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@ -992,21 +992,21 @@ bool API::ReadNote (const int32_t &index, t_note & note)
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}
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bool API::InitReadSettlements( uint32_t & numsettlements )
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{
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memory_info * minfo = d->offset_descriptor;
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memory_info * minfo = d->offset_descriptor;
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int allSettlements = minfo->getAddress ("settlements");
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int currentSettlement = minfo->getAddress("settlement_current");
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int currentSettlement = minfo->getAddress("settlement_current");
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d->settlement_name_offset = minfo->getOffset ("settlement_name");
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d->settlement_world_xy_offset = minfo->getOffset ("settlement_world_xy");
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d->settlement_local_xy_offset = minfo->getOffset ("settlement_local_xy");
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if (allSettlements && currentSettlement
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&& d->settlement_name_offset
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&& d->settlement_world_xy_offset
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&& d->settlement_local_xy_offset
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&& d->settlement_world_xy_offset
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&& d->settlement_local_xy_offset
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)
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{
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d->p_settlements = new DfVector (d->p->readVector (allSettlements, 4));
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d->p_current_settlement = new DfVector(d->p->readVector(currentSettlement,4));
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d->p_current_settlement = new DfVector(d->p->readVector(currentSettlement,4));
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d->settlementsInited = true;
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numsettlements = d->p_settlements->getSize();
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return true;
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@ -1020,34 +1020,38 @@ bool API::InitReadSettlements( uint32_t & numsettlements )
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}
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bool API::ReadSettlement(const int32_t &index, t_settlement & settlement)
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{
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if(!d->settlementsInited)
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if(!d->settlementsInited)
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return false;
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if(!d->p_settlements->getSize())
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return false;
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// read pointer from vector at position
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uint32_t temp = * (uint32_t *) d->p_settlements->at (index);
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settlement.origin = temp;
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settlement.origin = temp;
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g_pProcess->read(temp + d->settlement_name_offset, 2 * sizeof(int32_t), (uint8_t *) &settlement.name);
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g_pProcess->read(temp + d->settlement_world_xy_offset, 2 * sizeof(int16_t), (uint8_t *) &settlement.world_x);
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g_pProcess->read(temp + d->settlement_local_xy_offset, 4 * sizeof(int16_t), (uint8_t *) &settlement.local_x1);
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g_pProcess->read(temp + d->settlement_world_xy_offset, 2 * sizeof(int16_t), (uint8_t *) &settlement.world_x);
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g_pProcess->read(temp + d->settlement_local_xy_offset, 4 * sizeof(int16_t), (uint8_t *) &settlement.local_x1);
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return true;
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}
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bool API::ReadCurrentSettlement(t_settlement & settlement)
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{
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if(!d->settlementsInited)
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return false;
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if(!d->settlementsInited)
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return false;
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if(!d->p_current_settlement->getSize())
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return false;
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uint32_t temp = * (uint32_t *) d->p_current_settlement->at(0);
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settlement.origin = temp;
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g_pProcess->read(temp + d->settlement_name_offset, 2 * sizeof(int32_t), (uint8_t *) &settlement.name);
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g_pProcess->read(temp + d->settlement_world_xy_offset, 2 * sizeof(int32_t), (uint8_t *) &settlement.world_x);
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g_pProcess->read(temp + d->settlement_local_xy_offset, 4 * sizeof(int32_t), (uint8_t *) &settlement.local_x1);
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settlement.origin = temp;
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g_pProcess->read(temp + d->settlement_name_offset, 2 * sizeof(int32_t), (uint8_t *) &settlement.name);
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g_pProcess->read(temp + d->settlement_world_xy_offset, 2 * sizeof(int16_t), (uint8_t *) &settlement.world_x);
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g_pProcess->read(temp + d->settlement_local_xy_offset, 4 * sizeof(int16_t), (uint8_t *) &settlement.local_x1);
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return true;
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}
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void API::FinishReadSettlements()
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{
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delete d->p_settlements;
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delete d->p_current_settlement;
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delete d->p_current_settlement;
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d->p_settlements = NULL;
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d->p_current_settlement = NULL;
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d->p_current_settlement = NULL;
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d->settlementsInited = false;
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}
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