkey(df::viewscreen *screen)
 | 
					 | 
					 | 
					 | 
					static bool item_list_hotkey(df::viewscreen *screen)
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					{
 | 
					 | 
					 | 
					 | 
					{
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    vector<string> dummy;
 | 
					 | 
					 | 
					 | 
					    auto focus = Gui::getFocusString(screen);
 | 
				
			
			
				
				
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    return maybe_sort_items(NULL, NULL, screen, dummy);
 | 
					 | 
					 | 
					 | 
					    return findPrefixInMap(item_sorters, focus) != NULL;
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					}
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					static command_result sort_items(color_ostream &out, vector <string> ¶meters)
 | 
					 | 
					 | 
					 | 
					static command_result sort_items(color_ostream &out, vector <string> ¶meters)
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
					 | 
					@ -637,8 +540,18 @@ static command_result sort_items(color_ostream &out, vector <string> ¶meters
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    auto L = Lua::Core::State;
 | 
					 | 
					 | 
					 | 
					    auto L = Lua::Core::State;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    auto screen = Core::getInstance().getTopViewscreen();
 | 
					 | 
					 | 
					 | 
					    auto screen = Core::getInstance().getTopViewscreen();
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    if (!maybe_sort_items(&out, L, screen, parameters))
 | 
					 | 
					 | 
					 | 
					    Lua::StackUnwinder top(L);
 | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    if (!prepare_sort(&out, L))
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        return CR_WRONG_USAGE;
 | 
					 | 
					 | 
					 | 
					        return CR_WRONG_USAGE;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    auto focus = Gui::getFocusString(screen);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    auto handler = findPrefixInMap(item_sorters, focus);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    if (!handler)
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        return CR_WRONG_USAGE;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					    else
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					        handler(&out, L, top, screen, parameters);
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    return CR_OK;
 | 
					 | 
					 | 
					 | 
					    return CR_OK;
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					}
 | 
					 | 
					 | 
					 | 
					}
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
						
						
					 | 
					 | 
					
 
 |