add ZScreen-based dialogs

develop
Myk Taylor 2024-01-03 20:06:50 -08:00
parent 474dcfa251
commit e6136c32a5
No known key found for this signature in database
1 changed files with 128 additions and 23 deletions

@ -5,6 +5,134 @@ local _ENV = mkmodule('gui.dialogs')
local gui = require('gui')
local widgets = require('gui.widgets')
---------------------------------
-- DialogWindow and DialogScreen
--
DialogWindow = defclass(DialogWindow, widgets.Window)
DialogWindow.ATTRS {
frame={w=20, h=10},
label_params=DEFAULT_NIL,
accept_label=DEFAULT_NIL,
on_accept=DEFAULT_NIL,
on_cancel=DEFAULT_NIL,
}
function DialogWindow:init(info)
self:addviews{
widgets.Label{
view_id='label',
frame={t=0, l=0, b=3},
text=self.label_params.text,
},
widgets.HotkeyLabel{
frame={b=0, l=0, r=0},
label=self.accept_label,
key='SELECT',
auto_width=true,
on_activate=self:callback('accept'),
},
}
end
function DialogWindow:accept()
if self.on_accept then
self.on_accept()
end
self.parent_view:dismiss()
end
function DialogWindow:cancel()
if self.on_cancel then
self.on_cancel()
end
self.parent_view:dismiss()
end
function DialogWindow:computeFrame()
local min_width = math.max(self.frame.w or 0, 20, #(self.frame_title or '') + 4)
local label = self.subviews.label
local text_area_width = label:getTextWidth() + 1
local text_height = label:getTextHeight()
local sw, sh = dfhack.screen.getWindowSize()
if text_height >= sh - 6 then
-- account for scrollbar
text_area_width = text_area_width + 2
end
local fw, fh = math.max(min_width, text_area_width), text_height + 3
return gui.compute_frame_body(sw, sh, {w=fw, h=fh}, 1, 1, true)
end
function DialogWindow:onInput(keys)
if (keys.LEAVESCREEN or keys._MOUSE_R) and self.on_cancel then
self:cancel()
end
return DialogWindow.super.onInput(self, keys)
end
DialogScreen = defclass(DialogScreen, gui.ZScreenModal)
DialogScreen.ATTRS {
focus_path='MessageBox',
title=DEFAULT_NIL,
label_params={},
accept_label='Ok',
on_accept=DEFAULT_NIL,
on_cancel=DEFAULT_NIL,
on_close=DEFAULT_NIL,
}
function DialogScreen:init()
self:addviews{
DialogWindow{
frame_title=self.title,
accept_label=self.accept_label,
label_params=self.label_params,
on_accept=self.on_accept,
on_cancel=self.on_cancel,
}
}
end
function DialogScreen:onDismiss()
if self.on_close then
self.on_close()
end
end
------------------------
-- Convenience methods
--
function showMessage(title, text, tcolor, on_close)
return DialogScreen{
title=title,
label_params={
text=text,
text_pen=tcolor,
},
on_close=on_close,
}:show()
end
function showYesNoPrompt(title, text, tcolor, on_accept, on_cancel)
return DialogScreen{
title=title,
label_params={
text=text,
text_pen=tcolor,
},
accept_label='Yes, proceed',
on_accept=on_accept,
on_cancel=on_cancel,
}:show()
end
------------------------
-- Legacy classes
--
MessageBox = defclass(MessageBox, gui.FramedScreen)
MessageBox.focus_path = 'MessageBox'
@ -70,29 +198,6 @@ function MessageBox:onInput(keys)
return true
end
function showMessage(title, text, tcolor, on_close)
local mb = MessageBox{
frame_title = title,
text = text,
text_pen = tcolor,
on_close = on_close
}
mb:show()
return mb
end
function showYesNoPrompt(title, text, tcolor, on_accept, on_cancel)
local mb = MessageBox{
frame_title = title,
text = text,
text_pen = tcolor,
on_accept = on_accept,
on_cancel = on_cancel,
}
mb:show()
return mb
end
InputBox = defclass(InputBox, MessageBox)
InputBox.focus_path = 'InputBox'