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@ -3,6 +3,7 @@
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-- The following people contributed descriptions:
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-- Raideau, PeridexisErrant, /u/Puffin4Tom, /u/KroyMortlach
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-- /u/genieus, /u/TeamsOnlyMedic, /u/johny5w, /u/DerTanni
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if not moduleMode then
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print("scripts/item-descriptions.lua is a content library; calling it does nothing.")
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@ -22,12 +23,15 @@ the latter script, view-item-info will fall back to the former.
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descriptions = {
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AMULET = { "An item of jewellery worn around the neck for it's aesthetic value.",
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"An amulet does not interfere with wearing other equipment."},
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ANIMALTRAP = {},
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ANIMALTRAP = {
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"This tiny trap is used by your trappers to catch vermin. Some dwarves",
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"like vermin as pets - if your cats don't get them first."},
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ANVIL = { "An essential component of the forge."},
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ARMORSTAND = {
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"A rack for the storage of military equipment, specifically armor.",
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"It is required by some nobles, and can be used to create a barracks."},
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BACKPACK = {},
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BACKPACK = {"A backpack can be used by militia to carry rations in the field.",
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"In Adventure mode, backpacks can be used to carry more equipment."},
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BALLISTAARROWHEAD = {},
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BALLISTAPARTS = {},
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BAR = {},
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@ -56,13 +60,19 @@ descriptions = {
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"dwarves to give water to other dwarves, to store lye, and are",
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"required to build wells and certain workshops. They can be made",
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"from wood or metal."},
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BOOK = {},
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BOULDER = {},
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BOOK = { "It's a book. Some books contain the secrets of life and death, and",
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"reading them in Adventure mode will give you necromantic powers."},
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BOULDER = { "Mining may yield loose stones for industry. There are four categories:",
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"non-economic stones for building materials, ores for metal industry,",
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"gems, and special-purpose economic stones like flux, coal and lignite."},
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BRACELET = {"A bracelet is an item of jewellery worn on the hands."},
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CABINET = {},
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CAGE = {},
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CATAPULTPARTS = {},
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CHAIN = {},
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CHAIN = { "A chain made of metal. A chain or rope is required to build a well.",
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"Due to the marvels of dwarven engineering, a single chain can be used",
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"for a well of any depth. Chains are also used to create restraints",
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"for prisoners or animals."},
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CHAIR = {},
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CLOTH = {},
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COFFIN = {},
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@ -109,7 +119,7 @@ descriptions = {
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"order, and use four ingredients. As there are more ingredients, there",
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"is a better chance that a dwarf will like at least one ingredient."},
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ITEM_FOOD_STEW = {
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"Roasts are the middle tier of meals that can be prepared by your ",
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"Stews are the middle tier of meals that can be prepared by your ",
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"dwarves. They are made in a kitchen with the 'Prepare Fine Meal' order,",
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"and use three ingredients. They provide more food than Biscuits,",
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"but are less valuable than Roasts."},
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@ -165,14 +175,25 @@ descriptions = {
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ITEM_TOOL_PESTLE = {},
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ITEM_TOOL_POUCH = {},
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ITEM_TOOL_SCALE_SHARD = {},
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ITEM_TOOL_STEPLADDER = {},
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ITEM_TOOL_STEPLADDER = {
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"A small stepladder. If you have one of these, you can use zones to",
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"assign your dwarfs to pick fruit from certain trees."},
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ITEM_TOOL_WHEELBARROW = {},
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ITEM_TOY_AXE = {},
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ITEM_TOY_BOAT = {},
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ITEM_TOY_HAMMER = {},
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ITEM_TOY_MINIFORGE = {},
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ITEM_TOY_PUZZLEBOX = {},
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ITEM_TRAPCOMP_ENORMOUSCORKSCREW = {},
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ITEM_TOY_AXE = {
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"A small toy axe without an edge. Useless except as a trade good."},
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ITEM_TOY_BOAT = {
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"A tiny model of a boat. Only good for trade."},
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ITEM_TOY_HAMMER = {
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"A toy hammer. It's only use is to sell."},
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ITEM_TOY_MINIFORGE = {
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"A model of a blacksmith's forge that dwarf children love.",
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"Only useful as a trade good."},
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ITEM_TOY_PUZZLEBOX = {
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"A perplexing toy that dwarves of all ages enjoy.",
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"It's only use is as a trade good."},
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ITEM_TRAPCOMP_ENORMOUSCORKSCREW = {
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"A massive screw-like object. Can be used to make a pump,",
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"or as a component in a trap."},
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ITEM_TRAPCOMP_GIANTAXEBLADE = {},
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ITEM_TRAPCOMP_LARGESERRATEDDISC = {},
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ITEM_TRAPCOMP_MENACINGSPIKE = {},
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@ -193,12 +214,12 @@ descriptions = {
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ITEM_WEAPON_BLOWGUN = {},
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ITEM_WEAPON_BOW = {
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"Bows are the preferred ranged weapon for elves and goblins, and",
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"shoot arrows as a projectile. As they are a foreign weapon, they",
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"shoot arrows as projectiles. As they are a foreign weapon, they",
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"cannot be made in your fort. In melee, bowmen will use their bow as",
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"a weapon, training the swordsman skill."},
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ITEM_WEAPON_CROSSBOW = {
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"The favoured ranged weapon of choice for any dwarf, crossbows can be",
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"made of wood, bones or metal, and fire bolts as projectiles. Hunters",
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"made of wood, bones or metal, and shoot bolts as projectiles. Hunters",
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"or marks-dwarves that run out of ammunition will use their crossbow",
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"as a melee weapon, training the hammerdwarf skill."},
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ITEM_WEAPON_DAGGER_LARGE = {},
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@ -227,25 +248,39 @@ descriptions = {
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ITEM_WEAPON_SWORD_2H = {},
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ITEM_WEAPON_SWORD_LONG = {},
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ITEM_WEAPON_SWORD_SHORT = {},
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ITEM_WEAPON_SWORD_SHORT_TRAINING = {},
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ITEM_WEAPON_WHIP = {},
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MEAT = {},
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ITEM_WEAPON_SWORD_SHORT_TRAINING = {
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"A wooden training sword, this has no sharp edges and thus presents",
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"little risk of injury to your dwarfs. Military dwarfs can become",
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"attached to them, and refuse to swap them for weapons that cause",
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"actual injury to your enemies."},
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ITEM_WEAPON_WHIP = {
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"A highly effective weapon known to cause large amounts of pain.",
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"It cannot be forged by dwarves."},
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MEAT = { "Butchering an animal gives meat, the amount depending on the size",
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"of the butchered animal. Along with plants, meat is the",
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"backbone of every food industry."},
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MILLSTONE = {},
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ORTHOPEDIC_CAST = {},
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PIPE_SECTION = {},
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ORTHOPEDIC_CAST = {
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"Casts are made from plaster, and are used to keep broken bones in",
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"place until they are healed. Applying a cast requires a bucket,",
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"cloth and a water source."},
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PIPE_SECTION = {
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"An enormous piece of pipe, it is a part of a screw pump."},
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QUERN = {},
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QUIVER = {},
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RING = { "A ring is an item of jewellery, which does not interfere with",
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"wearing other equipment. Eleven rings can be worn on each finger",
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"or toe, for a maximum of 220 rings."},
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ROCK = {},
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ROCK = { "A small rock, sharpened as a weapon in Adventure mode."},
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ROUGH = {},
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SCEPTER = {},
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SKIN_TANNED = {},
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SLAB = { "A memorial stone, used to quiet restless ghost when engraved with",
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"the name of the deceased and built."},
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SMALLGEM = {},
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SPLINT = {},
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SPLINT = { "Splints are used to immobilise fractured limbs. They are made out of",
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"wood or metal, and allow dwarfs to leave the hospital and continue",
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"their normal jobs. Splints are applied with the bonedoctor skill."},
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STATUE = {},
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TABLE = {},
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THREAD = {},
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