Fixed skylight

develop
Warmist 2013-06-24 01:26:25 +03:00
parent 2195c4fe28
commit f173810e2a
1 changed files with 2 additions and 2 deletions

@ -282,7 +282,7 @@ void lightingEngineViewscreen::doOcupancyAndLights()
}
int totalBlank = 0;
int topLevel = df::global::world->map.z_count-1;
for(int ZZ = topLevel; (ZZ >= window_z) && totalBlank < 257; ZZ--)
for(int ZZ = topLevel; (ZZ >= window_z) && totalBlank < 256; ZZ--)
{
df::map_block* block=Maps::getBlock(blockx,blocky,ZZ);
totalBlank = 0;
@ -327,7 +327,7 @@ void lightingEngineViewscreen::doOcupancyAndLights()
pos.y = blocky*16+block_y;
int wx=pos.x-window_x+vp.first.x;
int wy=pos.y-window_y+vp.first.y;
if(wx>=vp.first.x && wy>=vp.first.y && wx<=vp.second.x && wy<=vp.second.y)
if(cellArray[block_x][block_y].r >= 0.003f && cellArray[block_x][block_y].g >= 0.003f && cellArray[block_x][block_y].b >= 0.003f)
{
lightSource sun={cellArray[block_x][block_y],25,coord2d(wx,wy)};