generate text summary as the filter changes

develop
Myk Taylor 2023-03-05 19:15:04 -08:00
parent c752223fbc
commit ea549f6572
No known key found for this signature in database
2 changed files with 74 additions and 62 deletions

@ -742,17 +742,17 @@ static int setMaterialMaskFilter(lua_State *L) {
type, subtype, custom, index, mask);
ItemFilter filter = filters[index];
filter.setMaterialMask(mask);
set<MaterialInfo> new_mats;
if (mask) {
// remove materials from the list that don't match the mask
const auto &mats = filter.getMaterials();
set<MaterialInfo> new_mats;
const df::dfhack_material_category mat_mask(mask);
for (auto & mat : mats) {
if (mat.matches(mat_mask))
new_mats.emplace(mat);
}
filter.setMaterials(new_mats);
}
filter.setMaterials(new_mats);
get_item_filters(*out, key).setItemFilter(*out, filter, index);
call_buildingplan_lua(out, "signal_reset");
return 0;
@ -813,6 +813,8 @@ static int setMaterialFilter(lua_State *L) {
filter.setMaterials(mats);
// ensure relevant masks are explicitly enabled
df::dfhack_material_category mask = filter.getMaterialMask();
if (!mats.size())
mask.whole = 0; // if all materials are disabled, reset the mask
for (auto & mat : mats) {
if (mat.matches(stone_cat))
mask.whole |= stone_cat.whole;

@ -96,6 +96,44 @@ local function get_quantity(filter, hollow, placement_data)
return quantity * dimx * dimy * dimz
end
local function to_title_case(str)
str = str:gsub('(%a)([%w_]*)',
function (first, rest) return first:upper()..rest:lower() end)
str = str:gsub('_', ' ')
return str
end
function get_desc(filter)
local desc = 'Unknown'
if filter.has_tool_use and filter.has_tool_use > -1 then
desc = to_title_case(df.tool_uses[filter.has_tool_use])
elseif filter.flags2 and filter.flags2.screw then
desc = 'Screw'
elseif filter.item_type and filter.item_type > -1 then
desc = to_title_case(df.item_type[filter.item_type])
elseif filter.vector_id and filter.vector_id > -1 then
desc = to_title_case(df.job_item_vector_id[filter.vector_id])
elseif filter.flags2 and filter.flags2.building_material then
desc = 'Building material';
if filter.flags2.fire_safe then
desc = 'Fire-safe material';
end
if filter.flags2.magma_safe then
desc = 'Magma-safe material';
end
end
if desc:endswith('s') then
desc = desc:sub(1,-2)
end
if desc == 'Trappart' then
desc = 'Mechanism'
elseif desc == 'Wood' then
desc = 'Log'
end
return desc
end
local BUTTON_START_PEN, BUTTON_END_PEN, SELECTED_ITEM_PEN = nil, nil, nil
local reset_counts_flag = false
local reset_inspector_flag = false
@ -622,7 +660,7 @@ QualityAndMaterialsPage.ATTRS{
}
local TYPE_COL_WIDTH = 20
local HEADER_HEIGHT = 6
local HEADER_HEIGHT = 7
local QUALITY_HEIGHT = 9
local FOOTER_HEIGHT = 4
@ -650,6 +688,7 @@ end
function QualityAndMaterialsPage:init()
self.dirty = true
self.summary = ''
local enable_item_quality = can_be_improved(self.index)
@ -660,15 +699,18 @@ function QualityAndMaterialsPage:init()
frame_inset={l=1},
subviews={
widgets.Label{
frame={l=0, t=0, h=1, r=0},
text={
'Current filter:',
{gap=1, pen=COLOR_LIGHTCYAN, text=self:callback('get_summary')}
frame={l=0, t=0},
text='Current filter:',
},
widgets.WrappedLabel{
frame={l=16, t=0, h=2, r=0},
text_pen=COLOR_LIGHTCYAN,
text_to_wrap=function() return self.summary end,
auto_height=false,
},
widgets.CycleHotkeyLabel{
view_id='mat_sort',
frame={l=0, t=2, w=21},
frame={l=0, t=3, w=21},
label='Sort by:',
key='CUSTOM_SHIFT_R',
options={
@ -679,14 +721,14 @@ function QualityAndMaterialsPage:init()
},
widgets.ToggleHotkeyLabel{
view_id='hide_zero',
frame={l=0, t=3, w=24},
frame={l=0, t=4, w=24},
label='Hide unavailable:',
key='CUSTOM_SHIFT_H',
initial_option=false,
on_change=function() self.dirty = true end,
},
widgets.EditField{
frame={l=26, t=2},
frame={l=26, t=3},
label_text='Search: ',
on_char=function(ch) return ch:match('[%l -]') end,
},
@ -852,10 +894,9 @@ local function make_cat_choice(label, cat, key, cats)
}
end
local function make_mat_choice(name, props, cats)
local function make_mat_choice(name, props, enabled, cats)
local quantity = tonumber(props.count)
local text = ('%5d - %s'):format(quantity, name)
local enabled = props.enabled == 'true' and cats[props.category]
local icon = nil
if not cats.unset then
icon = enabled and MAT_ENABLED_PEN or MAT_DISABLED_PEN
@ -871,12 +912,13 @@ local function make_mat_choice(name, props, cats)
end
function QualityAndMaterialsPage:refresh()
local summary = ''
local summary = get_desc(get_cur_filters()[self.index])
local subviews = self.subviews
local heat = getHeatSafetyFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type)
if heat >= 2 then summary = summary .. 'Magma safe '
elseif heat == 1 then summary = summary .. 'Fire safe '
if heat >= 2 then summary = 'Magma safe ' .. summary
elseif heat == 1 then summary = 'Fire safe ' .. summary
else summary = 'Any ' .. summary
end
local quality = getQualityFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type, self.index-1)
@ -893,24 +935,30 @@ function QualityAndMaterialsPage:refresh()
}
self.subviews.materials_categories:setChoices(category_choices)
local mat_filter = getMaterialFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type, self.index-1)
local mats = getMaterialFilter(uibs.building_type, uibs.building_subtype, uibs.custom_type, self.index-1)
local mat_choices = {}
local hide_zero = self.subviews.hide_zero:getOptionValue()
for name,props in pairs(mat_filter) do
local enabled_mat_names = {}
for name,props in pairs(mats) do
local enabled = props.enabled == 'true' and cats[props.category]
if not cats.unset and enabled then
table.insert(enabled_mat_names, name)
end
if not hide_zero or tonumber(props.count) > 0 then
table.insert(mat_choices, make_mat_choice(name, props, cats))
table.insert(mat_choices, make_mat_choice(name, props, enabled, cats))
end
end
table.sort(mat_choices, self.subviews.mat_sort:getOptionValue())
self.subviews.materials_mats:setChoices(mat_choices)
self.summary = summary
self.dirty = false
if #enabled_mat_names > 0 then
table.sort(enabled_mat_names)
summary = summary .. (' of %s'):format(table.concat(enabled_mat_names, ', '))
end
function QualityAndMaterialsPage:get_summary()
-- TODO: summarize materials
return self.summary
self.summary = summary
self.dirty = false
self:updateLayout()
end
function QualityAndMaterialsPage:toggle_category(_, choice)
@ -1228,13 +1276,6 @@ local function is_over_options_panel()
return v:getMousePos()
end
local function to_title_case(str)
str = str:gsub('(%a)([%w_]*)',
function (first, rest) return first:upper()..rest:lower() end)
str = str:gsub('_', ' ')
return str
end
ItemLine = defclass(ItemLine, widgets.Panel)
ItemLine.ATTRS{
idx=DEFAULT_NIL,
@ -1303,37 +1344,6 @@ function ItemLine:get_x_pen()
COLOR_GREEN or COLOR_GREY
end
function get_desc(filter)
local desc = 'Unknown'
if filter.has_tool_use and filter.has_tool_use > -1 then
desc = to_title_case(df.tool_uses[filter.has_tool_use])
elseif filter.flags2 and filter.flags2.screw then
desc = 'Screw'
elseif filter.item_type and filter.item_type > -1 then
desc = to_title_case(df.item_type[filter.item_type])
elseif filter.vector_id and filter.vector_id > -1 then
desc = to_title_case(df.job_item_vector_id[filter.vector_id])
elseif filter.flags2 and filter.flags2.building_material then
desc = 'Building material';
if filter.flags2.fire_safe then
desc = 'Fire-safe material';
end
if filter.flags2.magma_safe then
desc = 'Magma-safe material';
end
end
if desc:endswith('s') then
desc = desc:sub(1,-2)
end
if desc == 'Trappart' then
desc = 'Mechanism'
elseif desc == 'Wood' then
desc = 'Log'
end
return desc
end
function ItemLine:get_item_line_text()
local idx = self.idx
local filter = get_cur_filters()[idx]