Merge branch 'develop' into sdl2

develop
Myk Taylor 2023-06-26 16:04:50 -07:00
commit e308d3204a
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3 changed files with 6 additions and 2 deletions

@ -217,7 +217,7 @@ create a drainage system so your dwarves don't drown when digging the tap, by
running the ``library/aquifer_tap.csv`` ``/help`` blueprint. running the ``library/aquifer_tap.csv`` ``/help`` blueprint.
You can see how to nullify the water pressure (so you don't flood your fort) in You can see how to nullify the water pressure (so you don't flood your fort) in
the `Dreamfort screenshot above <Services levels (4 deep)>`_. the Dreamfort cistern screenshot above: `Services levels (4 deep)`_.
The blueprint spreadsheet is also available The blueprint spreadsheet is also available
`online <https://docs.google.com/spreadsheets/d/1kwuCipF9FYAHNP9C_XlMpqVseaPu4SmL9YLUSQkbW4s/edit#gid=611877584>`__. `online <https://docs.google.com/spreadsheets/d/1kwuCipF9FYAHNP9C_XlMpqVseaPu4SmL9YLUSQkbW4s/edit#gid=611877584>`__.

@ -343,6 +343,10 @@ DEFINE_GET_FOCUS_STRING_HANDLER(dwarfmode)
if (game->main_interface.diplomacy.open) { if (game->main_interface.diplomacy.open) {
newFocusString = baseFocus; newFocusString = baseFocus;
newFocusString += "/Diplomacy"; newFocusString += "/Diplomacy";
if (game->main_interface.diplomacy.taking_requests)
newFocusString += "/Requests";
else
newFocusString += "/Default";
focusStrings.push_back(newFocusString); focusStrings.push_back(newFocusString);
} }
if (game->main_interface.petitions.open) { if (game->main_interface.petitions.open) {

@ -1 +1 @@
Subproject commit fcccedb91e48ebdbe151950c86689d52f0617ea9 Subproject commit 4c74bb9055c1c7a1bd49cbe535e2fc453cd79664