Removes spectate usage from cpp file

develop
Josh Cooper 2022-09-02 21:38:48 -07:00
parent ed73d370fc
commit d90d0f86af
1 changed files with 1 additions and 9 deletions

@ -55,15 +55,7 @@ DFhackCExport command_result plugin_init (color_ostream &out, std::vector <Plugi
commands.push_back(PluginCommand("spectate", commands.push_back(PluginCommand("spectate",
"Automated spectator mode.", "Automated spectator mode.",
spectate, spectate,
false, false));
""
" spectate\n"
" displays plugin status\n"
" spectate enable\n"
" spectate disable\n"
" spectate auto-unpause\n"
" toggle auto-dismissal of game pause events. e.g. a siege event pause\n"
"\n"));
pause_lock = World::AcquireAnnouncementPauseLock("spectate"); pause_lock = World::AcquireAnnouncementPauseLock("spectate");
return CR_OK; return CR_OK;
} }