Merge remote-tracking branch 'upstream/develop' into 5008-beta1
commit
f477b82ea9
@ -0,0 +1,4 @@
|
|||||||
|
IF EXIST DF_PATH.txt SET /P _DF_PATH=<DF_PATH.txt
|
||||||
|
IF NOT EXIST DF_PATH.txt SET _DF_PATH=%CD%\DF
|
||||||
|
echo generating a build folder
|
||||||
|
cmake ..\.. -G"Visual Studio 17 2022" -A x64 -B VC2022 -DCMAKE_INSTALL_PREFIX="%_DF_PATH%" -DBUILD_DEVEL=1 -DBUILD_DEV_PLUGINS=1 -DBUILD_STONESENSE=1 -DBUILD_DFLAUNCH=1
|
@ -1 +1 @@
|
|||||||
Subproject commit 6ed8aa46462ea01a1122fc49422840a2facc9757
|
Subproject commit d5e17c6012e7eefb0cbe3e130a56c24bd11f0094
|
@ -1 +1 @@
|
|||||||
Subproject commit 439fdbc259c13f23a3122e68ba35ad5a13bcd97c
|
Subproject commit 0a994526622c2201756e386ef98b44b193e25f06
|
@ -1,7 +1,29 @@
|
|||||||
project(package_windows)
|
project(package_windows)
|
||||||
|
|
||||||
if(WIN32)
|
if(WIN32)
|
||||||
add_executable(launchdf WIN32 launchdf.c)
|
if (BUILD_DFLAUNCH)
|
||||||
install(TARGETS launchdf
|
if ((DEFINED ENV{steam_username}) AND (DEFINED ENV{steam_password}))
|
||||||
DESTINATION ${DFHACK_DATA_DESTINATION})
|
# download Steam SDK
|
||||||
|
set (STEAMAPI_DIR ${dfhack_SOURCE_DIR}/depends/steam)
|
||||||
|
file(DOWNLOAD "https://partner.steamgames.com/downloads/steamworks_sdk_156.zip"
|
||||||
|
${STEAMAPI_DIR}/steamworks_sdk_156.zip
|
||||||
|
EXPECTED_HASH MD5=af5a579990dbe5ae4c1b0689260d001b
|
||||||
|
USERPWD $ENV{steam_username}:$ENV{steam_password}
|
||||||
|
)
|
||||||
|
file(ARCHIVE_EXTRACT
|
||||||
|
INPUT ${STEAMAPI_DIR}/steamworks_sdk_156.zip
|
||||||
|
DESTINATION ${STEAMAPI_DIR})
|
||||||
|
set(STEAMAPI_LIBRARY "${STEAMAPI_DIR}/sdk/redistributable_bin/win64/steam_api64.lib")
|
||||||
|
set(STEAMAPI_SOURCE_DIR "${STEAMAPI_DIR}/sdk/public/steam")
|
||||||
|
set(STEAMAPI_SHARED_LIBRARY "${STEAMAPI_DIR}/sdk/redistributable_bin/win64/steam_api64.dll")
|
||||||
|
else()
|
||||||
|
message(SEND_ERROR "Need to set steam_username and steam_password in environment to download Steamworks SDK")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
include_directories(${STEAMAPI_SOURCE_DIR})
|
||||||
|
link_libraries(${STEAMAPI_LIBRARY})
|
||||||
|
add_executable(launchdf WIN32 launchdf.cpp)
|
||||||
|
install(TARGETS launchdf DESTINATION ${DFHACK_DATA_DESTINATION})
|
||||||
|
install(FILES ${STEAMAPI_SHARED_LIBRARY} DESTINATION ${DFHACK_DATA_DESTINATION})
|
||||||
|
endif()
|
||||||
endif()
|
endif()
|
||||||
|
@ -1,72 +0,0 @@
|
|||||||
#include <process.h>
|
|
||||||
#include <windows.h>
|
|
||||||
|
|
||||||
static BOOL is_running_on_wine() {
|
|
||||||
static const char *(CDECL *pwine_get_version)(void);
|
|
||||||
HMODULE hntdll = GetModuleHandle("ntdll.dll");
|
|
||||||
if(!hntdll)
|
|
||||||
return FALSE;
|
|
||||||
|
|
||||||
pwine_get_version = (void *)GetProcAddress(hntdll, "wine_get_version");
|
|
||||||
return !!pwine_get_version;
|
|
||||||
}
|
|
||||||
|
|
||||||
static LPCWSTR launch_via_steam_posix() {
|
|
||||||
const char* argv[] = { "/bin/sh", "-c", "\"steam -applaunch 975370\"", NULL };
|
|
||||||
|
|
||||||
// does not return on success
|
|
||||||
_execv(argv[0], argv);
|
|
||||||
|
|
||||||
return L"Could not launch Dwarf Fortress";
|
|
||||||
}
|
|
||||||
|
|
||||||
static LPCWSTR launch_via_steam_windows() {
|
|
||||||
STARTUPINFOW si;
|
|
||||||
PROCESS_INFORMATION pi;
|
|
||||||
|
|
||||||
ZeroMemory(&si, sizeof(si));
|
|
||||||
si.cb = sizeof(si);
|
|
||||||
ZeroMemory(&pi, sizeof(pi));
|
|
||||||
|
|
||||||
WCHAR steamPath[1024];
|
|
||||||
DWORD datasize = 1024;
|
|
||||||
|
|
||||||
LONG retCode = RegGetValueW(HKEY_CURRENT_USER, L"SOFTWARE\\Valve\\Steam",
|
|
||||||
L"SteamExe", RRF_RT_REG_SZ, NULL, &steamPath, &datasize);
|
|
||||||
|
|
||||||
if (retCode != ERROR_SUCCESS)
|
|
||||||
return L"Could not find Steam client executable";
|
|
||||||
|
|
||||||
WCHAR commandLine[1024] = L"steam.exe -applaunch 975370";
|
|
||||||
|
|
||||||
if (CreateProcessW(steamPath, commandLine,
|
|
||||||
NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi) == 0)
|
|
||||||
return L"Could not launch Dwarf Fortress";
|
|
||||||
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
// this method doesn't properly attribute Steam playtime metrics to DF,
|
|
||||||
// but that's better than not having DF start at all.
|
|
||||||
static BOOL launch_direct() {
|
|
||||||
STARTUPINFOW si;
|
|
||||||
PROCESS_INFORMATION pi;
|
|
||||||
|
|
||||||
ZeroMemory(&si, sizeof(si));
|
|
||||||
si.cb = sizeof(si);
|
|
||||||
ZeroMemory(&pi, sizeof(pi));
|
|
||||||
|
|
||||||
return CreateProcessW(L"Dwarf Fortress.exe",
|
|
||||||
NULL, NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi);
|
|
||||||
}
|
|
||||||
|
|
||||||
int WINAPI wWinMain(HINSTANCE hi, HINSTANCE hpi, PWSTR cmd, int ns) {
|
|
||||||
LPCWSTR err = is_running_on_wine() ? launch_via_steam_posix() : launch_via_steam_windows();
|
|
||||||
|
|
||||||
if (err && !launch_direct()) {
|
|
||||||
MessageBoxW(NULL, err, NULL, 0);
|
|
||||||
exit(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
exit(0);
|
|
||||||
}
|
|
@ -0,0 +1,223 @@
|
|||||||
|
#include <process.h>
|
||||||
|
#include <windows.h>
|
||||||
|
#include <TlHelp32.h>
|
||||||
|
#include "steam_api.h"
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
const uint32 DFHACK_STEAM_APPID = 2346660;
|
||||||
|
const uint32 DF_STEAM_APPID = 975370;
|
||||||
|
|
||||||
|
static BOOL is_running_on_wine() {
|
||||||
|
typedef const char* (CDECL wine_get_version)(void);
|
||||||
|
static wine_get_version* pwine_get_version;
|
||||||
|
HMODULE hntdll = GetModuleHandle("ntdll.dll");
|
||||||
|
if(!hntdll)
|
||||||
|
return FALSE;
|
||||||
|
|
||||||
|
pwine_get_version = (wine_get_version*) GetProcAddress(hntdll, "wine_get_version");
|
||||||
|
return !!pwine_get_version;
|
||||||
|
}
|
||||||
|
|
||||||
|
static LPCWSTR launch_via_steam_posix() {
|
||||||
|
const char* argv[] = { "/bin/sh", "-c", "\"steam -applaunch 975370\"", NULL };
|
||||||
|
|
||||||
|
// does not return on success
|
||||||
|
_execv(argv[0], argv);
|
||||||
|
|
||||||
|
return L"Could not launch Dwarf Fortress";
|
||||||
|
}
|
||||||
|
|
||||||
|
static LPCWSTR launch_via_steam_windows() {
|
||||||
|
STARTUPINFOW si;
|
||||||
|
PROCESS_INFORMATION pi;
|
||||||
|
|
||||||
|
ZeroMemory(&si, sizeof(si));
|
||||||
|
si.cb = sizeof(si);
|
||||||
|
ZeroMemory(&pi, sizeof(pi));
|
||||||
|
|
||||||
|
WCHAR steamPath[1024] = L"";
|
||||||
|
DWORD datasize = 1024;
|
||||||
|
|
||||||
|
LONG retCode = RegGetValueW(HKEY_CURRENT_USER, L"SOFTWARE\\Valve\\Steam",
|
||||||
|
L"SteamExe", RRF_RT_REG_SZ, NULL, &steamPath, &datasize);
|
||||||
|
|
||||||
|
if (retCode != ERROR_SUCCESS)
|
||||||
|
return L"Could not find Steam client executable";
|
||||||
|
|
||||||
|
WCHAR commandLine[1024] = L"steam.exe -applaunch 975370";
|
||||||
|
|
||||||
|
BOOL res = CreateProcessW(steamPath, commandLine,
|
||||||
|
NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi);
|
||||||
|
|
||||||
|
if (res)
|
||||||
|
{
|
||||||
|
WaitForSingleObject(pi.hProcess, INFINITE);
|
||||||
|
|
||||||
|
CloseHandle(pi.hProcess);
|
||||||
|
CloseHandle(pi.hThread);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return L"Could not launch Dwarf Fortress";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static LPCWSTR launch_direct() {
|
||||||
|
STARTUPINFOW si;
|
||||||
|
PROCESS_INFORMATION pi;
|
||||||
|
|
||||||
|
ZeroMemory(&si, sizeof(si));
|
||||||
|
si.cb = sizeof(si);
|
||||||
|
ZeroMemory(&pi, sizeof(pi));
|
||||||
|
|
||||||
|
BOOL res = CreateProcessW(L"Dwarf Fortress.exe",
|
||||||
|
NULL, NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi);
|
||||||
|
|
||||||
|
if (res)
|
||||||
|
{
|
||||||
|
WaitForSingleObject(pi.hProcess, INFINITE);
|
||||||
|
|
||||||
|
CloseHandle(pi.hProcess);
|
||||||
|
CloseHandle(pi.hThread);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
return L"Could not launch via non-steam fallback method";
|
||||||
|
}
|
||||||
|
|
||||||
|
DWORD findDwarfFortressProcess()
|
||||||
|
{
|
||||||
|
PROCESSENTRY32W entry;
|
||||||
|
entry.dwSize = sizeof(PROCESSENTRY32W);
|
||||||
|
|
||||||
|
const auto snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, NULL);
|
||||||
|
|
||||||
|
if (!Process32FirstW(snapshot, &entry))
|
||||||
|
{
|
||||||
|
CloseHandle(snapshot);
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
do {
|
||||||
|
std::wstring executableName(entry.szExeFile);
|
||||||
|
if (executableName == L"Dwarf Fortress.exe")
|
||||||
|
{
|
||||||
|
CloseHandle(snapshot);
|
||||||
|
return entry.th32ProcessID;
|
||||||
|
}
|
||||||
|
} while (Process32NextW(snapshot, &entry));
|
||||||
|
|
||||||
|
CloseHandle(snapshot);
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
int WINAPI wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_ int nShowCmd) {
|
||||||
|
|
||||||
|
// initialize steam context
|
||||||
|
if (SteamAPI_RestartAppIfNecessary(DFHACK_STEAM_APPID))
|
||||||
|
{
|
||||||
|
exit(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!SteamAPI_Init())
|
||||||
|
{
|
||||||
|
// could not initialize steam context, attempt fallback launch
|
||||||
|
LPCWSTR err = launch_direct();
|
||||||
|
if (err != NULL)
|
||||||
|
{
|
||||||
|
MessageBoxW(NULL, err, NULL, 0);
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
exit(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool wine = is_running_on_wine();
|
||||||
|
|
||||||
|
if (wine)
|
||||||
|
{
|
||||||
|
// attempt launch via steam client
|
||||||
|
LPCWSTR err = launch_via_steam_posix();
|
||||||
|
|
||||||
|
if (err != NULL)
|
||||||
|
// steam client launch failed, attempt fallback launch
|
||||||
|
err = launch_direct();
|
||||||
|
|
||||||
|
if (err != NULL)
|
||||||
|
{
|
||||||
|
MessageBoxW(NULL, err, NULL, 0);
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
exit(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
// steam detected and not running in wine
|
||||||
|
|
||||||
|
bool df_installed = SteamApps()->BIsAppInstalled(DF_STEAM_APPID);
|
||||||
|
|
||||||
|
if (!df_installed)
|
||||||
|
{
|
||||||
|
// Steam DF is not installed. Assume DF is installed in same directory as DFHack and do a fallback launch
|
||||||
|
LPCWSTR err = launch_direct();
|
||||||
|
|
||||||
|
if (err != NULL)
|
||||||
|
{
|
||||||
|
MessageBoxW(NULL, err, NULL, 0);
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
exit(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
// obtain DF app path
|
||||||
|
|
||||||
|
char buf[2048] = "";
|
||||||
|
|
||||||
|
int b1 = SteamApps()->GetAppInstallDir(DFHACK_STEAM_APPID, (char*)&buf, 2048);
|
||||||
|
std::string dfhack_install_folder = (b1 != -1) ? std::string(buf) : "";
|
||||||
|
|
||||||
|
int b2 = SteamApps()->GetAppInstallDir(DF_STEAM_APPID, (char*)&buf, 2048);
|
||||||
|
std::string df_install_folder = (b2 != -1) ? std::string(buf) : "";
|
||||||
|
|
||||||
|
|
||||||
|
if (df_install_folder != dfhack_install_folder)
|
||||||
|
{
|
||||||
|
// DF and DFHack are not installed in the same library
|
||||||
|
MessageBoxW(NULL, L"DFHack and Dwarf Fortress must be installed in the same Steam library.\nAborting.", NULL, 0);
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
DWORD df_pid = findDwarfFortressProcess();
|
||||||
|
|
||||||
|
if (df_pid == -1)
|
||||||
|
{
|
||||||
|
LPCWSTR err = launch_via_steam_windows();
|
||||||
|
if (err != NULL)
|
||||||
|
{
|
||||||
|
MessageBoxW(NULL, err, NULL, 0);
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
int counter = 0;
|
||||||
|
|
||||||
|
do {
|
||||||
|
if (counter++ > 60)
|
||||||
|
{
|
||||||
|
MessageBoxW(NULL, L"Dwarf Fortress took too long to launch, aborting", NULL, 0);
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
Sleep(1000);
|
||||||
|
df_pid = findDwarfFortressProcess();
|
||||||
|
} while (df_pid == -1);
|
||||||
|
}
|
||||||
|
|
||||||
|
HANDLE hDF = OpenProcess(PROCESS_QUERY_INFORMATION | SYNCHRONIZE, FALSE, df_pid);
|
||||||
|
|
||||||
|
// in the future open an IPC connection so that we can proxy SteamAPI calls for the DFSteam module
|
||||||
|
|
||||||
|
// this will eventuallyh need to become a loop with a WaitForMultipleObjects call
|
||||||
|
WaitForSingleObject(hDF, INFINITE);
|
||||||
|
|
||||||
|
CloseHandle(hDF);
|
||||||
|
|
||||||
|
exit(0);
|
||||||
|
}
|
@ -0,0 +1,3 @@
|
|||||||
|
*.pb.cc
|
||||||
|
*.pb.cc.rule
|
||||||
|
*.pb.h
|
@ -1 +1 @@
|
|||||||
Subproject commit ec1a69788fd6329008672523b622fd8b390fea73
|
Subproject commit 6fba9905a71f626ecc640fd3de988e147d16cb4e
|
Loading…
Reference in New Issue