@ -34,6 +34,7 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
# Future
# Future
## New Plugins
## New Plugins
- `faststart`: speeds up the "Loading..." screen so the Main Menu appears sooner
## Fixes
## Fixes
- `hotkeys`: hotkey hints on menu popup will no longer get their last character cut off by the scrollbar
- `hotkeys`: hotkey hints on menu popup will no longer get their last character cut off by the scrollbar
@ -44,8 +45,11 @@ changelog.txt uses a syntax similar to RST, with a few special sequences:
## Misc Improvements
## Misc Improvements
- `buildingplan`: items in the item selection dialog should now use the same item quality symbols as the base game
- `buildingplan`: items in the item selection dialog should now use the same item quality symbols as the base game
-@ `buildingplan`: rearranged elements of ``planneroverlay`` interface
-@ `buildingplan`: rearranged elements of ``planneroverlay`` interface
-@ `buildingplan`: rearranged elements of ``itemselection`` interface
- Mods: scripts in mods that are only in the steam workshop directory are now accessible. this means that a script-only mod that you never mark as "active" when generating a world will still receive automatic updates and be usable from in-game
- Mods: scripts in mods that are only in the steam workshop directory are now accessible. this means that a script-only mod that you never mark as "active" when generating a world will still receive automatic updates and be usable from in-game
- Mods: scripts from only the most recent version of an installed mod are added to the script path
- Mods: scripts from only the most recent version of an installed mod are added to the script path
- Mods: give active mods a chance to reattach their load hooks when a world is reloaded
- `gui/control-panel`: bugfix services are now enabled by default