Blocked errant line feed at full buffer

develop
PatrikLundell 2017-12-22 13:42:59 +01:00
parent 14996a9d67
commit d6a51f65eb
1 changed files with 10 additions and 3 deletions

@ -62,7 +62,7 @@ using namespace DFHack;
using namespace tthread; using namespace tthread;
// FIXME: maybe make configurable with an ini option? // FIXME: maybe make configurable with an ini option?
#define MAX_CONSOLE_LINES 999; #define MAX_CONSOLE_LINES 999
namespace DFHack namespace DFHack
{ {
@ -165,7 +165,7 @@ namespace DFHack
// Blank to EOL // Blank to EOL
char* tmp = (char*)malloc(inf.dwSize.X); char* tmp = (char*)malloc(inf.dwSize.X);
memset(tmp, ' ', inf.dwSize.X); memset(tmp, ' ', inf.dwSize.X);
output(tmp, inf.dwSize.X, 0, inf.dwCursorPosition.Y); blankout(tmp, inf.dwSize.X, 0, inf.dwCursorPosition.Y);
free(tmp); free(tmp);
COORD coord = {0, inf.dwCursorPosition.Y}; // Windows uses 0-based coordinates COORD coord = {0, inf.dwCursorPosition.Y}; // Windows uses 0-based coordinates
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord); SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord);
@ -210,6 +210,13 @@ namespace DFHack
} }
} }
void blankout(const char* str, size_t len, int x, int y)
{
COORD pos = { (SHORT)x, (SHORT)y };
DWORD count = 0;
WriteConsoleOutputCharacterA(console_out, str, len, pos, &count);
}
void output(const char* str, size_t len, int x, int y) void output(const char* str, size_t len, int x, int y)
{ {
COORD pos = { (SHORT)x, (SHORT)y }; COORD pos = { (SHORT)x, (SHORT)y };
@ -248,7 +255,7 @@ namespace DFHack
// Blank to EOL // Blank to EOL
char* tmp = (char*)malloc(inf.dwSize.X - (plen + len)); char* tmp = (char*)malloc(inf.dwSize.X - (plen + len));
memset(tmp, ' ', inf.dwSize.X - (plen + len)); memset(tmp, ' ', inf.dwSize.X - (plen + len));
output(tmp, inf.dwSize.X - (plen + len), len + plen, inf.dwCursorPosition.Y); blankout(tmp, inf.dwSize.X - (plen + len), len + plen, inf.dwCursorPosition.Y);
free(tmp); free(tmp);
} }
inf.dwCursorPosition.X = (SHORT)(cooked_cursor + plen); inf.dwCursorPosition.X = (SHORT)(cooked_cursor + plen);