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@ -597,7 +597,7 @@ void unitInfo(color_ostream & out, df::unit* unit, bool verbose = false)
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if(verbose)
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if(verbose)
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{
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{
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//out << ". Pos: ("<<unit->pos.x << "/"<< unit->pos.y << "/" << unit->pos.z << ")" << endl;
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out << ". Pos: ("<<unit->pos.x << "/"<< unit->pos.y << "/" << unit->pos.z << ")" << endl;
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if(isEggLayer(unit))
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if(isEggLayer(unit))
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out << ", egglayer";
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out << ", egglayer";
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if(isGrazer(unit))
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if(isGrazer(unit))
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@ -1640,13 +1640,17 @@ command_result df_zone (color_ostream &out, vector <string> & parameters)
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)
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)
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continue;
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continue;
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if(!hasValidMapPos(unit))
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// animals bought in cages have an invalid map pos until they are freed for the first time
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// but if they are not in a cage and have an invalid pos it's better not to touch them
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if(!isContainedInItem(unit) && !hasValidMapPos(unit))
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{
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{
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uint32_t max_x, max_y, max_z;
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if(verbose)
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Maps::getSize(max_x, max_y, max_z);
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{
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out << "("<<max_x << "/"<< max_y << "/" << max_z << "). map max" << endl;
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out << "----------"<<endl;
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out << "invalid unit pos: " ;
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out << "invalid unit pos but not in cage either. will skip this unit." << endl;
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out << "("<<unit->pos.x << "/"<< unit->pos.y << "/" << unit->pos.z << "). will skip this unit" << endl;
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unitInfo(out, unit, verbose);
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out << "----------"<<endl;
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}
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continue;
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continue;
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}
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}
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@ -2229,6 +2233,7 @@ command_result df_autobutcher(color_ostream &out, vector <string> & parameters)
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return CR_OK;
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return CR_OK;
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}
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}
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// map race names to ids
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size_t num_races = df::global::world->raws.creatures.all.size();
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size_t num_races = df::global::world->raws.creatures.all.size();
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while(target_racenames.size())
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while(target_racenames.size())
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{
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{
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@ -2363,13 +2368,14 @@ command_result autoButcher( color_ostream &out, bool verbose = false )
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|| isMarkedForSlaughter(unit)
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|| isMarkedForSlaughter(unit)
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|| !isOwnCiv(unit)
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|| !isOwnCiv(unit)
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|| !isTame(unit)
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|| !isTame(unit)
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|| (isContainedInItem(unit) && hasValidMapPos(unit) && isBuiltCageAtPos(unit->pos))
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|| unit->name.has_name
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|| unit->name.has_name
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)
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)
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continue;
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continue;
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// found a bugged unit which had invalid coordinates.
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// found a bugged unit which had invalid coordinates but was not in a cage.
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// marking it for slaughter didn't seem to have negative effects, but you never know...
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// marking it for slaughter didn't seem to have negative effects, but you never know...
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if(!hasValidMapPos(unit))
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if(!isContainedInItem(unit) && !hasValidMapPos(unit))
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continue;
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continue;
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int watched_index = getWatchedIndex(unit->race);
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int watched_index = getWatchedIndex(unit->race);
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