fix up comments

develop
myk002 2021-06-05 07:02:46 -07:00
parent 6bc2a2bdad
commit f1b38fb6f6
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GPG Key ID: 8A39CA0FA0C16E78
1 changed files with 9 additions and 8 deletions

@ -43,8 +43,8 @@ struct dig_now_options {
// dig locations // dig locations
bool dump_boulders; bool dump_boulders;
// if set to the pos of a walkable tile, will dump at this position instead // if set to the pos of a walkable tile (or somewhere above such a tile),
// of the in-game cursor // will dump at this position instead of the in-game cursor
DFCoord cursor; DFCoord cursor;
static DFCoord getMapSize() { static DFCoord getMapSize() {
@ -65,7 +65,7 @@ struct dig_now_options {
dump_boulders(false) { } dump_boulders(false) { }
}; };
// inherit flags from passable tiles above and propagate to passable tiles below // propagate light, outside, and subterranean flags to open tiles below this one
static void propagate_vertical_flags(MapExtras::MapCache &map, static void propagate_vertical_flags(MapExtras::MapCache &map,
const DFCoord &pos) { const DFCoord &pos) {
df::tile_designation td = map.designationAt(pos); df::tile_designation td = map.designationAt(pos);
@ -491,8 +491,9 @@ static void do_dig(color_ostream &out, std::vector<DFCoord> &dug_coords,
map.WriteAll(); map.WriteAll();
} }
// if pos is empty space, teleport to floor below // if pos is empty space, teleport to a floor somewhere below
// if we fall out of the world, returned position will be invalid // if we fall out of the world (e.g. empty space or walls all the way down),
// returned position will be invalid
static DFCoord simulate_fall(const DFCoord &pos) { static DFCoord simulate_fall(const DFCoord &pos) {
DFCoord resting_pos(pos); DFCoord resting_pos(pos);
@ -594,10 +595,9 @@ static void flood_unhide(color_ostream &out, const DFCoord &pos) {
static void unhide_dug_tiles(color_ostream &out, static void unhide_dug_tiles(color_ostream &out,
const std::vector<DFCoord> &dug_coords) { const std::vector<DFCoord> &dug_coords) {
for (DFCoord pos : dug_coords) { for (DFCoord pos : dug_coords)
if (Maps::getTileDesignation(pos)->bits.hidden) if (Maps::getTileDesignation(pos)->bits.hidden)
flood_unhide(out, pos); flood_unhide(out, pos);
}
} }
command_result dig_now(color_ostream &out, std::vector<std::string> &) { command_result dig_now(color_ostream &out, std::vector<std::string> &) {
@ -608,6 +608,7 @@ command_result dig_now(color_ostream &out, std::vector<std::string> &) {
return CR_FAILURE; return CR_FAILURE;
} }
// required for boulder generation
if (world->units.active.size() == 0) { if (world->units.active.size() == 0) {
out.printerr("At least one unit must be alive!\n"); out.printerr("At least one unit must be alive!\n");
return CR_FAILURE; return CR_FAILURE;
@ -616,7 +617,7 @@ command_result dig_now(color_ostream &out, std::vector<std::string> &) {
dig_now_options options; dig_now_options options;
// track which positions were modified and where to produce boulders of a // track which positions were modified and where to produce boulders of a
// give material // given material
std::vector<DFCoord> dug_coords; std::vector<DFCoord> dug_coords;
std::map<int16_t, std::vector<DFCoord>> boulder_coords; std::map<int16_t, std::vector<DFCoord>> boulder_coords;