replace hellhole.cpp with hfs-pit.lua
A port/update. May not have great argument handling, and there's a few magic numbers, but it's a huge improvement over a non-compiling plugin.develop
parent
93def956f5
commit
e71408b40b
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,88 @@
|
|||||||
|
-- Creates a pit under the target leading straight to the Underworld. Type '?' for help.
|
||||||
|
-- Based on script by IndigoFenix, @ https://gist.github.com/IndigoFenix/8776696
|
||||||
|
|
||||||
|
args={...}
|
||||||
|
|
||||||
|
if args[1] == '?' then
|
||||||
|
print("Example usage: 'hfs-pit 2 1 1'")
|
||||||
|
print("First parameter is size of the pit in all directions.")
|
||||||
|
print("Second parameter is 1 to wall off the sides of the pit on all layers except the underworld, or anything else to leave them open.")
|
||||||
|
print("Third parameter is 1 to add stairs. Stairs are buggy; they will not reveal the bottom until you dig somewhere, but underworld creatures will path in.")
|
||||||
|
print("If no arguments are given, the default is 'hfs-pit 1 0 0', ie single-tile wide with no walls or stairs.")
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
pos = copyall(df.global.cursor)
|
||||||
|
size = tonumber(args[1])
|
||||||
|
if size == nil or size < 1 then size = 1 end
|
||||||
|
|
||||||
|
wallOff = tonumber(args[2])
|
||||||
|
stairs = tonumber(args[3])
|
||||||
|
|
||||||
|
--Get the layer of the underworld
|
||||||
|
for index,value in ipairs(df.global.world.cur_savegame.map_features) do
|
||||||
|
local featureType=value:getType()
|
||||||
|
if featureType==9 then --Underworld
|
||||||
|
underworldLayer = value.layer
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if pos.x==-30000 then
|
||||||
|
qerror("Select a location by placing the cursor")
|
||||||
|
end
|
||||||
|
local x = 0
|
||||||
|
local y = 0
|
||||||
|
for x=pos.x-size,pos.x+size,1 do
|
||||||
|
for y=pos.y-size,pos.y+size,1 do
|
||||||
|
z=1
|
||||||
|
local hitAir = false
|
||||||
|
local hitCeiling = false
|
||||||
|
while z <= pos.z do
|
||||||
|
local block = dfhack.maps.ensureTileBlock(x,y,z)
|
||||||
|
if block then
|
||||||
|
if block.tiletype[x%16][y%16] ~= 335 then
|
||||||
|
hitAir = true
|
||||||
|
end
|
||||||
|
if hitAir == true then
|
||||||
|
if not hitCeiling then
|
||||||
|
if block.global_feature ~= underworldLayer or z > 10 then hitCeiling = true end
|
||||||
|
if stairs == 1 and x == pos.x and y == pos.y then
|
||||||
|
if block.tiletype[x%16][y%16] == 32 then
|
||||||
|
if z == pos.z then
|
||||||
|
block.tiletype[x%16][y%16] = 56
|
||||||
|
else
|
||||||
|
block.tiletype[x%16][y%16] = 55
|
||||||
|
end
|
||||||
|
else
|
||||||
|
block.tiletype[x%16][y%16] = 57
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if hitCeiling == true then
|
||||||
|
if block.designation[x%16][y%16].flow_size > 0 or wallOff == 1 then needsWall = true else needsWall = false end
|
||||||
|
if (x == pos.x-size or x == pos.x+size or y == pos.y-size or y == pos.y+size) and z==pos.z then
|
||||||
|
--Do nothing, this is the lip of the hole
|
||||||
|
elseif x == pos.x-size and y == pos.y-size then if needsWall == true then block.tiletype[x%16][y%16]=320 end
|
||||||
|
elseif x == pos.x-size and y == pos.y+size then if needsWall == true then block.tiletype[x%16][y%16]=321 end
|
||||||
|
elseif x == pos.x+size and y == pos.y+size then if needsWall == true then block.tiletype[x%16][y%16]=322 end
|
||||||
|
elseif x == pos.x+size and y == pos.y-size then if needsWall == true then block.tiletype[x%16][y%16]=323 end
|
||||||
|
elseif x == pos.x-size or x == pos.x+size then if needsWall == true then block.tiletype[x%16][y%16]=324 end
|
||||||
|
elseif y == pos.y-size or y == pos.y+size then if needsWall == true then block.tiletype[x%16][y%16]=325 end
|
||||||
|
elseif stairs == 1 and x == pos.x and y == pos.y then
|
||||||
|
if z == pos.z then block.tiletype[x%16][y%16]=56
|
||||||
|
else block.tiletype[x%16][y%16]=55 end
|
||||||
|
else block.tiletype[x%16][y%16]=32
|
||||||
|
end
|
||||||
|
block.designation[x%16][y%16].hidden = false
|
||||||
|
--block.designation[x%16][y%16].liquid_type = true -- if true, magma. if false, water.
|
||||||
|
block.designation[x%16][y%16].flow_size = 0
|
||||||
|
dfhack.maps.enableBlockUpdates(block)
|
||||||
|
block.designation[x%16][y%16].flow_forbid = false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
block.designation[x%16][y%16].hidden = false
|
||||||
|
end
|
||||||
|
z = z+1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
Loading…
Reference in New Issue