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@ -3,6 +3,12 @@
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// Usage: Call with a list of TileClass ids separated by a space,
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// Usage: Call with a list of TileClass ids separated by a space,
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// every (visible) tile on the map with that id will be designated for digging.
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// every (visible) tile on the map with that id will be designated for digging.
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// NOTE currently only works with trees
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// TODO add a sort of "sub-target" to dig() to make it able to designate stone as well
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// TODO add proper cli
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// TODO add interactive text based menu
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#include <iostream>
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#include <iostream>
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#include <integers.h>
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#include <integers.h>
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#include <vector>
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#include <vector>
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