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@ -5,22 +5,31 @@
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#include <Console.h>
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#include <Console.h>
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#include <PluginManager.h>
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#include <PluginManager.h>
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#include "df/building_axle_horizontalst.h"
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#include "df/building_bridgest.h"
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#include "df/building_constructionst.h"
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#include "df/building_furnacest.h"
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#include "df/building_rollersst.h"
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#include "df/building_screw_pumpst.h"
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#include "df/building_siegeenginest.h"
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#include "df/building_trapst.h"
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#include "df/building_water_wheelst.h"
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#include "df/building_workshopst.h"
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#include "modules/Gui.h"
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#include "modules/Gui.h"
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#include "modules/MapCache.h"
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#include "modules/MapCache.h"
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#include "modules/Buildings.h"
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using std::string;
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using std::string;
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using std::endl;
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using std::endl;
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using std::vector;
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using std::vector;
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using std::ofstream;
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using std::ofstream;
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using std::swap;
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using namespace DFHack;
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using namespace DFHack;
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using namespace df::enums;
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DFHACK_PLUGIN("blueprint");
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DFHACK_PLUGIN("blueprint");
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#define swap(x, y)\
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x += y;\
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y = x - y;\
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x -= y
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enum phase {DIG, BUILD, PLACE, QUERY};
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enum phase {DIG, BUILD, PLACE, QUERY};
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command_result blueprint(color_ostream &out, vector <string> ¶meters);
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command_result blueprint(color_ostream &out, vector <string> ¶meters);
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@ -56,35 +65,361 @@ command_result help(color_ostream &out)
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char get_tile_dig(MapExtras::MapCache mc, int32_t x, int32_t y, int32_t z)
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char get_tile_dig(MapExtras::MapCache mc, int32_t x, int32_t y, int32_t z)
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{
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{
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df::tiletype tt = mc.tiletypeAt(DFCoord(x, y, z));
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df::tiletype tt = mc.tiletypeAt(DFCoord(x, y, z));
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df::enum_traits<df::tiletype> et;
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df::tiletype_shape ts = tileShape(tt);
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df::tiletype_shape ts = et.attr_table[tt].shape;
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switch (ts)
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switch (ts)
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{
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{
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case df::tiletype_shape::EMPTY:
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case tiletype_shape::EMPTY:
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case df::tiletype_shape::RAMP_TOP:
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case tiletype_shape::RAMP_TOP:
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return 'h';
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return 'h';
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case df::tiletype_shape::FLOOR:
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case tiletype_shape::FLOOR:
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case df::tiletype_shape::BOULDER:
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case tiletype_shape::BOULDER:
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case df::tiletype_shape::PEBBLES:
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case tiletype_shape::PEBBLES:
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case df::tiletype_shape::BROOK_TOP:
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case tiletype_shape::BROOK_TOP:
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return 'd';
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return 'd';
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case df::tiletype_shape::FORTIFICATION:
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case tiletype_shape::FORTIFICATION:
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return 'a'; //or possibly 'F' with new keybindings?
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return 'F';
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case df::tiletype_shape::STAIR_UP:
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case tiletype_shape::STAIR_UP:
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return 'u';
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return 'u';
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case df::tiletype_shape::STAIR_DOWN:
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case tiletype_shape::STAIR_DOWN:
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return 'j';
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return 'j';
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case df::tiletype_shape::STAIR_UPDOWN:
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case tiletype_shape::STAIR_UPDOWN:
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return 'i';
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return 'i';
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case df::tiletype_shape::RAMP:
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case tiletype_shape::RAMP:
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return 'r';
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return 'r';
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default:
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default:
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return ' ';
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return ' ';
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}
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}
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}
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}
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string get_tile_build(df::building* b)
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{
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switch(b->getType())
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{
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case building_type::Armorstand:
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return "a";
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case building_type::Bed:
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return "b";
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case building_type::Chair:
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return "c";
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case building_type::Door:
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return "d";
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case building_type::Floodgate:
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return "x";
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case building_type::Cabinet:
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return "f";
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case building_type::Box:
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return "h";
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//case building_type::Kennel is missing
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case building_type::FarmPlot:
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return "p";
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case building_type::Weaponrack:
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return "r";
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case building_type::Statue:
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return "s";
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case building_type::Table:
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return "t";
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case building_type::RoadPaved:
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return "o";
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case building_type::RoadDirt:
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return "O";
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case building_type::Bridge:
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switch(((df::building_bridgest*) b)->direction)
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{
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case df::building_bridgest::T_direction::Down:
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return "gx";
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case df::building_bridgest::T_direction::Left:
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return "ga";
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case df::building_bridgest::T_direction::Up:
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return "gw";
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case df::building_bridgest::T_direction::Right:
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return "gd";
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case df::building_bridgest::T_direction::Retracting:
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return "gs";
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}
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case building_type::Well:
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return "l";
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case building_type::SiegeEngine:
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return "i" + ((df::building_siegeenginest*) b)->type == df::siegeengine_type::Ballista ? "b" : "c";
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case building_type::Workshop:
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switch (((df::building_workshopst*) b)->type)
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{
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case workshop_type::Leatherworks:
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return "we";
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case workshop_type::Quern:
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return "wq";
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case workshop_type::Millstone:
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return "wM";
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case workshop_type::Loom:
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return "wo";
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case workshop_type::Clothiers:
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return "wk";
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case workshop_type::Bowyers:
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return "wb";
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case workshop_type::Carpenters:
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return "wc";
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case workshop_type::MetalsmithsForge:
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return "wf";
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case workshop_type::MagmaForge:
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return "wv";
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case workshop_type::Jewelers:
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return "wj";
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case workshop_type::Masons:
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return "wm";
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case workshop_type::Butchers:
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return "wu";
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case workshop_type::Tanners:
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return "wn";
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case workshop_type::Craftsdwarfs:
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return "wr";
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case workshop_type::Siege:
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return "ws";
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case workshop_type::Mechanics:
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return "wt";
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case workshop_type::Still:
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return "wl";
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case workshop_type::Farmers:
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return "ww";
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case workshop_type::Kitchen:
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return "wz";
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case workshop_type::Fishery:
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return "wh";
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case workshop_type::Ashery:
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return "wy";
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case workshop_type::Dyers:
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return "wd";
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case workshop_type::Custom:
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//can't do anything with custom workshop
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return " ";
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}
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case building_type::Furnace:
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switch (((df::building_furnacest*) b)->type)
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{
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case furnace_type::WoodFurnace:
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return "ew";
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case furnace_type::Smelter:
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return "es";
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case furnace_type::GlassFurnace:
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return "eg";
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case furnace_type::Kiln:
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return "ek";
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case furnace_type::MagmaSmelter:
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return "el";
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case furnace_type::MagmaGlassFurnace:
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return "ea";
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case furnace_type::MagmaKiln:
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return "en";
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case furnace_type::Custom:
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//can't do anything with custom furnace
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return " ";
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}
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case building_type::WindowGlass:
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return "y";
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case building_type::WindowGem:
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return "Y";
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case building_type::Construction:
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switch (((df::building_constructionst*) b)->type)
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{
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case construction_type::Fortification:
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return "CF";
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case construction_type::Wall:
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return "CW";
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case construction_type::Floor:
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return "Cf";
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case construction_type::UpStair:
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return "Cu";
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case construction_type::DownStair:
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return "Cj";
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case construction_type::UpDownStair:
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return "Cx";
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case construction_type::Ramp:
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return "Cr";
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case construction_type::TrackN:
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return "trackN";
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case construction_type::TrackS:
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return "trackS";
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case construction_type::TrackE:
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return "trackE";
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case construction_type::TrackW:
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return "trackW";
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case construction_type::TrackNS:
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return "trackNS";
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case construction_type::TrackNE:
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return "trackNE";
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case construction_type::TrackNW:
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return "trackNW";
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case construction_type::TrackSE:
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return "trackSE";
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case construction_type::TrackSW:
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return "trackSW";
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case construction_type::TrackEW:
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return "trackEW";
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case construction_type::TrackNSE:
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return "trackNSE";
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case construction_type::TrackNSW:
|
|
|
|
|
|
|
|
return "trackNSW";
|
|
|
|
|
|
|
|
case construction_type::TrackNEW:
|
|
|
|
|
|
|
|
return "trackNEW";
|
|
|
|
|
|
|
|
case construction_type::TrackSEW:
|
|
|
|
|
|
|
|
return "trackSEW";
|
|
|
|
|
|
|
|
case construction_type::TrackNSEW:
|
|
|
|
|
|
|
|
return "trackNSEW";
|
|
|
|
|
|
|
|
case construction_type::TrackRampN:
|
|
|
|
|
|
|
|
return "trackrampN";
|
|
|
|
|
|
|
|
case construction_type::TrackRampS:
|
|
|
|
|
|
|
|
return "trackrampS";
|
|
|
|
|
|
|
|
case construction_type::TrackRampE:
|
|
|
|
|
|
|
|
return "trackrampE";
|
|
|
|
|
|
|
|
case construction_type::TrackRampW:
|
|
|
|
|
|
|
|
return "trackrampW";
|
|
|
|
|
|
|
|
case construction_type::TrackRampNS:
|
|
|
|
|
|
|
|
return "trackrampNS";
|
|
|
|
|
|
|
|
case construction_type::TrackRampNE:
|
|
|
|
|
|
|
|
return "trackrampNE";
|
|
|
|
|
|
|
|
case construction_type::TrackRampNW:
|
|
|
|
|
|
|
|
return "trackrampNW";
|
|
|
|
|
|
|
|
case construction_type::TrackRampSE:
|
|
|
|
|
|
|
|
return "trackrampSE";
|
|
|
|
|
|
|
|
case construction_type::TrackRampSW:
|
|
|
|
|
|
|
|
return "trackrampSW";
|
|
|
|
|
|
|
|
case construction_type::TrackRampEW:
|
|
|
|
|
|
|
|
return "trackrampEW";
|
|
|
|
|
|
|
|
case construction_type::TrackRampNSE:
|
|
|
|
|
|
|
|
return "trackrampNSE";
|
|
|
|
|
|
|
|
case construction_type::TrackRampNSW:
|
|
|
|
|
|
|
|
return "trackrampNSW";
|
|
|
|
|
|
|
|
case construction_type::TrackRampNEW:
|
|
|
|
|
|
|
|
return "trackrampNEW";
|
|
|
|
|
|
|
|
case construction_type::TrackRampSEW:
|
|
|
|
|
|
|
|
return "trackrampSEW";
|
|
|
|
|
|
|
|
case construction_type::TrackRampNSEW:
|
|
|
|
|
|
|
|
return "trackrampNSEW";
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
case building_type::Shop:
|
|
|
|
|
|
|
|
return "z";
|
|
|
|
|
|
|
|
case building_type::AnimalTrap:
|
|
|
|
|
|
|
|
return "m";
|
|
|
|
|
|
|
|
case building_type::Chain:
|
|
|
|
|
|
|
|
return "v";
|
|
|
|
|
|
|
|
case building_type::Cage:
|
|
|
|
|
|
|
|
return "j";
|
|
|
|
|
|
|
|
case building_type::TradeDepot:
|
|
|
|
|
|
|
|
return "D";
|
|
|
|
|
|
|
|
case building_type::Trap:
|
|
|
|
|
|
|
|
switch (((df::building_trapst*) b)->trap_type)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
case trap_type::StoneFallTrap:
|
|
|
|
|
|
|
|
return "Ts";
|
|
|
|
|
|
|
|
case trap_type::WeaponTrap:
|
|
|
|
|
|
|
|
return "Tw";
|
|
|
|
|
|
|
|
case trap_type::Lever:
|
|
|
|
|
|
|
|
return "Tl";
|
|
|
|
|
|
|
|
case trap_type::PressurePlate:
|
|
|
|
|
|
|
|
return "Tp";
|
|
|
|
|
|
|
|
case trap_type::CageTrap:
|
|
|
|
|
|
|
|
return "Tc";
|
|
|
|
|
|
|
|
case trap_type::TrackStop:
|
|
|
|
|
|
|
|
df::building_trapst* ts = (df::building_trapst*) b;
|
|
|
|
|
|
|
|
string ret = "CS";
|
|
|
|
|
|
|
|
if (ts->use_dump)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
if (ts->dump_x_shift == 0)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
if (ts->dump_y_shift > 0)
|
|
|
|
|
|
|
|
ret += "dd";
|
|
|
|
|
|
|
|
else
|
|
|
|
|
|
|
|
ret += "d";
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
else
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
if (ts->dump_x_shift > 0)
|
|
|
|
|
|
|
|
ret += "ddd";
|
|
|
|
|
|
|
|
else
|
|
|
|
|
|
|
|
ret += "dddd";
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (ts->friction)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
case 10:
|
|
|
|
|
|
|
|
ret += "a";
|
|
|
|
|
|
|
|
case 50:
|
|
|
|
|
|
|
|
ret += "a";
|
|
|
|
|
|
|
|
case 500:
|
|
|
|
|
|
|
|
ret += "a";
|
|
|
|
|
|
|
|
case 10000:
|
|
|
|
|
|
|
|
ret += "a";
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
case building_type::ScrewPump:
|
|
|
|
|
|
|
|
switch (((df::building_screw_pumpst*) b)->direction)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
case screw_pump_direction::FromNorth:
|
|
|
|
|
|
|
|
return "Msu";
|
|
|
|
|
|
|
|
case screw_pump_direction::FromEast:
|
|
|
|
|
|
|
|
return "Msk";
|
|
|
|
|
|
|
|
case screw_pump_direction::FromSouth:
|
|
|
|
|
|
|
|
return "Msm";
|
|
|
|
|
|
|
|
case screw_pump_direction::FromWest:
|
|
|
|
|
|
|
|
return "Msh";
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
case building_type::WaterWheel:
|
|
|
|
|
|
|
|
//s swaps orientation which defaults to vertical
|
|
|
|
|
|
|
|
return "Mw" + ((df::building_water_wheelst*) b)->is_vertical ? "" : "s";
|
|
|
|
|
|
|
|
case building_type::Windmill:
|
|
|
|
|
|
|
|
return "Mm";
|
|
|
|
|
|
|
|
case building_type::GearAssembly:
|
|
|
|
|
|
|
|
return "Mg";
|
|
|
|
|
|
|
|
case building_type::AxleHorizontal:
|
|
|
|
|
|
|
|
//same as water wheel but reversed
|
|
|
|
|
|
|
|
return "Mh" + ((df::building_axle_horizontalst*) b)->is_vertical ? "s" : "";
|
|
|
|
|
|
|
|
case building_type::AxleVertical:
|
|
|
|
|
|
|
|
return "Mv";
|
|
|
|
|
|
|
|
case building_type::Rollers:
|
|
|
|
|
|
|
|
string ret = "Mr";
|
|
|
|
|
|
|
|
switch (((df::building_rollersst*) b)->direction)
|
|
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
case screw_pump_direction::FromNorth:
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
case screw_pump_direction::FromEast:
|
|
|
|
|
|
|
|
ret += "s";
|
|
|
|
|
|
|
|
case screw_pump_direction::FromSouth:
|
|
|
|
|
|
|
|
ret += "s";
|
|
|
|
|
|
|
|
case screw_pump_direction::FromWest:
|
|
|
|
|
|
|
|
ret += "s";
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
|
|
|
|
case building_type::Support:
|
|
|
|
|
|
|
|
return "S";
|
|
|
|
|
|
|
|
case building_type::ArcheryTarget:
|
|
|
|
|
|
|
|
return "A";
|
|
|
|
|
|
|
|
case building_type::TractionBench:
|
|
|
|
|
|
|
|
return "R";
|
|
|
|
|
|
|
|
case building_type::Hatch:
|
|
|
|
|
|
|
|
return "H";
|
|
|
|
|
|
|
|
case building_type::Slab:
|
|
|
|
|
|
|
|
//how to mine alt key?!?
|
|
|
|
|
|
|
|
//alt+s
|
|
|
|
|
|
|
|
return " ";
|
|
|
|
|
|
|
|
case building_type::NestBox:
|
|
|
|
|
|
|
|
return "N";
|
|
|
|
|
|
|
|
case building_type::Hive:
|
|
|
|
|
|
|
|
//alt+h
|
|
|
|
|
|
|
|
return " ";
|
|
|
|
|
|
|
|
case building_type::GrateWall:
|
|
|
|
|
|
|
|
return "W";
|
|
|
|
|
|
|
|
case building_type::GrateFloor:
|
|
|
|
|
|
|
|
return "G";
|
|
|
|
|
|
|
|
case building_type::BarsVertical:
|
|
|
|
|
|
|
|
return "B";
|
|
|
|
|
|
|
|
case building_type::BarsFloor:
|
|
|
|
|
|
|
|
//alt+b
|
|
|
|
|
|
|
|
return " ";
|
|
|
|
|
|
|
|
default:
|
|
|
|
|
|
|
|
return " ";
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
command_result do_transform(DFCoord start, DFCoord end, string name, phase last_phase)
|
|
|
|
command_result do_transform(DFCoord start, DFCoord end, string name, phase last_phase)
|
|
|
|
{
|
|
|
|
{
|
|
|
@ -130,10 +465,12 @@ command_result do_transform(DFCoord start, DFCoord end, string name, phase last_
|
|
|
|
{
|
|
|
|
{
|
|
|
|
for (int32_t x = start.x; x < end.x; x++)
|
|
|
|
for (int32_t x = start.x; x < end.x; x++)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
|
|
|
|
df::building* b = DFHack::Buildings::findAtTile(DFCoord(x, y, z));
|
|
|
|
switch (last_phase) {
|
|
|
|
switch (last_phase) {
|
|
|
|
case QUERY:
|
|
|
|
case QUERY:
|
|
|
|
case PLACE:
|
|
|
|
case PLACE:
|
|
|
|
case BUILD:
|
|
|
|
case BUILD:
|
|
|
|
|
|
|
|
build << get_tile_build(b) << ',';
|
|
|
|
case DIG:
|
|
|
|
case DIG:
|
|
|
|
dig << get_tile_dig(mc, x, y, z) << ',';
|
|
|
|
dig << get_tile_dig(mc, x, y, z) << ',';
|
|
|
|
}
|
|
|
|
}
|
|
|
@ -159,7 +496,7 @@ command_result do_transform(DFCoord start, DFCoord end, string name, phase last_
|
|
|
|
build << "#<" << endl;
|
|
|
|
build << "#<" << endl;
|
|
|
|
case DIG:
|
|
|
|
case DIG:
|
|
|
|
dig << "#<" << endl;
|
|
|
|
dig << "#<" << endl;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
switch (last_phase) {
|
|
|
|
switch (last_phase) {
|
|
|
|
case QUERY:
|
|
|
|
case QUERY:
|
|
|
|