Add "dumpmats" devel plugin

develop
Quietust 2012-02-22 14:00:37 -06:00
parent 58e3813d56
commit e9b45a5b6d
2 changed files with 290 additions and 0 deletions

@ -11,4 +11,5 @@ DFHACK_PLUGIN(catsplosion catsplosion.cpp)
DFHACK_PLUGIN(buildprobe buildprobe.cpp)
DFHACK_PLUGIN(tilesieve tilesieve.cpp)
DFHACK_PLUGIN(frozen frozen.cpp)
DFHACK_PLUGIN(dumpmats dumpmats.cpp)
#DFHACK_PLUGIN(tiles tiles.cpp)

@ -0,0 +1,289 @@
// Dump all hardcoded materials
#include "Core.h"
#include "Console.h"
#include "Export.h"
#include "PluginManager.h"
#include "DataDefs.h"
#include "df/world.h"
#include "df/material.h"
#include "df/builtin_mats.h"
#include "df/matter_state.h"
#include "df/descriptor_color.h"
#include "df/item_type.h"
using std::string;
using std::vector;
using namespace DFHack;
using namespace df::enums;
using df::global::world;
command_result df_dumpmats (Core *c, vector<string> &parameters)
{
if (!parameters.empty())
return CR_WRONG_USAGE;
CoreSuspender suspend(c);
c->con.print("hardcoded_materials\n\n");
c->con.print("[OBJECT:MATERIAL]\n");
FOR_ENUM_ITEMS(builtin_mats, mat_num)
{
df::material *mat = world->raws.mat_table.builtin[mat_num];
if (!mat)
continue;
c->con.print("\n[MATERIAL:%s] - reconstructed from data extracted from memory\n", mat->id.c_str());
int32_t def_color[6] = {-1,-1,-1,-1,-1,-1};
bool name_all = false;
bool name_all_solid = false;
string def_name[6];
bool adj_all = false;
bool adj_all_solid = false;
string def_adj[6];
int32_t solid_color = mat->state_color[matter_state::Solid];
if (solid_color == mat->state_color[matter_state::Powder] ||
solid_color == mat->state_color[matter_state::Paste] ||
solid_color == mat->state_color[matter_state::Pressed])
{
def_color[matter_state::Solid] = solid_color;
def_color[matter_state::Powder] = solid_color;
def_color[matter_state::Paste] = solid_color;
def_color[matter_state::Pressed] = solid_color;
if (solid_color == mat->state_color[matter_state::Liquid] ||
solid_color == mat->state_color[matter_state::Gas])
{
def_color[matter_state::Liquid] = solid_color;
def_color[matter_state::Gas] = solid_color;
c->con.print("\t[STATE_COLOR:ALL:%s]\n", world->raws.language.colors[solid_color]->id.c_str());
}
else
c->con.print("\t[STATE_COLOR:ALL_SOLID:%s]\n", world->raws.language.colors[solid_color]->id.c_str());
}
string solid_name = mat->state_name[matter_state::Solid];
string solid_adj = mat->state_adj[matter_state::Solid];
if (solid_name == solid_adj)
{
if (solid_name == mat->state_name[matter_state::Powder] ||
solid_name == mat->state_name[matter_state::Paste] ||
solid_name == mat->state_name[matter_state::Pressed])
{
def_name[matter_state::Solid] = solid_name;
def_name[matter_state::Powder] = solid_name;
def_name[matter_state::Paste] = solid_name;
def_name[matter_state::Pressed] = solid_name;
def_adj[matter_state::Solid] = solid_name;
def_adj[matter_state::Powder] = solid_name;
def_adj[matter_state::Paste] = solid_name;
def_adj[matter_state::Pressed] = solid_name;
if (solid_name == mat->state_name[matter_state::Liquid] ||
solid_name == mat->state_name[matter_state::Gas])
{
def_name[matter_state::Liquid] = solid_name;
def_name[matter_state::Gas] = solid_name;
def_adj[matter_state::Liquid] = solid_name;
def_adj[matter_state::Gas] = solid_name;
c->con.print("\t[STATE_NAME_ADJ:ALL:%s]\n", solid_name.c_str());
}
else
c->con.print("\t[STATE_NAME_ADJ:ALL_SOLID:%s]\n", solid_name.c_str());
}
}
else
{
if (solid_name == mat->state_name[matter_state::Powder] ||
solid_name == mat->state_name[matter_state::Paste] ||
solid_name == mat->state_name[matter_state::Pressed])
{
def_name[matter_state::Solid] = solid_name;
def_name[matter_state::Powder] = solid_name;
def_name[matter_state::Paste] = solid_name;
def_name[matter_state::Pressed] = solid_name;
if (solid_name == mat->state_name[matter_state::Liquid] ||
solid_name == mat->state_name[matter_state::Gas])
{
def_name[matter_state::Liquid] = solid_name;
def_name[matter_state::Gas] = solid_name;
c->con.print("\t[STATE_NAME:ALL:%s]\n", solid_name.c_str());
}
else
c->con.print("\t[STATE_NAME:ALL_SOLID:%s]\n", solid_name.c_str());
}
if (solid_adj == mat->state_adj[matter_state::Powder] ||
solid_adj == mat->state_adj[matter_state::Paste] ||
solid_adj == mat->state_adj[matter_state::Pressed])
{
def_adj[matter_state::Solid] = solid_adj;
def_adj[matter_state::Powder] = solid_adj;
def_adj[matter_state::Paste] = solid_adj;
def_adj[matter_state::Pressed] = solid_adj;
if (solid_adj == mat->state_adj[matter_state::Liquid] ||
solid_adj == mat->state_adj[matter_state::Gas])
{
def_adj[matter_state::Liquid] = solid_adj;
def_adj[matter_state::Gas] = solid_adj;
c->con.print("\t[STATE_ADJ:ALL:%s]\n", solid_adj.c_str());
}
else
c->con.print("\t[STATE_ADJ:ALL_SOLID:%s]\n", solid_adj.c_str());
}
}
char *state_names[6] = {"SOLID", "LIQUID", "GAS", "SOLID_POWDER", "SOLID_PASTE", "SOLID_PRESSED"};
FOR_ENUM_ITEMS(matter_state, state)
{
if (mat->state_color[state] != -1 && mat->state_color[state] != def_color[state])
c->con.print("\t[STATE_COLOR:%s:%s]\n", state_names[state], world->raws.language.colors[mat->state_color[state]]->id.c_str());
if (mat->state_name[state] == mat->state_adj[state])
{
if (mat->state_name[state].size() && mat->state_name[state] != def_name[state] || mat->state_adj[state].size() && mat->state_adj[state] != def_adj[state])
c->con.print("\t[STATE_NAME_ADJ:%s:%s]\n", state_names[state], mat->state_name[state].c_str());
}
else
{
if (mat->state_name[state].size() && mat->state_name[state] != def_name[state])
c->con.print("\t[STATE_NAME:%s:%s]\n", state_names[state], mat->state_name[state].c_str());
if (mat->state_adj[state].size() && mat->state_adj[state] != def_adj[state])
c->con.print("\t[STATE_ADJ:%s:%s]\n", state_names[state], mat->state_adj[state].c_str());
}
}
if (mat->basic_color[0] != 7 || mat->basic_color[1] != 0)
c->con.print("\t[BASIC_COLOR:%i:%i]\n", mat->basic_color[0], mat->basic_color[1]);
if (mat->build_color[0] != 7 || mat->build_color[1] != 7 || mat->build_color[2] != 0)
c->con.print("\t[BUILD_COLOR:%i:%i:%i]\n", mat->build_color[0], mat->build_color[1], mat->build_color[2]);
if (mat->tile_color[0] != 7 || mat->tile_color[1] != 7 || mat->tile_color[2] != 0)
c->con.print("\t[TILE_COLOR:%i:%i:%i]\n", mat->tile_color[0], mat->tile_color[1], mat->tile_color[2]);
if (mat->tile != 0xdb)
c->con.print("\t[TILE:%i]\n", mat->tile);
if (mat->item_symbol != 0x07)
c->con.print("\t[ITEM_SYMBOL:%i]\n", mat->item_symbol);
if (mat->material_value != 1)
c->con.print("\t[MATERIAL_VALUE:%i]\n", mat->material_value);
if (mat->gem_name1.size())
c->con.print("\t[IS_GEM:%s:%s]\n", mat->gem_name1.c_str(), mat->gem_name2.c_str());
if (mat->stone_name.size())
c->con.print("\t[STONE_NAME:%s]\n", mat->stone_name.c_str());
if (mat->heat.spec_heat != 60001)
c->con.print("\t[SPEC_HEAT:%i]\n", mat->heat.spec_heat);
if (mat->heat.heatdam_point != 60001)
c->con.print("\t[HEATDAM_POINT:%i]\n", mat->heat.heatdam_point);
if (mat->heat.colddam_point != 60001)
c->con.print("\t[COLDDAM_POINT:%i]\n", mat->heat.colddam_point);
if (mat->heat.ignite_point != 60001)
c->con.print("\t[IGNITE_POINT:%i]\n", mat->heat.ignite_point);
if (mat->heat.melting_point != 60001)
c->con.print("\t[MELTING_POINT:%i]\n", mat->heat.melting_point);
if (mat->heat.boiling_point != 60001)
c->con.print("\t[BOILING_POINT:%i]\n", mat->heat.boiling_point);
if (mat->heat.mat_fixed_temp != 60001)
c->con.print("\t[MAT_FIXED_TEMP:%i]\n", mat->heat.mat_fixed_temp);
if (mat->solid_density != 0xFBBC7818)
c->con.print("\t[SOLID_DENSITY:%i]\n", mat->solid_density);
if (mat->liquid_density != 0xFBBC7818)
c->con.print("\t[LIQUID_DENSITY:%i]\n", mat->liquid_density);
if (mat->molar_mass != 0xFBBC7818)
c->con.print("\t[MOLAR_MASS:%i]\n", mat->molar_mass);
if (mat->strength.impact_yield != 10000)
c->con.print("\t[IMPACT_YIELD:%i]\n", mat->strength.impact_yield);
if (mat->strength.impact_fracture != 10000)
c->con.print("\t[IMPACT_FRACTURE:%i]\n", mat->strength.impact_fracture);
if (mat->strength.impact_strain_at_yield != 0)
c->con.print("\t[IMPACT_STRAIN_AT_YIELD:%i]\n", mat->strength.impact_strain_at_yield);
if (mat->strength.compressive_yield != 10000)
c->con.print("\t[COMPRESSIVE_YIELD:%i]\n", mat->strength.compressive_yield);
if (mat->strength.compressive_fracture != 10000)
c->con.print("\t[COMPRESSIVE_FRACTURE:%i]\n", mat->strength.compressive_fracture);
if (mat->strength.compressive_strain_at_yield != 0)
c->con.print("\t[COMPRESSIVE_STRAIN_AT_YIELD:%i]\n", mat->strength.compressive_strain_at_yield);
if (mat->strength.tensile_yield != 10000)
c->con.print("\t[TENSILE_YIELD:%i]\n", mat->strength.tensile_yield);
if (mat->strength.tensile_fracture != 10000)
c->con.print("\t[TENSILE_FRACTURE:%i]\n", mat->strength.tensile_fracture);
if (mat->strength.tensile_strain_at_yield != 0)
c->con.print("\t[TENSILE_STRAIN_AT_YIELD:%i]\n", mat->strength.tensile_strain_at_yield);
if (mat->strength.torsion_yield != 10000)
c->con.print("\t[TORSION_YIELD:%i]\n", mat->strength.torsion_yield);
if (mat->strength.torsion_fracture != 10000)
c->con.print("\t[TORSION_FRACTURE:%i]\n", mat->strength.torsion_fracture);
if (mat->strength.torsion_strain_at_yield != 0)
c->con.print("\t[TORSION_STRAIN_AT_YIELD:%i]\n", mat->strength.torsion_strain_at_yield);
if (mat->strength.shear_yield != 10000)
c->con.print("\t[SHEAR_YIELD:%i]\n", mat->strength.shear_yield);
if (mat->strength.shear_fracture != 10000)
c->con.print("\t[SHEAR_FRACTURE:%i]\n", mat->strength.shear_fracture);
if (mat->strength.shear_strain_at_yield != 0)
c->con.print("\t[SHEAR_STRAIN_AT_YIELD:%i]\n", mat->strength.shear_strain_at_yield);
if (mat->strength.bending_yield != 10000)
c->con.print("\t[BENDING_YIELD:%i]\n", mat->strength.bending_yield);
if (mat->strength.bending_fracture != 10000)
c->con.print("\t[BENDING_FRACTURE:%i]\n", mat->strength.bending_fracture);
if (mat->strength.bending_strain_at_yield != 0)
c->con.print("\t[BENDING_STRAIN_AT_YIELD:%i]\n", mat->strength.bending_strain_at_yield);
if (mat->strength.max_edge != 0)
c->con.print("\t[MAX_EDGE:%i]\n", mat->strength.max_edge);
if (mat->strength.absorption != 0)
c->con.print("\t[ABSORPTION:%i]\n", mat->strength.absorption);
FOR_ENUM_ITEMS(material_flags, i)
{
if (mat->flags.is_set(i))
c->con.print("\t[%s]\n", ENUM_KEY_STR(material_flags, i));
}
if (mat->extract_storage != item_type::BARREL)
c->con.print("\t[EXTRACT_STORAGE:%s]\n", ENUM_KEY_STR(item_type, mat->extract_storage));
if (mat->butcher_special_type != item_type::NONE || mat->butcher_special_subtype != -1)
c->con.print("\t[BUTCHER_SPECIAL:%s:%s]\n", ENUM_KEY_STR(item_type, mat->butcher_special_type), (mat->butcher_special_subtype == -1) ? "NONE" : "?");
if (mat->meat_name[0].size() || mat->meat_name[1].size() || mat->meat_name[2].size())
c->con.print("\t[MEAT_NAME:%s:%s:%s]\n", mat->meat_name[0].c_str(), mat->meat_name[1].c_str(), mat->meat_name[2].c_str());
if (mat->block_name[0].size() || mat->block_name[1].size())
c->con.print("\t[BLOCK_NAME:%s:%s]\n", mat->block_name[0].c_str(), mat->block_name[1].c_str());
for (int i = 0; i < mat->reaction_class.size(); i++)
c->con.print("\t[REACTION_CLASS:%s]\n", mat->reaction_class[i]->c_str());
for (int i = 0; i < mat->reaction_product.id.size(); i++)
c->con.print("\t[MATERIAL_REACTION_PRODUCT:%s:%s:%s%s%s]\n", mat->reaction_product.id[i]->c_str(), mat->reaction_product.str[0][i]->c_str(), mat->reaction_product.str[1][i]->c_str(), mat->reaction_product.str[2][i]->size() ? ":" : "", mat->reaction_product.str[2][i]->c_str());
if (mat->hardens_with_water.mat_type != -1)
c->con.print("\t[HARDENS_WITH_WATER:%s:%s%s%s]\n", mat->hardens_with_water.str[0].c_str(), mat->hardens_with_water.str[1].c_str(), mat->hardens_with_water.str[2].size() ? ":" : "", mat->hardens_with_water.str[2].c_str());
if (mat->powder_dye != -1)
c->con.print("\t[POWDER_DYE:%s]\n", world->raws.language.colors[mat->powder_dye]->id.c_str());
if (mat->soap_level != -0)
c->con.print("\t[SOAP_LEVEL:%o]\n", mat->soap_level);
for (int i = 0; i < mat->syndrome.size(); i++)
c->con.print("\t[SYNDROME] ...\n");
}
return CR_OK;
}
DFHACK_PLUGIN("dumpmats");
DFhackCExport command_result plugin_init ( Core * c, std::vector <PluginCommand> &commands)
{
commands.push_back(PluginCommand("dumpmats", "Dump raws for all hardcoded materials", df_dumpmats, false));
return CR_OK;
}
DFhackCExport command_result plugin_shutdown ( Core * c )
{
return CR_OK;
}