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@ -449,6 +449,26 @@ Options:
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:bees: turn colonies into honey bee colonies
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:bees: turn colonies into honey bee colonies
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createitem
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Allows creating new items of arbitrary types and made of arbitrary materials.
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Any items created are spawned at the feet of the selected unit.
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Specify the item and material information as you would indicate them in custom reaction raws, with the following differences:
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* Separate the item and material with a space rather than a colon
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* If the item has no subtype, omit the :NONE
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* If the item is REMAINS, FISH, FISH_RAW, VERMIN, PET, or EGG, specify a CREATURE:CASTE pair instead of a material token.
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Corpses, body parts, and prepared meals cannot be created using this tool.
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Examples:
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``createitem GLOVES:ITEM_GLOVES_GAUNTLETS INORGANIC:STEEL``
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Create a pair of steel gauntlets.
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``createitem WOOD PLANT_MAT:TOWER_CAP:WOOD``
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Create tower-cap logs.
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``createitem FISH FISH_SHAD:MALE``
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Create cleaned shad, ready to eat.
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deramp (by zilpin)
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deramp (by zilpin)
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------------------
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------------------
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Removes all ramps designated for removal from the map. This is useful for replicating the old channel digging designation.
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Removes all ramps designated for removal from the map. This is useful for replicating the old channel digging designation.
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