update stockpiles command and use new data paths
parent
8c0b59c548
commit
e21c55d6ff
@ -1,41 +1,68 @@
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.. _stocksettings:
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stockpiles
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==========
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.. dfhack-tool::
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:summary: Import and export stockpile settings.
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:summary: Import, export, or modify stockpile settings and features.
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:tags: fort design productivity stockpiles
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:no-command:
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.. dfhack-command:: savestock
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:summary: Exports the configuration of the selected stockpile.
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.. dfhack-command:: loadstock
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:summary: Imports configuration for the selected stockpile.
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Select a stockpile in the UI first to use these commands.
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If you are importing or exporting setting and don't want to specify a building
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ID, select a stockpile in the UI before running the command.
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Usage
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-----
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``savestock <filename>``
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Saves the currently highlighted stockpile's settings to a file in your
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Dwarf Fortress folder. This file can be used to copy settings between game
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saves or players.
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``loadstock <filename>``
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Loads a saved stockpile settings file and applies it to the currently
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selected stockpile.
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::
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Filenames with spaces are not supported. Generated materials, divine metals,
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etc. are not saved as they are different in every world.
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stockpiles [status]
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stockpiles list [<search>]
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stockpiles export <name> [<options>]
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stockpiles import <name> [<options>]
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Exported stockpile settings are saved in the ``dfhack-config/stockpiles``
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folder, where you can view and delete them, if desired. Names can only
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contain numbers, letters, periods, underscores, dashes, and spaces. If
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the name has spaces, be sure to surround it with double quotes (:kbd:`"`).
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The names of library settings files are all prefixed by the string ``library/``.
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You can specify library files explicitly by including the prefix, or you can
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just write the short name to use a player-exported file by that name if it
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exists, and the library file if it doesn't.
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Examples
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--------
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``savestock food``
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Export the stockpile settings for the currently selected stockpile to a
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file named ``food.dfstock``.
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``loadstock food``
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Set the selected stockpile settings to those saved in the ``food.dfstock``
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file.
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``stockpiles``
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Shows the list of all your stockpiles and some relevant statistics.
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``stockpiles list``
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Shows the list of previously exported stockpile settings files, including
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the stockpile configuration library.
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``stockpiles list plants``
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Shows the list of exported stockpile settings files that include the
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substring ``plants``.
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``stockpiles import library/plants``
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Imports the library ``plants`` settings file into the currently selected
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stockpile.
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``stockpiles import plants``
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Imports a player-exported settings file named ``plants``, or the library
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``plants`` settings file if a player-exported file by that name doesn't
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exist.
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``stockpiles export mysettings``
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Export the settings for the currently selected stockpile to a file named
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``dfhack-config/stockpiles/mysettings.dfstock``.
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Options
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-------
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``-s``, ``--stockpile <id>``
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Specify a specific stockpile ID instead of using the one currently selected
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in the UI.
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.. _stockpiles-library:
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The stockpiles settings library
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-------------------------------
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DFHack comes with a library of useful stockpile settings files that are ready
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for import:
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TODO: port alias library here
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@ -1,244 +1,135 @@
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local _ENV = mkmodule('plugins.stockpiles')
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--[[
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local argparse = require('argparse')
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Native functions:
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local STOCKPILES_DIR = "dfhack-config/stockpiles";
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local STOCKPILES_LIBRARY_DIR = "hack/data/stockpiles";
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* stockpiles_list_settings(dir_path), list files in directory
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* stockpiles_load(file), with full path
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* stockpiles_save(file), with full path
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* isEnabled()
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--]]
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--
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function safe_require(module)
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local status, module = pcall(require, module)
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return status and module or nil
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local function get_sp_name(name, num)
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if #name > 0 then return name end
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return ('Stockpile %d'):format(num)
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end
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local gui = require 'gui'
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local widgets = require('gui.widgets')
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local dlg = require('gui.dialogs')
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local script = require 'gui.script'
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local persist = safe_require('persist-table')
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function ListFilterDialog(args)
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args.text = args.prompt or 'Type or select an option'
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args.text_pen = COLOR_WHITE
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args.with_filter = true
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args.icon_width = 2
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local choices = {}
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if not args.hide_none then
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table.insert(choices, {
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icon = '?', text = args.none_caption or 'none',
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index = -1, name = -1
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})
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local STATUS_FMT = '%6s %s'
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local function print_status()
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local sps = df.global.world.buildings.other.STOCKPILE
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print(('Current stockpiles: %d'):format(#sps))
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if #sps > 0 then
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print()
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print(STATUS_FMT:format('ID', 'Name'))
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print(STATUS_FMT:format('------', '----------'))
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end
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local filter = args.item_filter
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for i,v in ipairs(args.items) do
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if not filter or filter(v,-1) then
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local name = v
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local icon
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table.insert(choices, {
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icon = icon, search_key = string.lower(name), text = name, index = i
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})
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for _,sp in ipairs(sps) do
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print(STATUS_FMT:format(sp.id, get_sp_name(sp.name, sp.stockpile_number)))
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end
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end
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args.choices = choices
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if args.on_select then
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local cb = args.on_select
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args.on_select = function(idx, obj)
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return cb(obj.index, args.items[obj.index])
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end
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end
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return dlg.ListBox(args)
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end
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function showFilterPrompt(title, list, text,item_filter,hide_none)
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ListFilterDialog{
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frame_title=title,
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items=list,
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prompt=text,
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item_filter=item_filter,
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hide_none=hide_none,
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on_select=script.mkresume(true),
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on_cancel=script.mkresume(false),
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on_close=script.qresume(nil)
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}:show()
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return script.wait()
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end
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function init()
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if persist == nil then return end
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if dfhack.isMapLoaded() then
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if persist.GlobalTable.stockpiles == nil then
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persist.GlobalTable.stockpiles = {}
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persist.GlobalTable.stockpiles['settings_path'] = './stocksettings'
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end
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end
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local function list_dir(path, prefix, filters)
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local paths = dfhack.filesystem.listdir_recursive(path, 0, false)
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if not paths then
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dfhack.printerr(('Cannot find stockpile settings directory: "%s"'):format(path))
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return
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end
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function tablify(iterableObject)
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t={}
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for k,v in ipairs(iterableObject) do
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t[k] = v~=nil and v or 'nil'
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local normalized_filters = {}
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for _,filter in ipairs(filters or {}) do
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table.insert(normalized_filters, filter:lower())
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end
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return t
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for _,v in ipairs(paths) do
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local normalized_path = prefix .. v.path:lower()
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if v.isdir or not normalized_path:endswith('.dfstock') then goto continue end
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normalized_path = normalized_path:sub(1, -9)
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if #normalized_filters > 0 then
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local matched = false
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for _,filter in ipairs(normalized_filters) do
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if normalized_path:find(filter, 1, true) then
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matched = true
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break
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end
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local filename_invalid_regex = '[^A-Za-z0-9 ._-]'
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function valid_filename(filename)
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return not filename:match(filename_invalid_regex)
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end
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function sanitize_filename(filename)
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local ret = ''
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for i = 1, #filename do
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local ch = filename:sub(i, i)
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if valid_filename(ch) then
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ret = ret .. ch
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else
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ret = ret .. '-'
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if not matched then goto continue end
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end
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print(('%s%s'):format(prefix, v.path:sub(1, -9)))
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::continue::
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end
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return ret
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end
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FilenameInputBox = defclass(FilenameInputBox, dlg.InputBox)
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function FilenameInputBox:onInput(keys)
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if not valid_filename(string.char(keys._STRING or 0)) and not keys.STRING_A000 then
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keys._STRING = nil
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local function list_settings_files(filters)
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list_dir(STOCKPILES_DIR, '', filters)
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list_dir(STOCKPILES_LIBRARY_DIR, 'library/', filters)
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end
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FilenameInputBox.super.onInput(self, keys)
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end
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function showFilenameInputPrompt(title, text, tcolor, input, min_width)
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FilenameInputBox{
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frame_title = title,
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text = text,
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text_pen = tcolor,
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input = input,
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frame_width = min_width,
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on_input = script.mkresume(true),
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on_cancel = script.mkresume(false),
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on_close = script.qresume(nil)
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}:show()
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return script.wait()
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local function assert_safe_name(name)
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if not name or #name == 0 then
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qerror('name missing or empty')
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end
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function load_settings()
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init()
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local path = get_path()
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local ok, list = pcall(stockpiles_list_settings, path)
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if not ok then
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show_message_box("Stockpile Settings", "The stockpile settings folder doesn't exist.", true)
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return
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if name:find('[^%a ._-]') then
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qerror('name can only contain numbers, letters, periods, underscores, dashes, and spaces')
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end
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if #list == 0 then
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show_message_box("Stockpile Settings", "There are no saved stockpile settings.", true)
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return
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end
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local choice_list = {}
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for i,v in ipairs(list) do
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choice_list[i] = string.gsub(v, "/", "/ ")
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choice_list[i] = string.gsub(choice_list[i], "-", " - ")
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choice_list[i] = string.gsub(choice_list[i], "_", " ")
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local function get_sp_id(opts)
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if opts.id then return opts.id end
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local sp = dfhack.gui.getSelectedStockpile()
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if sp then return sp.id end
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return nil
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end
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script.start(function()
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local ok2,index,name=showFilterPrompt('Stockpile Settings', choice_list, 'Choose a stockpile', function(item) return true end, true)
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if ok2 then
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local filename = list[index];
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stockpiles_load(path..'/'..filename)
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end
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end)
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local function export_stockpile(name, opts)
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assert_safe_name(name)
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name = STOCKPILES_DIR .. '/' .. name
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stockpiles_export(name, get_sp_id(opts))
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end
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function save_settings(stockpile)
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init()
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script.start(function()
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local suggested = stockpile.name
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if #suggested == 0 then
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suggested = 'Stock1'
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local function import_stockpile(name, opts)
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local is_library = false
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if name:startswith('library/') then
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name = name:sub(9)
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is_library = true
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end
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suggested = sanitize_filename(suggested)
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local path = get_path()
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local sok,filename = showFilenameInputPrompt('Stockpile Settings', 'Enter filename', COLOR_WHITE, suggested)
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if sok then
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if filename == nil or filename == '' or not valid_filename(filename) then
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script.showMessage('Stockpile Settings', 'Invalid File Name', COLOR_RED)
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assert_safe_name(name)
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if not is_library and dfhack.filesystem.exists(STOCKPILES_DIR .. '/' .. name .. '.dfstock') then
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name = STOCKPILES_DIR .. '/' .. name
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else
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if not dfhack.filesystem.exists(path) then
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dfhack.filesystem.mkdir(path)
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end
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stockpiles_save(path..'/'..filename)
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end
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name = STOCKPILES_LIBRARY_DIR .. '/' .. name
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end
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end)
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stockpiles_import(name, get_sp_id(opts))
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end
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function manage_settings(sp)
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init()
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if not guard() then return false end
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script.start(function()
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local list = {'Load', 'Save'}
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local tok,i = script.showListPrompt('Stockpile Settings','Load or Save Settings?',COLOR_WHITE,tablify(list))
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if tok then
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if i == 1 then
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load_settings()
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else
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save_settings(sp)
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end
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end
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end)
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local function process_args(opts, args)
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if args[1] == 'help' then
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opts.help = true
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return
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end
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function show_message_box(title, msg, iserror)
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local color = COLOR_WHITE
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if iserror then
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color = COLOR_RED
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end
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script.start(function()
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script.showMessage(title, msg, color)
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end)
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return argparse.processArgsGetopt(args, {
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{'h', 'help', handler=function() opts.help = true end},
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{'s', 'stockpile', has_arg=true,
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handler=function(arg) opts.id = argparse.nonnegativeInt(art, 'stockpile') end},
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})
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end
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function guard()
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if not string.match(dfhack.gui.getCurFocus(), '^dwarfmode/QueryBuilding/Some/Stockpile') then
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qerror("This script requires a stockpile selected in the 'q' mode")
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function parse_commandline(args)
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local opts = {}
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local positionals = process_args(opts, args)
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if opts.help or not positionals then
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return false
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end
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return true
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end
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function set_path(path)
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init()
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if persist == nil then
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qerror("This version of DFHack doesn't support setting the stockpile settings path. Sorry.")
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return
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end
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persist.GlobalTable.stockpiles['settings_path'] = path
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local command = table.remove(positionals, 1)
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if not command or command == 'status' then
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print_status()
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elseif command == 'list' then
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list_settings_files(positionals)
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elseif command == 'export' then
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export_stockpile(positionals[1], opts)
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elseif command == 'import' then
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import_stockpile(positionals[1], opts)
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else
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return false
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end
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function get_path()
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init()
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if persist == nil then
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return "stocksettings"
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end
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return persist.GlobalTable.stockpiles['settings_path']
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return true
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end
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return _ENV
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