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@ -497,8 +497,19 @@ static bool smooth_tile(color_ostream &out, MapExtras::MapCache &map,
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const DFCoord &pos) {
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const DFCoord &pos) {
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df::tiletype tt = map.tiletypeAt(pos);
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df::tiletype tt = map.tiletypeAt(pos);
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df::tiletype_shape shape = tileShape(tt);
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df::tiletype_variant variant = tileVariant(tt);
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df::tiletype_special special = df::tiletype_special::SMOOTH;
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TileDirection tdir;
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TileDirection tdir;
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if (tileShape(tt) == df::tiletype_shape::WALL) {
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if (is_smooth_wall(map, pos)) {
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// engraving is filtered out at a higher level, so this is a
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// fortification designation
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shape = tiletype_shape::FORTIFICATION;
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variant = df::tiletype_variant::NONE;
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special = df::tiletype_special::NONE;
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}
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else if (shape == df::tiletype_shape::WALL) {
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if (adjust_smooth_wall_dir(map, DFCoord(pos.x, pos.y-1, pos.z),
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if (adjust_smooth_wall_dir(map, DFCoord(pos.x, pos.y-1, pos.z),
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TileDirection(0, 1, 0, 0)))
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TileDirection(0, 1, 0, 0)))
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tdir.north = 1;
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tdir.north = 1;
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@ -514,8 +525,7 @@ static bool smooth_tile(color_ostream &out, MapExtras::MapCache &map,
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tdir = ensure_valid_tdir(tdir);
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tdir = ensure_valid_tdir(tdir);
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}
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}
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tt = findTileType(tileShape(tt), tileMaterial(tt), tileVariant(tt),
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tt = findTileType(shape, tileMaterial(tt), variant, special, tdir);
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df::tiletype_special::SMOOTH, tdir);
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if (tt == df::tiletype::Void)
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if (tt == df::tiletype::Void)
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return false;
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return false;
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