Removed removebadthoughts and updated Readme.rst and NEWS.
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# remove bad thoughts for the selected unit or the whole fort
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dry_run = $script_args.delete('--dry-run') || $script_args.delete('-n')
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$script_args << 'all' if dry_run and $script_args.empty?
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seenbad = Hash.new(0)
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clear_mind = lambda { |u|
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u.status.recent_events.each { |e|
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next if DFHack::UnitThoughtType::Value[e.type].to_s[0, 1] != '-'
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seenbad[e.type] += 1
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e.age = 0x1000_0000 unless dry_run
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}
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}
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summary = lambda {
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seenbad.sort_by { |thought, cnt| cnt }.each { |thought, cnt|
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puts " #{thought} #{cnt}"
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}
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count = seenbad.values.inject(0) { |sum, cnt| sum+cnt }
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puts "Removed #{count} bad thought#{'s' if count != 1}." if count > 0 and not dry_run
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}
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case $script_args[0]
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when 'him'
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if u = df.unit_find
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clear_mind[u]
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summary[]
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else
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puts 'Please select a dwarf ingame'
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end
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when 'all'
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df.unit_citizens.each { |uu|
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clear_mind[uu]
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}
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summary[]
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else
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puts "Usage: removebadthoughts [--dry-run] <him|all>"
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end
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