@ -4,10 +4,6 @@
// - dump info about pastures, pastured animals, count non-pastured tame animals, print gender info
// - help finding caged dwarves? (maybe even allow to build their cages for fast release)
// - dump info about caged goblins, animals, ...
// - allow to mark old animals for slaughter automatically?
// that should include a check to ensure that at least one male and one female remain for breeding
// allow some fine-tuning like how many males/females should per race should be left alive
// and at what age they are being marked for slaughter. don't slaughter pregnant females?
// - count grass tiles on pastures, move grazers to new pasture if old pasture is empty
// move hungry unpastured grazers to pasture with grass
//
@ -21,11 +17,18 @@
// go through all pens, check if they are empty and placed over a nestbox
// find female tame egg-layer who is not assigned to another pen and assign it to nestbox pasture
// maybe check for minimum age? it's not that useful to fill nestboxes with freshly hatched birds
// - full automation of marking live-stock for slaughtering
// races can be added to a watchlist and it can be set how many male/female kids/adults are left alive
// TODO: - parse more than one race in one command
// - support keywords 'all' and 'new'
// - autowatch
// - save config
# include <iostream>
# include <iomanip>
# include <climits>
# include <vector>
# include <algorithm>
# include <string>
# include <sstream>
# include <ctime>
@ -67,7 +70,7 @@ using namespace DFHack::Gui;
command_result df_zone ( color_ostream & out , vector < string > & parameters ) ;
command_result df_autonestbox ( color_ostream & out , vector < string > & parameters ) ;
//command_result df_autoslaughter (color_ostream &out, vector <string> & parameters);
command_result df_autobutcher ( color_ostream & out , vector < string > & parameters ) ;
DFHACK_PLUGIN ( " zone " ) ;
@ -152,6 +155,63 @@ const string autonestbox_help =
" stop - stop running automatically \n "
" sleep X - change timer to sleep X frames between runs. \n " ;
const string autobutcher_help =
" Assigns your lifestock for slaughter once it reaches a specific count. Requires \n "
" that you add the target race(s) to a watch list. Only tame units of your own \n "
" civilization will be processed. Named units will be completely ignored (you can \n "
" give animals nicknames with the tool 'rename unit' to protect them from \n "
" getting slaughtered automatically. \n "
" Once you have too much adults, the oldest will be butchered first. \n "
" Once you have too much kids, the youngest will be butchered first. \n "
" If you don't set a target count the following default will be used: \n "
" 1 male kid, 5 female kids, 1 male adult, 5 female adults. \n "
" Options: \n "
" start - run every X frames (df simulation ticks) \n "
" default: X=6000 (~60 seconds at 100fps) \n "
" stop - stop running automatically \n "
" sleep X - change timer to sleep X frames between runs. \n "
" watch R - start watching race(s) \n "
" R = valid race RAW id (ALPACA, BIRD_TURKEY, etc) \n "
//" or a list of RAW ids seperated by spaces\n"
//" or the keyword 'all' which adds all races with\n"
//" at least one owned tame unit in your fortress\n"
" unwatch R - stop watching race \n "
" the current target settings will be remembered \n "
" forget R - unwatch race and forget target settings for it \n "
//" autowatch - automatically adds all new races (animals you buy\n"
//" from merchants, tame yourself or get from migrants)\n"
//" to the watch list using default target count\n"
" list - print a list of watched races \n "
" target fk mk fa ma R \n "
" - set target count for specified race: \n "
" fk = number of female kids \n "
" mk = number of male kids \n "
" fa = number of female adults \n "
" ma = number of female adults \n "
//" R = 'all' sets count for all races on the current watchlist\n"
//" including the races which are currenly set to 'unwatched'\n"
//" and sets the new default for future watch commands\n"
//" R = 'new' sets the new default for future watch commands\n"
//" without changing your current watchlist\n"
" example - print some usage examples \n " ;
const string autobutcher_help_example =
" Examples: \n "
" autobutcher target 4 3 2 1 ALPACA \n "
" autobutcher watch ALPACA \n "
" autobutcher start \n "
" This means you want to have max 7 kids (4 female, 3 male) and max 3 adults \n "
" (2 female, 1 male) of the race alpaca. Once the kids grow up the oldest \n "
" adults will get slaughtered. Excess kids will get slaughtered starting with \n "
" the youngest to allow that the older ones grow into adults. \n "
//" autobutcher target 0 0 0 0 all\n"
//" autobutcher autowatch\n"
//" autobutcher start\n"
//" This tells autobutcher to automatically put all new races onto the watchlist\n"
//" and mark unnamed tame units for slaughter as soon as they arrive in your\n"
//" fortress. Settings already made for some races will be left untouched.\n"
;
DFhackCExport command_result plugin_init ( color_ostream & out , std : : vector < PluginCommand > & commands )
{
@ -163,32 +223,34 @@ DFhackCExport command_result plugin_init ( color_ostream &out, std::vector <Plug
commands . push_back ( PluginCommand (
" autonestbox " , " auto-assign nestbox zones. " ,
df_autonestbox , false ,
zone_help . c_str ( )
autonestbox_help . c_str ( )
) ) ;
commands . push_back ( PluginCommand (
" autobutcher " , " auto-assign lifestock for butchering. " ,
df_autobutcher , false ,
autobutcher_help . c_str ( )
) ) ;
// commands.push_back(PluginCommand(
// "autoslaughter", "auto-butcher lifestock.",
// df_autoslaughter, false,
// zone_help.c_str()
// ));
return CR_OK ;
}
command_result autobutcher_cleanup ( color_ostream & out ) ;
DFhackCExport command_result plugin_shutdown ( color_ostream & out )
{
autobutcher_cleanup ( out ) ;
return CR_OK ;
}
///////////////
// stuff for autonestbox and auto slaught er
// stuff for autonestbox and auto butch er
// should be moved to own plugin once the tool methods it shares with the zone plugin are moved to Unit.h / Building.h
command_result autoNestbox ( color_ostream & out , bool verbose ) ;
command_result auto Slaught er( color_ostream & out , bool verbose ) ;
command_result auto Butch er( color_ostream & out , bool verbose ) ;
static bool enable_autonestbox = false ;
static bool enable_auto slaught er = false ;
static bool enable_auto butch er = false ;
static size_t sleep_autonestbox = 6000 ;
static size_t sleep_auto slaught er = 6000 ;
static size_t sleep_auto butch er = 6000 ;
static bool autonestbox_did_complain = false ; // avoids message spam
DFhackCExport command_result plugin_onstatechange ( color_ostream & out , state_change_event event )
@ -200,8 +262,9 @@ DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_chan
break ;
case DFHack : : SC_MAP_UNLOADED :
enable_autonestbox = false ;
enable_auto slaught er = false ;
enable_auto butch er = false ;
// cleanup
autobutcher_cleanup ( out ) ;
break ;
default :
break ;
@ -212,7 +275,7 @@ DFhackCExport command_result plugin_onstatechange(color_ostream &out, state_chan
DFhackCExport command_result plugin_onupdate ( color_ostream & out )
{
static size_t ticks_autonestbox = 0 ;
static size_t ticks_auto slaught er = 0 ;
static size_t ticks_auto butch er = 0 ;
if ( enable_autonestbox )
{
@ -223,12 +286,12 @@ DFhackCExport command_result plugin_onupdate ( color_ostream &out )
}
}
if ( enable_auto slaught er)
if ( enable_auto butch er)
{
if ( + + ticks_auto slaughter > = sleep_autoslaught er)
if ( + + ticks_auto butcher > = sleep_autobutch er)
{
ticks_auto slaughter = 0 ;
auto Slaught er( out , false ) ;
ticks_auto butcher = 0 ;
auto Butch er( out , false ) ;
}
}
@ -459,6 +522,20 @@ bool isFemale(df::unit* unit)
return unit - > sex = = 0 ;
}
// found a unit with weird position values on one of my maps (negative and in the thousands)
// it didn't appear in the animal stocks screen, but looked completely fine otherwise (alive, tame, own, etc)
// maybe a rare but, but better avoid assigning such units to zones or slaughter etc.
bool hasValidMapPos ( df : : unit * unit )
{
if ( unit - > pos . x > = 0 & & unit - > pos . y > = 0 & & unit - > pos . z > = 0
& & unit - > pos . x < world - > map . x_count
& & unit - > pos . y < world - > map . y_count
& & unit - > pos . z < world - > map . z_count )
return true ;
else
return false ;
}
// dump some unit info
void unitInfo ( color_ostream & out , df : : unit * unit , bool verbose = false )
{
@ -1563,10 +1640,18 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
)
continue ;
if ( ! hasValidMapPos ( unit ) )
{
uint32_t max_x , max_y , max_z ;
Maps : : getSize ( max_x , max_y , max_z ) ;
out < < " ( " < < max_x < < " / " < < max_y < < " / " < < max_z < < " ). map max " < < endl ;
out < < " invalid unit pos: " ;
out < < " ( " < < unit - > pos . x < < " / " < < unit - > pos . y < < " / " < < unit - > pos . z < < " ). will skip this unit " < < endl ;
continue ;
}
if ( unit_info )
{
if ( unit - > pos . x < 0 | | unit - > pos . y < 0 | | unit - > pos . z < 0 )
out < < " invalid unit pos " < < endl ;
unitInfo ( out , unit , verbose ) ;
}
else if ( zone_assign )
@ -1779,8 +1864,557 @@ command_result autoNestbox( color_ostream &out, bool verbose = false )
return CR_OK ;
}
command_result autoSlaughter ( color_ostream & out , bool verbose = false )
// getUnitAge() returns 0 if born in current year, therefore the look at birth_time in that case
// (assuming that the value from there indicates in which tick of the current year the unit was born)
bool compareUnitAgesYounger ( df : : unit * i , df : : unit * j )
{
int32_t age_i = getUnitAge ( i ) ;
int32_t age_j = getUnitAge ( j ) ;
if ( age_i = = 0 & & age_j = = 0 )
{
age_i = i - > relations . birth_time ;
age_j = j - > relations . birth_time ;
}
return ( age_i < age_j ) ;
}
bool compareUnitAgesOlder ( df : : unit * i , df : : unit * j )
{
int32_t age_i = getUnitAge ( i ) ;
int32_t age_j = getUnitAge ( j ) ;
if ( age_i = = 0 & & age_j = = 0 )
{
age_i = i - > relations . birth_time ;
age_j = j - > relations . birth_time ;
}
return ( age_i > age_j ) ;
}
//enum WatchedRaceSubtypes
//{
// femaleKid=0,
// maleKid,
// femaleAdult,
// maleAdult
//};
struct WatchedRace
{
public :
bool isWatched ; // if true, autobutcher will process this race
int raceId ;
int fk ; // max female kids
int mk ; // max male kids
int fa ; // max female adults
int ma ; // max male adults
// bah, this should better be an array of 4 vectors
// that way there's no need for the 4 ugly process methods
vector < df : : unit * > fk_ptr ;
vector < df : : unit * > mk_ptr ;
vector < df : : unit * > fa_ptr ;
vector < df : : unit * > ma_ptr ;
WatchedRace ( bool watch , int id , int _fk , int _mk , int _fa , int _ma )
{
isWatched = watch ;
raceId = id ;
fk = _fk ;
mk = _mk ;
fa = _fa ;
ma = _ma ;
}
~ WatchedRace ( )
{
ClearUnits ( ) ;
}
void SortUnitsByAge ( )
{
sort ( fk_ptr . begin ( ) , fk_ptr . end ( ) , compareUnitAgesOlder ) ;
sort ( mk_ptr . begin ( ) , mk_ptr . end ( ) , compareUnitAgesOlder ) ;
sort ( fa_ptr . begin ( ) , fa_ptr . end ( ) , compareUnitAgesYounger ) ;
sort ( ma_ptr . begin ( ) , ma_ptr . end ( ) , compareUnitAgesYounger ) ;
}
void PushUnit ( df : : unit * unit )
{
if ( isFemale ( unit ) )
{
if ( isBaby ( unit ) | | isChild ( unit ) )
fk_ptr . push_back ( unit ) ;
else
fa_ptr . push_back ( unit ) ;
}
else //treat sex n/a like it was male
{
if ( isBaby ( unit ) | | isChild ( unit ) )
mk_ptr . push_back ( unit ) ;
else
ma_ptr . push_back ( unit ) ;
}
}
void ClearUnits ( )
{
fk_ptr . clear ( ) ;
mk_ptr . clear ( ) ;
fa_ptr . clear ( ) ;
ma_ptr . clear ( ) ;
}
int ProcessUnits_fk ( )
{
int subcount = 0 ;
while ( fk_ptr . size ( ) > fk )
{
df : : unit * unit = fk_ptr . back ( ) ;
doMarkForSlaughter ( unit ) ;
fk_ptr . pop_back ( ) ;
subcount + + ;
}
return subcount ;
}
int ProcessUnits_mk ( )
{
int subcount = 0 ;
while ( mk_ptr . size ( ) > mk )
{
df : : unit * unit = mk_ptr . back ( ) ;
doMarkForSlaughter ( unit ) ;
mk_ptr . pop_back ( ) ;
subcount + + ;
}
return subcount ;
}
int ProcessUnits_fa ( )
{
int subcount = 0 ;
while ( fa_ptr . size ( ) > fa )
{
df : : unit * unit = fa_ptr . back ( ) ;
doMarkForSlaughter ( unit ) ;
fa_ptr . pop_back ( ) ;
subcount + + ;
}
return subcount ;
}
int ProcessUnits_ma ( )
{
int subcount = 0 ;
while ( ma_ptr . size ( ) > ma )
{
df : : unit * unit = ma_ptr . back ( ) ;
doMarkForSlaughter ( unit ) ;
ma_ptr . pop_back ( ) ;
subcount + + ;
}
return subcount ;
}
int ProcessUnits ( )
{
SortUnitsByAge ( ) ;
int slaughter_count = 0 ;
slaughter_count + = ProcessUnits_fk ( ) ;
slaughter_count + = ProcessUnits_mk ( ) ;
slaughter_count + = ProcessUnits_fa ( ) ;
slaughter_count + = ProcessUnits_ma ( ) ;
ClearUnits ( ) ;
return slaughter_count ;
}
} ;
// vector of races handled by autobutcher
// the name is a bit misleading since entries can be set to 'unwatched'
// to ignore them for a while but still keep the target count settings
std : : vector < WatchedRace * > watched_races ;
command_result autobutcher_cleanup ( color_ostream & out )
{
for ( size_t i = 0 ; i < watched_races . size ( ) ; i + + )
{
//watched_races.ClearUnits();
delete watched_races [ i ] ;
}
watched_races . clear ( ) ;
return CR_OK ;
}
command_result df_autobutcher ( color_ostream & out , vector < string > & parameters )
{
// move those somewhere else for persistency
static int default_fk = 5 ;
static int default_mk = 1 ;
static int default_fa = 5 ;
static int default_ma = 1 ;
CoreSuspender suspend ;
bool verbose = false ;
bool watch_race = false ;
bool unwatch_race = false ;
bool forget_race = false ;
bool list_watched = false ;
bool change_target = false ;
string target_racename = " " ;
int target_fk = default_fk ;
int target_mk = default_mk ;
int target_fa = default_fa ;
int target_ma = default_ma ;
int32_t target_raceid = - 1 ;
for ( size_t i = 0 ; i < parameters . size ( ) ; i + + )
{
string & p = parameters [ i ] ;
if ( p = = " help " | | p = = " ? " )
{
out < < autobutcher_help < < endl ;
return CR_OK ;
}
if ( p = = " example " )
{
out < < autobutcher_help_example < < endl ;
return CR_OK ;
}
else if ( p = = " start " )
{
enable_autobutcher = true ;
out < < " Autobutcher started. " ;
return autoButcher ( out , verbose ) ;
}
else if ( p = = " stop " )
{
enable_autobutcher = false ;
out < < " Autobutcher stopped. " ;
return CR_OK ;
}
else if ( p = = " verbose " )
{
verbose = true ;
}
else if ( p = = " sleep " )
{
if ( i = = parameters . size ( ) - 1 )
{
out . printerr ( " No duration specified! " ) ;
return CR_WRONG_USAGE ;
}
else
{
size_t ticks = 0 ;
stringstream ss ( parameters [ i + 1 ] ) ;
i + + ;
ss > > ticks ;
if ( ticks < = 0 )
{
out . printerr ( " Invalid duration specified (must be > 0)! " ) ;
return CR_WRONG_USAGE ;
}
sleep_autobutcher = ticks ;
out < < " New sleep timer for autobutcher: " < < ticks < < " ticks. " < < endl ;
return CR_OK ;
}
}
else if ( p = = " watch " )
{
if ( i = = parameters . size ( ) - 1 )
{
out . printerr ( " No race specified! " ) ;
return CR_WRONG_USAGE ;
}
else
{
// todo: parse more than one race
target_racename = parameters [ i + 1 ] ;
i + + ;
out < < " Start watching race " < < target_racename < < endl ;
watch_race = true ;
}
}
else if ( p = = " unwatch " )
{
if ( i = = parameters . size ( ) - 1 )
{
out . printerr ( " No race specified! " ) ;
return CR_WRONG_USAGE ;
}
else
{
// todo: parse more than one race
target_racename = parameters [ i + 1 ] ;
i + + ;
out < < " Stop watching race " < < target_racename < < endl ;
unwatch_race = true ;
}
}
else if ( p = = " forget " )
{
if ( i = = parameters . size ( ) - 1 )
{
out . printerr ( " No race specified! " ) ;
return CR_WRONG_USAGE ;
}
else
{
// todo: parse more than one race
target_racename = parameters [ i + 1 ] ;
i + + ;
out < < " Forget settings for race " < < target_racename < < endl ;
forget_race = true ;
}
}
else if ( p = = " target " )
{
// needs at least 5 more parameters:
// fk mk fa ma R (can have more than 1 R)
if ( parameters . size ( ) < 6 )
{
out . printerr ( " Not enough parameters! " ) ;
return CR_WRONG_USAGE ;
}
else
{
stringstream fk ( parameters [ i + 1 ] ) ;
stringstream mk ( parameters [ i + 2 ] ) ;
stringstream fa ( parameters [ i + 3 ] ) ;
stringstream ma ( parameters [ i + 4 ] ) ;
fk > > target_fk ;
mk > > target_mk ;
fa > > target_fa ;
ma > > target_ma ;
// todo: parse more than one race, handle 'all' and 'new'
target_racename = parameters [ i + 5 ] ;
i + = 5 ;
out < < " Target count for " < < target_racename < < " : "
< < " fk= " < < target_fk
< < " mk= " < < target_mk
< < " fa= " < < target_fa
< < " ma= " < < target_ma
< < endl ;
change_target = true ;
}
}
else if ( p = = " autowatch " )
{
out < < " not supported yet, sorry " < < endl ;
return CR_OK ;
}
else if ( p = = " noautowatch " )
{
out < < " not supported yet, sorry " < < endl ;
return CR_OK ;
}
else if ( p = = " list " )
{
list_watched = true ;
}
else
{
out < < " Unknown command: " < < p < < endl ;
return CR_WRONG_USAGE ;
}
}
if ( target_racename = = " all " | |
target_racename = = " new " )
{
out < < " 'all' and 'new' are not supported yet, sorry. " < < endl ;
return CR_OK ;
}
if ( list_watched )
{
for ( size_t i = 0 ; i < watched_races . size ( ) ; i + + )
{
WatchedRace * w = watched_races [ i ] ;
df : : creature_raw * raw = df : : global : : world - > raws . creatures . all [ w - > raceId ] ;
string name = raw - > creature_id ;
if ( w - > isWatched )
out < < " watched: " ;
else
out < < " not watched: " ;
out < < name
< < " fk= " < < w - > fk
< < " mk= " < < w - > mk
< < " fa= " < < w - > fa
< < " ma= " < < w - > ma
< < endl ;
}
return CR_OK ;
}
size_t num_races = df : : global : : world - > raws . creatures . all . size ( ) ;
bool found_race = false ;
for ( size_t i = 0 ; i < num_races ; i + + )
{
df : : creature_raw * raw = df : : global : : world - > raws . creatures . all [ i ] ;
if ( raw - > creature_id = = target_racename )
{
target_raceid = i ;
found_race = true ;
break ;
}
}
if ( ! found_race )
{
out < < " Race not found! " < < endl ;
return CR_OK ;
}
if ( unwatch_race )
{
bool found = false ;
for ( size_t i = 0 ; i < watched_races . size ( ) ; i + + )
{
WatchedRace * w = watched_races [ i ] ;
if ( w - > raceId = = target_raceid )
{
found = true ;
w - > isWatched = false ;
break ;
}
}
if ( found )
out < < target_racename < < " is not watched anymore. " < < endl ;
else
out < < target_racename < < " was not being watched! " < < endl ;
return CR_OK ;
}
if ( watch_race | | change_target )
{
bool watching = false ;
for ( size_t i = 0 ; i < watched_races . size ( ) ; i + + )
{
WatchedRace * w = watched_races [ i ] ;
if ( w - > raceId = = target_raceid )
{
if ( watch_race )
{
if ( w - > isWatched )
out < < target_racename < < " is already being watched. " < < endl ;
w - > isWatched = true ;
watching = true ;
}
if ( change_target )
{
w - > fk = target_fk ;
w - > mk = target_mk ;
w - > fa = target_fa ;
w - > ma = target_ma ;
}
break ;
}
}
if ( ! watching )
{
WatchedRace * w = new WatchedRace ( watch_race , target_raceid , target_fk , target_mk , target_fa , target_ma ) ;
watched_races . push_back ( w ) ;
}
out < < target_racename < < " is now being watched. " < < endl ;
return CR_OK ;
}
if ( forget_race )
{
bool watched = false ;
for ( size_t i = 0 ; i < watched_races . size ( ) ; i + + )
{
WatchedRace * w = watched_races [ i ] ;
if ( w - > raceId = = target_raceid )
{
watched_races . erase ( watched_races . begin ( ) + i ) ;
if ( w - > isWatched )
out < < target_racename < < " is already being watched. " < < endl ;
w - > isWatched = true ;
watched = true ;
break ;
}
}
if ( ! watched )
{
out < < target_racename < < " was not on the watchlist. " < < endl ;
return CR_OK ;
}
out < < target_racename < < " was forgotten. " < < endl ;
return CR_OK ;
}
return CR_OK ;
}
int getWatchedIndex ( int id )
{
out < < " Autoslaughter would run now. " < < endl ;
for ( size_t i = 0 ; i < watched_races . size ( ) ; i + + )
{
WatchedRace * w = watched_races [ i ] ;
if ( w - > raceId = = id & & w - > isWatched )
return i ;
}
return - 1 ;
}
command_result autoButcher ( color_ostream & out , bool verbose = false )
{
// don't run if not supposed to
if ( ! Maps : : IsValid ( ) )
return CR_OK ;
// check if there is anything to watch before walking through units vector
bool watching = false ;
for ( size_t i = 0 ; i < watched_races . size ( ) ; i + + )
{
WatchedRace * w = watched_races [ i ] ;
if ( w - > isWatched )
{
watching = true ;
break ;
}
}
if ( ! watching )
return CR_OK ;
for ( size_t i = 0 ; i < world - > units . all . size ( ) ; i + + )
{
df : : unit * unit = world - > units . all [ i ] ;
if ( isDead ( unit )
| | isMarkedForSlaughter ( unit )
| | ! isOwnCiv ( unit )
| | ! isTame ( unit )
| | unit - > name . has_name
)
continue ;
// found a bugged unit which had invalid coordinates.
// marking it for slaughter didn't seem to have negative effects, but you never know...
if ( ! hasValidMapPos ( unit ) )
continue ;
int watched_index = getWatchedIndex ( unit - > race ) ;
if ( watched_index ! = - 1 )
{
WatchedRace * w = watched_races [ watched_index ] ;
w - > PushUnit ( unit ) ;
}
}
int slaughter_count = 0 ;
for ( size_t i = 0 ; i < watched_races . size ( ) ; i + + )
{
WatchedRace * w = watched_races [ i ] ;
int slaughter_subcount = w - > ProcessUnits ( ) ;
slaughter_count + = slaughter_subcount ;
df : : creature_raw * raw = df : : global : : world - > raws . creatures . all [ w - > raceId ] ;
out < < raw - > creature_id < < " marked for slaughter: " < < slaughter_subcount < < endl ;
}
out < < slaughter_count < < " units total marked for slaughter. " < < endl ;
return CR_OK ;
}