| 
						
						
							
								
							
						
						
					 | 
				
			
			 | 
			 | 
			
				@ -21,7 +21,7 @@ enhancements by default, and more can be enabled.  There are also many tools
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				You can even add third-party scripts and plugins to do almost anything!
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				For modders, DFHack makes many things possible.  Custom reactions, new
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				interactions, magic creature abilities, and more can be set through `DFHack tools <genindex>`
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				interactions, magic creature abilities, and more can be set through `tools`
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				and custom raws.  Non-standard DFHack scripts and inits can be stored in the
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				raw directory, making raws or saves fully self-contained for distribution -
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				or for coexistence in a single DF install, even with incompatible components.
 | 
			
		
		
	
	
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
				
			
			 | 
			 | 
			
				
 
 |