Remove $(NOINHERIT) which was inexplicably included in a bunch of plugins.

develop
Ben Lubar 2018-05-14 00:12:22 -05:00
parent c6f12e4fef
commit f838b5695d
No known key found for this signature in database
GPG Key ID: 018BAB45DB2D2B24
6 changed files with 22 additions and 105 deletions

@ -15,21 +15,4 @@ SET_SOURCE_FILES_PROPERTIES( ${PROJECT_HDRS} PROPERTIES HEADER_FILE_ONLY TRUE)
# mash them together (headers are marked as headers and nothing will try to compile them)
LIST(APPEND PROJECT_SRCS ${PROJECT_HDRS})
#linux
IF(UNIX)
add_definitions(-DLINUX_BUILD)
SET(PROJECT_LIBS
# add any extra linux libs here
${PROJECT_LIBS}
)
# windows
ELSE(UNIX)
SET(PROJECT_LIBS
# add any extra linux libs here
${PROJECT_LIBS}
$(NOINHERIT)
)
ENDIF(UNIX)
# this makes sure all the stuff is put in proper places and linked to dfhack
DFHACK_PLUGIN(diggingInvaders ${PROJECT_SRCS} LINK_LIBRARIES ${PROJECT_LIBS})
DFHACK_PLUGIN(diggingInvaders ${PROJECT_SRCS})

@ -27,22 +27,4 @@ SET_SOURCE_FILES_PROPERTIES( ${PROJECT_HDRS} PROPERTIES HEADER_FILE_ONLY TRUE)
# mash them together (headers are marked as headers and nothing will try to compile them)
LIST(APPEND PROJECT_SRCS ${PROJECT_HDRS})
# option to use a thread for no particular reason
#OPTION(SKELETON_THREAD "Use threads in the skeleton plugin." ON)
#linux
IF(UNIX)
add_definitions(-DLINUX_BUILD)
SET(PROJECT_LIBS
# add any extra linux libs here
${PROJECT_LIBS}
)
# windows
ELSE(UNIX)
SET(PROJECT_LIBS
# add any extra windows libs here
${PROJECT_LIBS}
$(NOINHERIT)
)
ENDIF(UNIX)
# this makes sure all the stuff is put in proper places and linked to dfhack
DFHACK_PLUGIN(embark-assistant ${PROJECT_SRCS} LINK_LIBRARIES ${PROJECT_LIBS})
DFHACK_PLUGIN(embark-assistant ${PROJECT_SRCS})

@ -14,21 +14,4 @@ SET_SOURCE_FILES_PROPERTIES( ${PROJECT_HDRS} PROPERTIES HEADER_FILE_ONLY TRUE)
# mash them together (headers are marked as headers and nothing will try to compile them)
LIST(APPEND PROJECT_SRCS ${PROJECT_HDRS})
#linux
IF(UNIX)
add_definitions(-DLINUX_BUILD)
SET(PROJECT_LIBS
# add any extra linux libs here
${PROJECT_LIBS}
)
# windows
ELSE(UNIX)
SET(PROJECT_LIBS
# add any extra linux libs here
${PROJECT_LIBS}
$(NOINHERIT)
)
ENDIF(UNIX)
# this makes sure all the stuff is put in proper places and linked to dfhack
DFHACK_PLUGIN(labormanager ${PROJECT_SRCS} LINK_LIBRARIES ${PROJECT_LIBS})
DFHACK_PLUGIN(labormanager ${PROJECT_SRCS})

@ -26,23 +26,9 @@ SET_SOURCE_FILES_PROPERTIES( ${PROJECT_PROTO} PROPERTIES GENERATED TRUE)
# mash them together (headers are marked as headers and nothing will try to compile them)
LIST(APPEND PROJECT_SRCS ${PROJECT_HDRS};${PROJECT_PROTO})
#linux
IF(UNIX)
add_definitions(-DLINUX_BUILD)
SET(PROJECT_LIBS
# add any extra linux libs here
${PROJECT_LIBS}
)
IF(NOT APPLE)
IF(UNIX AND NOT APPLE)
SET(PROJECT_LIBS ${PROJECT_LIBS} SDL)
ENDIF()
# windows
ELSE(UNIX)
SET(PROJECT_LIBS
# add any extra windows libs here
${PROJECT_LIBS}
$(NOINHERIT)
)
ENDIF(UNIX)
ENDIF()
# this makes sure all the stuff is put in proper places and linked to dfhack
DFHACK_PLUGIN(RemoteFortressReader ${PROJECT_SRCS} LINK_LIBRARIES protobuf-lite ${PROJECT_LIBS} COMPILE_FLAGS_MSVC "/FI\"Export.h\"" COMPILE_FLAGS_GCC "-include Export.h -Wno-misleading-indentation" )

@ -15,27 +15,7 @@ SET_SOURCE_FILES_PROPERTIES( ${PROJECT_HDRS} PROPERTIES HEADER_FILE_ONLY TRUE)
# mash them together (headers are marked as headers and nothing will try to compile them)
LIST(APPEND PROJECT_SRCS ${PROJECT_HDRS})
#linux
IF(UNIX)
add_definitions(-DLINUX_BUILD)
SET(PROJECT_LIBS
# add any extra linux libs here
lua
dfhack-tinythread
${PROJECT_LIBS}
)
# windows
ELSE(UNIX)
SET(PROJECT_LIBS
# add any extra windows libs here
lua
dfhack-tinythread
${PROJECT_LIBS}
$(NOINHERIT)
)
ENDIF(UNIX)
# this makes sure all the stuff is put in proper places and linked to dfhack
DFHACK_PLUGIN(rendermax ${PROJECT_SRCS} LINK_LIBRARIES ${PROJECT_LIBS})
DFHACK_PLUGIN(rendermax ${PROJECT_SRCS} LINK_LIBRARIES lua dfhack-tinythread)
install(FILES rendermax.lua
DESTINATION ${DFHACK_DATA_DESTINATION}/raw)

@ -14,20 +14,23 @@ LIST(APPEND PROJECT_SRCS ${PROJECT_HDRS})
# option to use a thread for no particular reason
OPTION(SKELETON_THREAD "Use threads in the skeleton plugin." ON)
#linux
IF(UNIX)
add_definitions(-DLINUX_BUILD)
IF(APPLE)
SET(PROJECT_LIBS
# add any extra linux libs here
# add any extra mac libraries here
${PROJECT_LIBS}
)
# windows
ELSE(UNIX)
ELSE()
SET(PROJECT_LIBS
# add any extra windows libs here
# add any extra linux libraries here
${PROJECT_LIBS}
$(NOINHERIT)
)
ENDIF(UNIX)
ENDIF()
ELSE()
SET(PROJECT_LIBS
# add any extra windows libraries here
${PROJECT_LIBS}
)
ENDIF()
# this makes sure all the stuff is put in proper places and linked to dfhack
DFHACK_PLUGIN(skeleton ${PROJECT_SRCS} LINK_LIBRARIES ${PROJECT_LIBS})